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	* start fixing up tests * fix up tests + automate with drone * fiddle with linting * messing about with drone.yml * some more fiddling * hmmm * add cache * add vendor directory * verbose * ci updates * update some little things * update sig
		
			
				
	
	
		
			125 lines
		
	
	
	
		
			2.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			125 lines
		
	
	
	
		
			2.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2017 Google Inc. All rights reserved.
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| //
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| //     http://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| 
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| package s2
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| 
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| import "github.com/golang/geo/s1"
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| 
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| // roundAngle returns the value rounded to nearest as an int32.
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| // This does not match C++ exactly for the case of x.5.
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| func roundAngle(val s1.Angle) int32 {
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| 	if val < 0 {
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| 		return int32(val - 0.5)
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| 	}
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| 	return int32(val + 0.5)
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| }
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| 
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| // minAngle returns the smallest of the given values.
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| func minAngle(x s1.Angle, others ...s1.Angle) s1.Angle {
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| 	min := x
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| 	for _, y := range others {
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| 		if y < min {
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| 			min = y
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| 		}
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| 	}
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| 	return min
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| }
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| 
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| // maxAngle returns the largest of the given values.
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| func maxAngle(x s1.Angle, others ...s1.Angle) s1.Angle {
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| 	max := x
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| 	for _, y := range others {
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| 		if y > max {
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| 			max = y
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| 		}
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| 	}
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| 	return max
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| }
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| 
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| // minChordAngle returns the smallest of the given values.
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| func minChordAngle(x s1.ChordAngle, others ...s1.ChordAngle) s1.ChordAngle {
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| 	min := x
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| 	for _, y := range others {
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| 		if y < min {
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| 			min = y
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| 		}
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| 	}
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| 	return min
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| }
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| 
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| // maxChordAngle returns the largest of the given values.
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| func maxChordAngle(x s1.ChordAngle, others ...s1.ChordAngle) s1.ChordAngle {
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| 	max := x
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| 	for _, y := range others {
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| 		if y > max {
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| 			max = y
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| 		}
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| 	}
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| 	return max
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| }
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| 
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| // minFloat64 returns the smallest of the given values.
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| func minFloat64(x float64, others ...float64) float64 {
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| 	min := x
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| 	for _, y := range others {
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| 		if y < min {
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| 			min = y
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| 		}
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| 	}
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| 	return min
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| }
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| 
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| // maxFloat64 returns the largest of the given values.
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| func maxFloat64(x float64, others ...float64) float64 {
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| 	max := x
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| 	for _, y := range others {
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| 		if y > max {
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| 			max = y
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| 		}
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| 	}
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| 	return max
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| }
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| 
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| // minInt returns the smallest of the given values.
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| func minInt(x int, others ...int) int {
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| 	min := x
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| 	for _, y := range others {
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| 		if y < min {
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| 			min = y
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| 		}
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| 	}
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| 	return min
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| }
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| 
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| // maxInt returns the largest of the given values.
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| func maxInt(x int, others ...int) int {
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| 	max := x
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| 	for _, y := range others {
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| 		if y > max {
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| 			max = y
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| 		}
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| 	}
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| 	return max
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| }
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| 
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| // clampInt returns the number closest to x within the range min..max.
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| func clampInt(x, min, max int) int {
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| 	if x < min {
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| 		return min
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| 	}
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| 	if x > max {
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| 		return max
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| 	}
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| 	return x
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| }
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