mirror of
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129 lines
5.8 KiB
Go
129 lines
5.8 KiB
Go
// GoToSocial
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// Copyright (C) GoToSocial Authors admin@gotosocial.org
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// SPDX-License-Identifier: AGPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package gtsmodel
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import "time"
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// Like / Reply / Announce
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type InteractionType int
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const (
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// WARNING: DO NOT CHANGE THE ORDER OF THESE,
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// as this will cause breakage of approvals!
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//
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// If you need to add new interaction types,
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// add them *to the end* of the list.
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/*
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Types for when a requester straight up
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sends a Like or a Create or an Announce.
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In this case we will have the Like or the
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Reply or the Announce stored in the db
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marked as pending or whatever.
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*/
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InteractionLike InteractionType = iota
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InteractionReply
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InteractionAnnounce
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/*
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Types for when a requester politely sends
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an XyzRequest asking for permission first.
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In this case we don't store a Like or an
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Announce in the db, as they don't exist yet,
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but we do store a Reply if reply is pending
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approval (for review) or approved, as the
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proposed reply should have been sent along
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as the object of the ReplyRequest.
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*/
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InteractionLikeRequest
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InteractionReplyRequest
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InteractionAnnounceRequest
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)
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// Stringifies this InteractionType in a
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// manner suitable for serving via the API.
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func (i InteractionType) String() string {
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switch i {
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case InteractionLike, InteractionLikeRequest:
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const text = "favourite"
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return text
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case InteractionReply, InteractionReplyRequest:
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const text = "reply"
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return text
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case InteractionAnnounce, InteractionAnnounceRequest:
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const text = "reblog"
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return text
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default:
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panic("undefined InteractionType")
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}
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}
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// InteractionRequest represents one interaction (like, reply, fave)
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// that is either accepted, rejected, or currently still awaiting
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// acceptance or rejection by the target account.
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type InteractionRequest struct {
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ID string `bun:"type:CHAR(26),pk,nullzero,notnull,unique"` // id of this item in the database
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CreatedAt time.Time `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"` // when was item created
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StatusID string `bun:"type:CHAR(26),nullzero,notnull"` // ID of the interaction target status.
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Status *Status `bun:"-"` // Not stored in DB. Status being interacted with.
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TargetAccountID string `bun:"type:CHAR(26),nullzero,notnull"` // id of the account being interacted with
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TargetAccount *Account `bun:"-"` // Not stored in DB. Account being interacted with.
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InteractingAccountID string `bun:"type:CHAR(26),nullzero,notnull"` // id of the account requesting the interaction.
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InteractingAccount *Account `bun:"-"` // Not stored in DB. Account corresponding to targetAccountID
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InteractionURI string `bun:",nullzero,notnull,unique"` // URI of the interacting like (request), reply (request), or announce (request). Unique (only one interaction request allowed per interaction URI).
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InteractionType InteractionType `bun:",notnull"` // One of Like, LikeRequest, Reply, ReplyRequest, or Announce, AnnounceRequest.
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Like *StatusFave `bun:"-"` // Not stored in DB. Only set if InteractionType = InteractionLike.
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Reply *Status `bun:"-"` // Not stored in DB. Only set if InteractionType = InteractionReply or InteractionType = InteractionReplyRequest.
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Announce *Status `bun:"-"` // Not stored in DB. Only set if InteractionType = InteractionAnnounce.
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AcceptedAt time.Time `bun:"type:timestamptz,nullzero"` // If interaction request was accepted, time at which this occurred.
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RejectedAt time.Time `bun:"type:timestamptz,nullzero"` // If interaction request was rejected, time at which this occurred.
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// ActivityPub URI of the Accept (if accepted) or Reject (if rejected).
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// Field may be empty if currently neither accepted not rejected, or if
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// acceptance/rejection was implicit (ie., not resulting from an Activity).
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URI string `bun:",nullzero,unique"`
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}
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// IsHandled returns true if interaction
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// request has been neither accepted or rejected.
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func (ir *InteractionRequest) IsPending() bool {
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return !ir.IsAccepted() && !ir.IsRejected()
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}
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// IsAccepted returns true if this
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// interaction request has been accepted.
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func (ir *InteractionRequest) IsAccepted() bool {
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return !ir.AcceptedAt.IsZero()
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}
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// IsRejected returns true if this
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// interaction request has been rejected.
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func (ir *InteractionRequest) IsRejected() bool {
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return !ir.RejectedAt.IsZero()
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}
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// Interaction abstractly represents
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// one interaction with a status, via
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// liking, replying to, or boosting it.
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type Interaction interface {
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GetAccount() *Account
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}
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