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	* [feature] Read + Write tombstones for deleted Actors * copyTombstone * update to use resultcache instead of old ttl cache Signed-off-by: kim <grufwub@gmail.com> * update go-cache library to fix result cache capacity / ordering bugs Signed-off-by: kim <grufwub@gmail.com> * bump go-cache/v3 to v3.1.6 to fix bugs Signed-off-by: kim <grufwub@gmail.com> * switch on status code * better explain ErrGone reasoning Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: kim <grufwub@gmail.com>
		
			
				
	
	
		
			159 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			159 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package maps
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import (
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	"fmt"
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	"reflect"
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)
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// OrderedMap provides a hashmap implementation that tracks the order in which keys are added.
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type OrderedMap[K comparable, V any] struct {
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	ordered[K, V]
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}
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// NewOrdered returns a new instance of LRUMap with given initializing length and maximum capacity.
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func NewOrdered[K comparable, V any](len int) *OrderedMap[K, V] {
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	m := new(OrderedMap[K, V])
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	m.Init(len)
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	return m
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}
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// Init will initialize this map with initial length.
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func (m *OrderedMap[K, V]) Init(len int) {
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	if m.pool != nil {
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		panic("ordered map already initialized")
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	}
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	m.ordered.hmap = make(map[K]*elem[K, V], len)
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	m.ordered.pool = allocElems[K, V](len)
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}
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// Get will fetch value for given key from map. Returns false if not found.
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func (m *OrderedMap[K, V]) Get(key K) (V, bool) {
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	if elem, ok := m.hmap[key]; ok {
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		return elem.V, true
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	}
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	var z V // zero value
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	return z, false
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}
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// Add will add the given key-value pair to the map, returns false if already exists.
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func (m *OrderedMap[K, V]) Add(key K, value V) bool {
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	// Ensure safe
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	m.write_check()
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	// Look for existing elem
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	elem, ok := m.hmap[key]
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	if ok {
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		return false
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	}
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	// Allocate elem
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	elem = m.alloc()
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	elem.K = key
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	elem.V = value
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	// Add element map entry
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	m.hmap[key] = elem
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	// Push to back of list
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	m.list.PushBack(elem)
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	return true
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}
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// Set will ensure that given key-value pair exists in the map, by either adding new or updating existing.
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func (m *OrderedMap[K, V]) Set(key K, value V) {
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	// Ensure safe
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	m.write_check()
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	// Look for existing elem
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	elem, ok := m.hmap[key]
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	if ok {
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		// Update existing
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		elem.V = value
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	} else {
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		// Allocate elem
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		elem = m.alloc()
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		elem.K = key
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		elem.V = value
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		// Add element map entry
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		m.hmap[key] = elem
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		// Push to back of list
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		m.list.PushBack(elem)
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	}
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}
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// Index returns the key-value pair at index from map. Returns false if index out of range.
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func (m *OrderedMap[K, V]) Index(idx int) (K, V, bool) {
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	if idx < 0 || idx >= m.list.len {
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		var (
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			zk K
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			zv V
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		) // zero values
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		return zk, zv, false
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	}
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	elem := m.list.Index(idx)
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	return elem.K, elem.V, true
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}
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// Push will insert the given key-value pair at index in the map. Panics if index out of range.
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func (m *OrderedMap[K, V]) Push(idx int, key K, value V) {
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	// Check index within bounds of map
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	if idx < 0 || idx >= m.list.len {
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		panic("index out of bounds")
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	}
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	// Ensure safe
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	m.write_check()
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	// Get element at index
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	next := m.list.Index(idx)
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	// Allocate new elem
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	elem := m.alloc()
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	elem.K = key
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	elem.V = value
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	// Add element map entry
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	m.hmap[key] = elem
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	// Move next forward
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	elem.next = next
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	elem.prev = next.prev
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	// Link up elem in chain
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	next.prev.next = elem
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	next.prev = elem
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}
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// Pop will remove and return the key-value pair at index in the map. Panics if index out of range.
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func (m *OrderedMap[K, V]) Pop(idx int) (K, V) {
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	// Check index within bounds of map
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	if idx < 0 || idx >= m.list.len {
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		panic("index out of bounds")
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	}
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	// Ensure safe
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	m.write_check()
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	// Get element at index
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	elem := m.list.Index(idx)
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	// Unlink elem from list
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	m.list.Unlink(elem)
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	// Get elem values
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	k := elem.K
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	v := elem.V
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	// Release to pool
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	m.free(elem)
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	return k, v
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}
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// Format implements fmt.Formatter, allowing performant string formatting of map.
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func (m *OrderedMap[K, V]) Format(state fmt.State, verb rune) {
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	m.format(reflect.TypeOf(m), state, verb)
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}
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