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	* use disintegration/imaging instead of nfnt/resize * update tests * use disintegration lib for thumbing (if necessary)
		
			
				
	
	
		
			285 lines
		
	
	
	
		
			5.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			285 lines
		
	
	
	
		
			5.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| package imaging
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| 
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| import (
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| 	"image"
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| 	"image/color"
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| )
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| 
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| type scanner struct {
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| 	image   image.Image
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| 	w, h    int
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| 	palette []color.NRGBA
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| }
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| 
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| func newScanner(img image.Image) *scanner {
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| 	s := &scanner{
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| 		image: img,
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| 		w:     img.Bounds().Dx(),
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| 		h:     img.Bounds().Dy(),
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| 	}
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| 	if img, ok := img.(*image.Paletted); ok {
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| 		s.palette = make([]color.NRGBA, len(img.Palette))
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| 		for i := 0; i < len(img.Palette); i++ {
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| 			s.palette[i] = color.NRGBAModel.Convert(img.Palette[i]).(color.NRGBA)
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| 		}
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| 	}
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| 	return s
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| }
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| 
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| // scan scans the given rectangular region of the image into dst.
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| func (s *scanner) scan(x1, y1, x2, y2 int, dst []uint8) {
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| 	switch img := s.image.(type) {
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| 	case *image.NRGBA:
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| 		size := (x2 - x1) * 4
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| 		j := 0
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| 		i := y1*img.Stride + x1*4
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| 		if size == 4 {
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| 			for y := y1; y < y2; y++ {
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| 				d := dst[j : j+4 : j+4]
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| 				s := img.Pix[i : i+4 : i+4]
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| 				d[0] = s[0]
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| 				d[1] = s[1]
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| 				d[2] = s[2]
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| 				d[3] = s[3]
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| 				j += size
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| 				i += img.Stride
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| 			}
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| 		} else {
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| 			for y := y1; y < y2; y++ {
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| 				copy(dst[j:j+size], img.Pix[i:i+size])
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| 				j += size
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| 				i += img.Stride
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| 			}
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| 		}
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| 
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| 	case *image.NRGBA64:
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| 		j := 0
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| 		for y := y1; y < y2; y++ {
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| 			i := y*img.Stride + x1*8
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| 			for x := x1; x < x2; x++ {
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| 				s := img.Pix[i : i+8 : i+8]
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| 				d := dst[j : j+4 : j+4]
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| 				d[0] = s[0]
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| 				d[1] = s[2]
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| 				d[2] = s[4]
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| 				d[3] = s[6]
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| 				j += 4
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| 				i += 8
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| 			}
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| 		}
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| 
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| 	case *image.RGBA:
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| 		j := 0
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| 		for y := y1; y < y2; y++ {
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| 			i := y*img.Stride + x1*4
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| 			for x := x1; x < x2; x++ {
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| 				d := dst[j : j+4 : j+4]
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| 				a := img.Pix[i+3]
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| 				switch a {
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| 				case 0:
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| 					d[0] = 0
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| 					d[1] = 0
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| 					d[2] = 0
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| 					d[3] = a
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| 				case 0xff:
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| 					s := img.Pix[i : i+4 : i+4]
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| 					d[0] = s[0]
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| 					d[1] = s[1]
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| 					d[2] = s[2]
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| 					d[3] = a
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| 				default:
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| 					s := img.Pix[i : i+4 : i+4]
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| 					r16 := uint16(s[0])
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| 					g16 := uint16(s[1])
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| 					b16 := uint16(s[2])
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| 					a16 := uint16(a)
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| 					d[0] = uint8(r16 * 0xff / a16)
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| 					d[1] = uint8(g16 * 0xff / a16)
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| 					d[2] = uint8(b16 * 0xff / a16)
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| 					d[3] = a
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| 				}
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| 				j += 4
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| 				i += 4
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| 			}
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| 		}
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| 
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| 	case *image.RGBA64:
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| 		j := 0
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| 		for y := y1; y < y2; y++ {
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| 			i := y*img.Stride + x1*8
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| 			for x := x1; x < x2; x++ {
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| 				s := img.Pix[i : i+8 : i+8]
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| 				d := dst[j : j+4 : j+4]
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| 				a := s[6]
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| 				switch a {
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| 				case 0:
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| 					d[0] = 0
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| 					d[1] = 0
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| 					d[2] = 0
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| 				case 0xff:
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| 					d[0] = s[0]
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| 					d[1] = s[2]
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| 					d[2] = s[4]
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| 				default:
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| 					r32 := uint32(s[0])<<8 | uint32(s[1])
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| 					g32 := uint32(s[2])<<8 | uint32(s[3])
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| 					b32 := uint32(s[4])<<8 | uint32(s[5])
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| 					a32 := uint32(s[6])<<8 | uint32(s[7])
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| 					d[0] = uint8((r32 * 0xffff / a32) >> 8)
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| 					d[1] = uint8((g32 * 0xffff / a32) >> 8)
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| 					d[2] = uint8((b32 * 0xffff / a32) >> 8)
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| 				}
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| 				d[3] = a
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| 				j += 4
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| 				i += 8
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| 			}
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| 		}
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| 
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| 	case *image.Gray:
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| 		j := 0
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| 		for y := y1; y < y2; y++ {
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| 			i := y*img.Stride + x1
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| 			for x := x1; x < x2; x++ {
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| 				c := img.Pix[i]
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| 				d := dst[j : j+4 : j+4]
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| 				d[0] = c
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| 				d[1] = c
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| 				d[2] = c
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| 				d[3] = 0xff
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| 				j += 4
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| 				i++
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| 			}
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| 		}
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| 
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| 	case *image.Gray16:
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| 		j := 0
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| 		for y := y1; y < y2; y++ {
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| 			i := y*img.Stride + x1*2
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| 			for x := x1; x < x2; x++ {
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| 				c := img.Pix[i]
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| 				d := dst[j : j+4 : j+4]
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| 				d[0] = c
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| 				d[1] = c
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| 				d[2] = c
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| 				d[3] = 0xff
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| 				j += 4
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| 				i += 2
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| 			}
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| 		}
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| 
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| 	case *image.YCbCr:
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| 		j := 0
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| 		x1 += img.Rect.Min.X
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| 		x2 += img.Rect.Min.X
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| 		y1 += img.Rect.Min.Y
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| 		y2 += img.Rect.Min.Y
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| 
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| 		hy := img.Rect.Min.Y / 2
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| 		hx := img.Rect.Min.X / 2
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| 		for y := y1; y < y2; y++ {
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| 			iy := (y-img.Rect.Min.Y)*img.YStride + (x1 - img.Rect.Min.X)
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| 
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| 			var yBase int
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| 			switch img.SubsampleRatio {
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| 			case image.YCbCrSubsampleRatio444, image.YCbCrSubsampleRatio422:
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| 				yBase = (y - img.Rect.Min.Y) * img.CStride
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| 			case image.YCbCrSubsampleRatio420, image.YCbCrSubsampleRatio440:
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| 				yBase = (y/2 - hy) * img.CStride
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| 			}
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| 
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| 			for x := x1; x < x2; x++ {
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| 				var ic int
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| 				switch img.SubsampleRatio {
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| 				case image.YCbCrSubsampleRatio444, image.YCbCrSubsampleRatio440:
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| 					ic = yBase + (x - img.Rect.Min.X)
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| 				case image.YCbCrSubsampleRatio422, image.YCbCrSubsampleRatio420:
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| 					ic = yBase + (x/2 - hx)
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| 				default:
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| 					ic = img.COffset(x, y)
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| 				}
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| 
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| 				yy1 := int32(img.Y[iy]) * 0x10101
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| 				cb1 := int32(img.Cb[ic]) - 128
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| 				cr1 := int32(img.Cr[ic]) - 128
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| 
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| 				r := yy1 + 91881*cr1
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| 				if uint32(r)&0xff000000 == 0 {
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| 					r >>= 16
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| 				} else {
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| 					r = ^(r >> 31)
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| 				}
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| 
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| 				g := yy1 - 22554*cb1 - 46802*cr1
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| 				if uint32(g)&0xff000000 == 0 {
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| 					g >>= 16
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| 				} else {
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| 					g = ^(g >> 31)
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| 				}
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| 
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| 				b := yy1 + 116130*cb1
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| 				if uint32(b)&0xff000000 == 0 {
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| 					b >>= 16
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| 				} else {
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| 					b = ^(b >> 31)
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| 				}
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| 
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| 				d := dst[j : j+4 : j+4]
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| 				d[0] = uint8(r)
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| 				d[1] = uint8(g)
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| 				d[2] = uint8(b)
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| 				d[3] = 0xff
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| 
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| 				iy++
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| 				j += 4
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| 			}
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| 		}
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| 
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| 	case *image.Paletted:
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| 		j := 0
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| 		for y := y1; y < y2; y++ {
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| 			i := y*img.Stride + x1
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| 			for x := x1; x < x2; x++ {
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| 				c := s.palette[img.Pix[i]]
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| 				d := dst[j : j+4 : j+4]
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| 				d[0] = c.R
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| 				d[1] = c.G
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| 				d[2] = c.B
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| 				d[3] = c.A
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| 				j += 4
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| 				i++
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| 			}
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| 		}
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| 
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| 	default:
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| 		j := 0
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| 		b := s.image.Bounds()
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| 		x1 += b.Min.X
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| 		x2 += b.Min.X
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| 		y1 += b.Min.Y
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| 		y2 += b.Min.Y
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| 		for y := y1; y < y2; y++ {
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| 			for x := x1; x < x2; x++ {
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| 				r16, g16, b16, a16 := s.image.At(x, y).RGBA()
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| 				d := dst[j : j+4 : j+4]
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| 				switch a16 {
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| 				case 0xffff:
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| 					d[0] = uint8(r16 >> 8)
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| 					d[1] = uint8(g16 >> 8)
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| 					d[2] = uint8(b16 >> 8)
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| 					d[3] = 0xff
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| 				case 0:
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| 					d[0] = 0
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| 					d[1] = 0
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| 					d[2] = 0
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| 					d[3] = 0
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| 				default:
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| 					d[0] = uint8(((r16 * 0xffff) / a16) >> 8)
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| 					d[1] = uint8(((g16 * 0xffff) / a16) >> 8)
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| 					d[2] = uint8(((b16 * 0xffff) / a16) >> 8)
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| 					d[3] = uint8(a16 >> 8)
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| 				}
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| 				j += 4
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| 			}
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| 		}
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| 	}
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| }
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