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			152 lines
		
	
	
	
		
			4.5 KiB
		
	
	
	
		
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			152 lines
		
	
	
	
		
			4.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// GoToSocial
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// Copyright (C) GoToSocial Authors admin@gotosocial.org
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// SPDX-License-Identifier: AGPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program.  If not, see <http://www.gnu.org/licenses/>.
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package federatingdb
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import (
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	"context"
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	"net/http"
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	"time"
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	"code.superseriousbusiness.org/activity/streams/vocab"
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	"code.superseriousbusiness.org/gotosocial/internal/ap"
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	"code.superseriousbusiness.org/gotosocial/internal/gtserror"
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	"code.superseriousbusiness.org/gotosocial/internal/gtsmodel"
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	"code.superseriousbusiness.org/gotosocial/internal/id"
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	"code.superseriousbusiness.org/gotosocial/internal/log"
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	"code.superseriousbusiness.org/gotosocial/internal/messages"
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)
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func (f *DB) LikeRequest(
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	ctx context.Context,
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	likeReq vocab.GoToSocialLikeRequest,
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) error {
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	log.DebugKV(ctx, "LikeRequest", serialize{likeReq})
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	// Mark activity as handled.
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	f.storeActivityID(likeReq)
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	// Extract relevant values from passed ctx.
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	activityContext := getActivityContext(ctx)
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	if activityContext.internal {
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		return nil // Already processed.
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	}
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	requesting := activityContext.requestingAcct
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	receiving := activityContext.receivingAcct
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	if receiving.IsMoving() {
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		// A Moving account
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		// can't accept a Like.
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		return nil
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	}
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	// Convert received LikeRequest type to dummy
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	// fave, so that we can check against policies.
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	// This dummy won't be stored in the database,
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	// it's used purely for doing permission checks.
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	dummyFave, err := f.converter.ASLikeToFave(ctx, likeReq)
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	if err != nil {
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		err := gtserror.Newf("error converting from AS type: %w", err)
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		return gtserror.WrapWithCode(http.StatusBadRequest, err)
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	}
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	if !*dummyFave.Status.Local {
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		// Only process like requests for local statuses.
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		//
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		// If the remote has sent us a like request for a
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		// status that's not ours, we should ignore it.
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		return nil
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	}
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	// Ensure fave would be enacted by correct account.
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	if dummyFave.AccountID != requesting.ID {
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		return gtserror.NewfWithCode(http.StatusForbidden, "requester %s is not expected actor %s",
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			requesting.URI, dummyFave.Account.URI)
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	}
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	// Ensure fave would be received by correct account.
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	if dummyFave.TargetAccountID != receiving.ID {
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		return gtserror.NewfWithCode(http.StatusForbidden, "receiver %s is not expected object %s",
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			receiving.URI, dummyFave.TargetAccount.URI)
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	}
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	// Check how we should handle this request.
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	policyResult, err := f.intFilter.StatusLikeable(ctx,
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		requesting,
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		dummyFave.Status,
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	)
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	if err != nil {
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		return gtserror.Newf("error seeing if status %s is likeable: %w", dummyFave.Status.URI, err)
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	}
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	// Determine whether to automatically accept,
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	// automatically reject, or pend approval.
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	var (
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		acceptedAt time.Time
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		rejectedAt time.Time
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	)
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	if policyResult.AutomaticApproval() {
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		acceptedAt = time.Now()
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	} else if policyResult.Forbidden() {
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		rejectedAt = time.Now()
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	}
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	interactionReq := >smodel.InteractionRequest{
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		ID:                   id.NewULID(),
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		StatusID:             dummyFave.Status.ID,
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		Status:               dummyFave.Status,
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		TargetAccountID:      receiving.ID,
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		TargetAccount:        receiving,
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		InteractingAccountID: requesting.ID,
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		InteractingAccount:   requesting,
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		InteractionURI:       dummyFave.URI,
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		InteractionType:      gtsmodel.InteractionLikeRequest,
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		AcceptedAt:           acceptedAt,
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		RejectedAt:           rejectedAt,
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		// Empty as reject/accept
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		// response not yet sent.
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		URI: "",
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	}
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	// Send the interactionReq through to
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	// the processor to handle side effects.
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	f.state.Workers.Federator.Queue.Push(&messages.FromFediAPI{
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		APObjectType:   ap.ActivityLikeRequest,
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		APActivityType: ap.ActivityCreate,
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		GTSModel:       interactionReq,
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		Receiving:      receiving,
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		Requesting:     requesting,
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	})
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	return nil
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}
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func (f *DB) ReplyRequest(
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	ctx context.Context,
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	replyReq vocab.GoToSocialReplyRequest,
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) error {
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	return nil
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}
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func (f *DB) AnnounceRequest(
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	ctx context.Context,
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	announceReq vocab.GoToSocialAnnounceRequest,
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) error {
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	return nil
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}
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