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| .. | ||
| .travis.yml | ||
| LICENSE | ||
| README.md | ||
| sse-decoder.go | ||
| sse-encoder.go | ||
| writer.go | ||
Server-Sent Events
Server-sent events (SSE) is a technology where a browser receives automatic updates from a server via HTTP connection. The Server-Sent Events EventSource API is standardized as part of HTML5[1] by the W3C.
Sample code
import "github.com/gin-contrib/sse"
func httpHandler(w http.ResponseWriter, req *http.Request) {
	// data can be a primitive like a string, an integer or a float
	sse.Encode(w, sse.Event{
		Event: "message",
		Data:  "some data\nmore data",
	})
	// also a complex type, like a map, a struct or a slice
	sse.Encode(w, sse.Event{
		Id:    "124",
		Event: "message",
		Data: map[string]interface{}{
			"user":    "manu",
			"date":    time.Now().Unix(),
			"content": "hi!",
		},
	})
}
event: message
data: some data\\nmore data
id: 124
event: message
data: {"content":"hi!","date":1431540810,"user":"manu"}
 
Content-Type
fmt.Println(sse.ContentType)
text/event-stream
Decoding support
There is a client-side implementation of SSE coming soon.