mirror of
				https://github.com/superseriousbusiness/gotosocial.git
				synced 2025-10-31 12:52:25 -05:00 
			
		
		
		
	
		
			
				
	
	
		
			95 lines
		
	
	
	
		
			5.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			95 lines
		
	
	
	
		
			5.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright (C) MongoDB, Inc. 2022-present.
 | |
| //
 | |
| // Licensed under the Apache License, Version 2.0 (the "License"); you may
 | |
| // not use this file except in compliance with the License. You may obtain
 | |
| // a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
 | |
| 
 | |
| // Package bsoncodec provides a system for encoding values to BSON representations and decoding
 | |
| // values from BSON representations. This package considers both binary BSON and ExtendedJSON as
 | |
| // BSON representations. The types in this package enable a flexible system for handling this
 | |
| // encoding and decoding.
 | |
| //
 | |
| // The codec system is composed of two parts:
 | |
| //
 | |
| // 1) ValueEncoders and ValueDecoders that handle encoding and decoding Go values to and from BSON
 | |
| // representations.
 | |
| //
 | |
| // 2) A Registry that holds these ValueEncoders and ValueDecoders and provides methods for
 | |
| // retrieving them.
 | |
| //
 | |
| // # ValueEncoders and ValueDecoders
 | |
| //
 | |
| // The ValueEncoder interface is implemented by types that can encode a provided Go type to BSON.
 | |
| // The value to encode is provided as a reflect.Value and a bsonrw.ValueWriter is used within the
 | |
| // EncodeValue method to actually create the BSON representation. For convenience, ValueEncoderFunc
 | |
| // is provided to allow use of a function with the correct signature as a ValueEncoder. An
 | |
| // EncodeContext instance is provided to allow implementations to lookup further ValueEncoders and
 | |
| // to provide configuration information.
 | |
| //
 | |
| // The ValueDecoder interface is the inverse of the ValueEncoder. Implementations should ensure that
 | |
| // the value they receive is settable. Similar to ValueEncoderFunc, ValueDecoderFunc is provided to
 | |
| // allow the use of a function with the correct signature as a ValueDecoder. A DecodeContext
 | |
| // instance is provided and serves similar functionality to the EncodeContext.
 | |
| //
 | |
| // # Registry
 | |
| //
 | |
| // A Registry is a store for ValueEncoders, ValueDecoders, and a type map. See the Registry type
 | |
| // documentation for examples of registering various custom encoders and decoders. A Registry can
 | |
| // have three main types of codecs:
 | |
| //
 | |
| // 1. Type encoders/decoders - These can be registered using the RegisterTypeEncoder and
 | |
| // RegisterTypeDecoder methods. The registered codec will be invoked when encoding/decoding a value
 | |
| // whose type matches the registered type exactly.
 | |
| // If the registered type is an interface, the codec will be invoked when encoding or decoding
 | |
| // values whose type is the interface, but not for values with concrete types that implement the
 | |
| // interface.
 | |
| //
 | |
| // 2. Hook encoders/decoders - These can be registered using the RegisterHookEncoder and
 | |
| // RegisterHookDecoder methods. These methods only accept interface types and the registered codecs
 | |
| // will be invoked when encoding or decoding values whose types implement the interface. An example
 | |
| // of a hook defined by the driver is bson.Marshaler. The driver will call the MarshalBSON method
 | |
| // for any value whose type implements bson.Marshaler, regardless of the value's concrete type.
 | |
| //
 | |
| // 3. Type map entries - This can be used to associate a BSON type with a Go type. These type
 | |
| // associations are used when decoding into a bson.D/bson.M or a struct field of type interface{}.
 | |
| // For example, by default, BSON int32 and int64 values decode as Go int32 and int64 instances,
 | |
| // respectively, when decoding into a bson.D. The following code would change the behavior so these
 | |
| // values decode as Go int instances instead:
 | |
| //
 | |
| //	intType := reflect.TypeOf(int(0))
 | |
| //	registry.RegisterTypeMapEntry(bsontype.Int32, intType).RegisterTypeMapEntry(bsontype.Int64, intType)
 | |
| //
 | |
| // 4. Kind encoder/decoders - These can be registered using the RegisterDefaultEncoder and
 | |
| // RegisterDefaultDecoder methods. The registered codec will be invoked when encoding or decoding
 | |
| // values whose reflect.Kind matches the registered reflect.Kind as long as the value's type doesn't
 | |
| // match a registered type or hook encoder/decoder first. These methods should be used to change the
 | |
| // behavior for all values for a specific kind.
 | |
| //
 | |
| // # Registry Lookup Procedure
 | |
| //
 | |
| // When looking up an encoder in a Registry, the precedence rules are as follows:
 | |
| //
 | |
| // 1. A type encoder registered for the exact type of the value.
 | |
| //
 | |
| // 2. A hook encoder registered for an interface that is implemented by the value or by a pointer to
 | |
| // the value. If the value matches multiple hooks (e.g. the type implements bsoncodec.Marshaler and
 | |
| // bsoncodec.ValueMarshaler), the first one registered will be selected. Note that registries
 | |
| // constructed using bson.NewRegistry have driver-defined hooks registered for the
 | |
| // bsoncodec.Marshaler, bsoncodec.ValueMarshaler, and bsoncodec.Proxy interfaces, so those will take
 | |
| // precedence over any new hooks.
 | |
| //
 | |
| // 3. A kind encoder registered for the value's kind.
 | |
| //
 | |
| // If all of these lookups fail to find an encoder, an error of type ErrNoEncoder is returned. The
 | |
| // same precedence rules apply for decoders, with the exception that an error of type ErrNoDecoder
 | |
| // will be returned if no decoder is found.
 | |
| //
 | |
| // # DefaultValueEncoders and DefaultValueDecoders
 | |
| //
 | |
| // The DefaultValueEncoders and DefaultValueDecoders types provide a full set of ValueEncoders and
 | |
| // ValueDecoders for handling a wide range of Go types, including all of the types within the
 | |
| // primitive package. To make registering these codecs easier, a helper method on each type is
 | |
| // provided. For the DefaultValueEncoders type the method is called RegisterDefaultEncoders and for
 | |
| // the DefaultValueDecoders type the method is called RegisterDefaultDecoders, this method also
 | |
| // handles registering type map entries for each BSON type.
 | |
| package bsoncodec
 |