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			80 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			80 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| package federation
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| 
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| import "net/url"
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| 
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| func (f *federator) Handshaking(username string, remoteAccountID *url.URL) bool {
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| 	f.handshakeSync.Lock()
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| 	defer f.handshakeSync.Unlock()
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| 
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| 	if f.handshakes == nil {
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| 		// handshakes isn't even initialized yet so we can't be handshaking with anyone
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| 		return false
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| 	}
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| 
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| 	remoteIDs, ok := f.handshakes[username];
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| 	if !ok {
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| 		// user isn't handshaking with anyone, bail
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| 		return false
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| 	}
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| 
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| 	for _, id := range remoteIDs {
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| 		if id.String() == remoteAccountID.String() {
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| 			// we are currently handshaking with the remote account, yep
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| 			return true
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| 		}
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| 	}
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| 
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| 	// didn't find it which means we're not handshaking
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| 	return false
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| }
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| 
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| func (f *federator) startHandshake(username string, remoteAccountID *url.URL) {
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| 	f.handshakeSync.Lock()
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| 	defer f.handshakeSync.Unlock()
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| 
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| 	// lazily initialize handshakes
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| 	if f.handshakes == nil {
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| 		f.handshakes = make(map[string][]*url.URL)
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| 	}
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| 
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| 	remoteIDs, ok := f.handshakes[username]
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| 	if !ok {
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| 		// there was nothing in there yet, so just add this entry and return
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| 		f.handshakes[username] = []*url.URL{remoteAccountID}
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| 		return
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| 	}
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| 
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| 	// add the remote ID to the slice
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| 	remoteIDs = append(remoteIDs, remoteAccountID)
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| 	f.handshakes[username] = remoteIDs
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| }
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| 
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| func (f *federator) stopHandshake(username string, remoteAccountID *url.URL) {
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| 	f.handshakeSync.Lock()
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| 	defer f.handshakeSync.Unlock()
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| 
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| 	if f.handshakes == nil {
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| 		return
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| 	}
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| 
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| 	remoteIDs, ok := f.handshakes[username]
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| 	if !ok {
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| 		// there was nothing in there yet anyway so just bail
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| 		return
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| 	}
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| 
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| 	newRemoteIDs := []*url.URL{}
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| 	for _, id := range remoteIDs {
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| 		if id.String() != remoteAccountID.String() {
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| 			newRemoteIDs = append(newRemoteIDs, id)
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| 		}
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| 	}
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| 
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| 	if len(newRemoteIDs) == 0 {
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| 		// there are no handshakes so just remove this user entry from the map and save a few bytes
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| 		delete(f.handshakes, username)
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| 	} else {
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| 		// there are still other handshakes ongoing
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| 		f.handshakes[username] = newRemoteIDs
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| 	}
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| }
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