gotosocial/internal/queue/struct.go
kim a79f83cbde [chore] update dependencies (#4386)
- codeberg.org/gruf/go-bytesize v1.0.3 -> v1.0.4
- codeberg.org/gruf/go-kv/v2 v2.0.6 -> v2.0.7
- codeberg.org/gruf/go-mutexes v1.5.2 -> v1.5.3
- codeberg.org/gruf/go-structr v0.9.7 -> v0.9.8
- codeberg.org/gruf/go-ffmpreg v0.6.8 -> v0.6.9
- github.com/tomnomnom/linkheader HEAD@2018 -> HEAD@2025

all of the above codeberg.org/gruf updates are in preparation for Go1.25, except for bytesize, and also ffmpreg which is a rebuild with the latest version of ffmpeg (v5.1.7)

Reviewed-on: https://codeberg.org/superseriousbusiness/gotosocial/pulls/4386
Co-authored-by: kim <grufwub@gmail.com>
Co-committed-by: kim <grufwub@gmail.com>
2025-08-21 16:41:50 +02:00

77 lines
2.3 KiB
Go

// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package queue
import (
"context"
"codeberg.org/gruf/go-structr"
)
// StructQueue wraps a structr.Queue{} to
// provide simple index caching by name.
type StructQueue[StructType any] struct {
queue structr.QueueCtx[StructType]
index map[string]*structr.Index
}
// Init initializes queue with structr.QueueConfig{}.
func (q *StructQueue[T]) Init(config structr.QueueConfig[T]) {
q.index = make(map[string]*structr.Index, len(config.Indices))
// q.queue = structr.QueueCtx[T]{}
q.queue.Init(config)
for _, cfg := range config.Indices {
q.index[cfg.Fields] = q.queue.Index(cfg.Fields)
}
}
// Pop: see structr.Queue{}.PopFront().
func (q *StructQueue[T]) Pop() (value T, ok bool) {
values := q.queue.PopFrontN(1)
if ok = (len(values) > 0); !ok {
return
}
value = values[0]
return
}
// PopCtx: see structr.QueueCtx{}.PopFront().
func (q *StructQueue[T]) PopCtx(ctx context.Context) (value T, ok bool) {
return q.queue.PopFront(ctx)
}
// Push: see structr.Queue.PushBack().
func (q *StructQueue[T]) Push(values ...T) {
q.queue.PushBack(values...)
}
// Delete pops (and drops!) all queued entries under index with key.
func (q *StructQueue[T]) Delete(index string, key ...any) {
_ = q.queue.Pop(q.index[index], structr.MakeKey(key...))
}
// Len: see structr.Queue{}.Len().
func (q *StructQueue[T]) Len() int {
return q.queue.Len()
}
// Wait returns current wait channel, which may be
// blocked on to awaken when new value pushed to queue.
func (q *StructQueue[T]) Wait() <-chan struct{} {
return q.queue.Wait()
}