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				https://github.com/superseriousbusiness/gotosocial.git
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	* replace media workers with just runners.WorkerPool, move to state structure, use go-sched for global task scheduling
* improved code comment
* fix worker tryUntil function, update go-runners/go-sched
* make preprocess functions package public, use these where possible to stop doubled up processing
* remove separate emoji worker pool
* limit calls to time.Now() during media preprocessing
* use Processor{} to manage singular runtime of processing media
* ensure workers get started when media manager is used
* improved error setting in processing media, fix media test
* port changes from processingmedia to processing emoji
* finish code commenting
* finish code commenting and comment-out client API + federator worker pools until concurrency worker pools replaced
* linterrrrrrrrrrrrrrrr
---------
Signed-off-by: kim <grufwub@gmail.com>
		
	
			
		
			
				
	
	
		
			90 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
/*
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GoToSocial
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Copyright (C) 2021-2023 GoToSocial Authors admin@gotosocial.org
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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package workers
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import (
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	"log"
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	"runtime"
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	"codeberg.org/gruf/go-runners"
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	"codeberg.org/gruf/go-sched"
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)
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type Workers struct {
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	// Main task scheduler instance.
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	Scheduler sched.Scheduler
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	// Processor / federator worker pools.
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	// ClientAPI runners.WorkerPool
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	// Federator runners.WorkerPool
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	// Media manager worker pools.
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	Media runners.WorkerPool
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	// prevent pass-by-value.
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	_ nocopy
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}
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// Start will start all of the contained worker pools (and global scheduler).
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func (w *Workers) Start() {
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	// Get currently set GOMAXPROCS.
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	maxprocs := runtime.GOMAXPROCS(0)
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	tryUntil("starting scheduler", 5, func() bool {
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		return w.Scheduler.Start(nil)
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	})
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	// tryUntil("starting client API workerpool", 5, func() bool {
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	// 	return w.ClientAPI.Start(4*maxprocs, 400*maxprocs)
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	// })
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	// tryUntil("starting federator workerpool", 5, func() bool {
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	// 	return w.Federator.Start(4*maxprocs, 400*maxprocs)
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	// })
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	tryUntil("starting media workerpool", 5, func() bool {
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		return w.Media.Start(8*maxprocs, 80*maxprocs)
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	})
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}
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// Stop will stop all of the contained worker pools (and global scheduler).
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func (w *Workers) Stop() {
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	tryUntil("stopping scheduler", 5, w.Scheduler.Stop)
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	// tryUntil("stopping client API workerpool", 5, w.ClientAPI.Stop)
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	// tryUntil("stopping federator workerpool", 5, w.Federator.Stop)
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	tryUntil("stopping media workerpool", 5, w.Media.Stop)
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}
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// nocopy when embedded will signal linter to
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// error on pass-by-value of parent struct.
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type nocopy struct{}
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func (*nocopy) Lock() {}
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func (*nocopy) Unlock() {}
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// tryUntil will attempt to call 'do' for 'count' attempts, before panicking with 'msg'.
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func tryUntil(msg string, count int, do func() bool) {
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	for i := 0; i < count; i++ {
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		if do() {
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			return
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		}
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	}
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	log.Panicf("failed %s after %d tries", msg, count)
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}
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