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	Simply reverses the order in which we build status edit history for the frontend. In fact now it matches how we store it in the database which is even easier :p. Why I thought it needed to be returned inverse to begin with? Who knows. closes https://codeberg.org/superseriousbusiness/gotosocial/issues/4426 (thank you [@DarkCat09](https://codeberg.org/DarkCat09) for pointing it out!) Co-authored-by: tobi <tobi.smethurst@protonmail.com> Reviewed-on: https://codeberg.org/superseriousbusiness/gotosocial/pulls/4432 Co-authored-by: kim <grufwub@gmail.com> Co-committed-by: kim <grufwub@gmail.com>
		
			
				
	
	
		
			424 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
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			424 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// GoToSocial
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// Copyright (C) GoToSocial Authors admin@gotosocial.org
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// SPDX-License-Identifier: AGPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program.  If not, see <http://www.gnu.org/licenses/>.
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package gtsmodel
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import (
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	"slices"
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	"time"
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	"code.superseriousbusiness.org/gotosocial/internal/log"
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	"code.superseriousbusiness.org/gotosocial/internal/util/xslices"
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)
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// Status represents a user-created 'post' or 'status' in the database, either remote or local
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type Status struct {
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	ID                       string             `bun:"type:CHAR(26),pk,nullzero,notnull,unique"`                          // id of this item in the database
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	CreatedAt                time.Time          `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"`       // when was item created
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	EditedAt                 time.Time          `bun:"type:timestamptz,nullzero"`                                         // when this status was last edited (if set)
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	FetchedAt                time.Time          `bun:"type:timestamptz,nullzero"`                                         // when was item (remote) last fetched.
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	PinnedAt                 time.Time          `bun:"type:timestamptz,nullzero"`                                         // Status was pinned by owning account at this time.
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	URI                      string             `bun:",unique,nullzero,notnull"`                                          // activitypub URI of this status
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	URL                      string             `bun:",nullzero"`                                                         // web url for viewing this status
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	Content                  string             `bun:""`                                                                  // Content HTML for this status.
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	AttachmentIDs            []string           `bun:"attachments,array"`                                                 // Database IDs of any media attachments associated with this status
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	Attachments              []*MediaAttachment `bun:"attached_media,rel:has-many"`                                       // Attachments corresponding to attachmentIDs
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	TagIDs                   []string           `bun:"tags,array"`                                                        // Database IDs of any tags used in this status
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	Tags                     []*Tag             `bun:"attached_tags,m2m:status_to_tags"`                                  // Tags corresponding to tagIDs. https://bun.uptrace.dev/guide/relations.html#many-to-many-relation
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	MentionIDs               []string           `bun:"mentions,array"`                                                    // Database IDs of any mentions in this status
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	Mentions                 []*Mention         `bun:"attached_mentions,rel:has-many"`                                    // Mentions corresponding to mentionIDs
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	EmojiIDs                 []string           `bun:"emojis,array"`                                                      // Database IDs of any emojis used in this status
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	Emojis                   []*Emoji           `bun:"attached_emojis,m2m:status_to_emojis"`                              // Emojis corresponding to emojiIDs. https://bun.uptrace.dev/guide/relations.html#many-to-many-relation
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	Local                    *bool              `bun:",nullzero,notnull,default:false"`                                   // is this status from a local account?
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	AccountID                string             `bun:"type:CHAR(26),nullzero,notnull"`                                    // which account posted this status?
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	Account                  *Account           `bun:"rel:belongs-to"`                                                    // account corresponding to accountID
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	AccountURI               string             `bun:",nullzero,notnull"`                                                 // activitypub uri of the owner of this status
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	InReplyToID              string             `bun:"type:CHAR(26),nullzero"`                                            // id of the status this status replies to
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	InReplyToURI             string             `bun:",nullzero"`                                                         // activitypub uri of the status this status is a reply to
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	InReplyToAccountID       string             `bun:"type:CHAR(26),nullzero"`                                            // id of the account that this status replies to
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	InReplyTo                *Status            `bun:"-"`                                                                 // status corresponding to inReplyToID
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	InReplyToAccount         *Account           `bun:"rel:belongs-to"`                                                    // account corresponding to inReplyToAccountID
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	BoostOfID                string             `bun:"type:CHAR(26),nullzero"`                                            // id of the status this status is a boost of
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	BoostOfURI               string             `bun:"-"`                                                                 // URI of the status this status is a boost of; field not inserted in the db, just for dereferencing purposes.
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	BoostOfAccountID         string             `bun:"type:CHAR(26),nullzero"`                                            // id of the account that owns the boosted status
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	BoostOf                  *Status            `bun:"-"`                                                                 // status that corresponds to boostOfID
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	BoostOfAccount           *Account           `bun:"rel:belongs-to"`                                                    // account that corresponds to boostOfAccountID
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	ThreadID                 string             `bun:"type:CHAR(26),nullzero,notnull,default:00000000000000000000000000"` // id of the thread to which this status belongs
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	EditIDs                  []string           `bun:"edits,array"`                                                       // IDs of status edits for this status, ordered from smallest (oldest) -> largest (newest) ID.
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	Edits                    []*StatusEdit      `bun:"-"`                                                                 // Edits of this status, ordered from oldest -> newest edit.
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	PollID                   string             `bun:"type:CHAR(26),nullzero"`                                            //
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	Poll                     *Poll              `bun:"-"`                                                                 //
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	ContentWarning           string             `bun:",nullzero"`                                                         // Content warning HTML for this status.
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	ContentWarningText       string             `bun:""`                                                                  // Original text of the content warning without formatting
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	Visibility               Visibility         `bun:",nullzero,notnull"`                                                 // visibility entry for this status
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	Sensitive                *bool              `bun:",nullzero,notnull,default:false"`                                   // mark the status as sensitive?
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	Language                 string             `bun:",nullzero"`                                                         // what language is this status written in?
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	CreatedWithApplicationID string             `bun:"type:CHAR(26),nullzero"`                                            // Which application was used to create this status?
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	CreatedWithApplication   *Application       `bun:"rel:belongs-to"`                                                    // application corresponding to createdWithApplicationID
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	ActivityStreamsType      string             `bun:",nullzero,notnull"`                                                 // What is the activitystreams type of this status? See: https://www.w3.org/TR/activitystreams-vocabulary/#object-types. Will probably almost always be Note but who knows!.
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	Text                     string             `bun:""`                                                                  // Original text of the status without formatting
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	ContentType              StatusContentType  `bun:",nullzero"`                                                         // Content type used to process the original text of the status
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	Federated                *bool              `bun:",notnull"`                                                          // This status will be federated beyond the local timeline(s)
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	InteractionPolicy        *InteractionPolicy `bun:""`                                                                  // InteractionPolicy for this status. If null then the default InteractionPolicy should be assumed for this status's Visibility. Always null for boost wrappers.
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	PendingApproval          *bool              `bun:",nullzero,notnull,default:false"`                                   // If true then status is a reply or boost wrapper that must be Approved by the reply-ee or boost-ee before being fully distributed.
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	PreApproved              bool               `bun:"-"`                                                                 // If true, then status is a reply to or boost wrapper of a status on our instance, has permission to do the interaction, and an Accept should be sent out for it immediately. Field not stored in the DB.
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	ApprovedByURI            string             `bun:",nullzero"`                                                         // URI of *either* an Accept Activity, or a ReplyAuthorization or AnnounceAuthorization, which approves the Announce, Create or interaction request Activity that this status was/will be attached to.
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}
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// GetID implements timeline.Timelineable{}.
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func (s *Status) GetID() string {
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	return s.ID
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}
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// GetAccountID implements timeline.Timelineable{}.
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func (s *Status) GetAccountID() string {
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	return s.AccountID
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}
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// GetAccount returns the account that owns
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// this status. May be nil if status not populated.
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// Fulfils Interaction interface.
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func (s *Status) GetAccount() *Account {
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	return s.Account
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}
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// GetBoostOfID implements timeline.Timelineable{}.
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func (s *Status) GetBoostOfID() string {
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	return s.BoostOfID
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}
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// GetBoostOfAccountID implements timeline.Timelineable{}.
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func (s *Status) GetBoostOfAccountID() string {
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	return s.BoostOfAccountID
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}
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// AttachmentsPopulated returns whether media attachments
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// are populated according to current AttachmentIDs.
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func (s *Status) AttachmentsPopulated() bool {
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	if len(s.AttachmentIDs) != len(s.Attachments) {
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		// this is the quickest indicator.
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		return false
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	}
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	for i, id := range s.AttachmentIDs {
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		if s.Attachments[i].ID != id {
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			return false
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		}
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	}
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	return true
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}
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// TagsPopulated returns whether tags are
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// populated according to current TagIDs.
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func (s *Status) TagsPopulated() bool {
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	if len(s.TagIDs) != len(s.Tags) {
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		// this is the quickest indicator.
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		return false
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	}
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	for i, id := range s.TagIDs {
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		if s.Tags[i].ID != id {
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			return false
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		}
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	}
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	return true
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}
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// MentionsPopulated returns whether mentions are
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// populated according to current MentionIDs.
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func (s *Status) MentionsPopulated() bool {
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	if len(s.MentionIDs) != len(s.Mentions) {
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		// this is the quickest indicator.
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		return false
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	}
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	for i, id := range s.MentionIDs {
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		if s.Mentions[i].ID != id {
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			return false
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		}
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	}
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	return true
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}
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// EmojisPopulated returns whether emojis are
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// populated according to current EmojiIDs.
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func (s *Status) EmojisPopulated() bool {
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	if len(s.EmojiIDs) != len(s.Emojis) {
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		// this is the quickest indicator.
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		return false
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	}
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	for i, id := range s.EmojiIDs {
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		if s.Emojis[i].ID != id {
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			return false
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		}
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	}
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	return true
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}
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// EditsPopulated returns whether edits are
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// populated according to current EditIDs.
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func (s *Status) EditsPopulated() bool {
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	if len(s.EditIDs) != len(s.Edits) {
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		// this is quickest indicator.
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		return false
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	}
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	for i, id := range s.EditIDs {
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		if s.Edits[i].ID != id {
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			return false
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		}
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	}
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	return true
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}
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// EmojisUpToDate returns whether status emoji attachments of receiving status are up-to-date
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// according to emoji attachments of the passed status, by comparing their emoji URIs. We don't
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// use IDs as this is used to determine whether there are new emojis to fetch.
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func (s *Status) EmojisUpToDate(other *Status) bool {
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	if len(s.Emojis) != len(other.Emojis) {
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		// this is the quickest indicator.
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		return false
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	}
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	for i := range s.Emojis {
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		if s.Emojis[i].URI != other.Emojis[i].URI {
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			return false
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		}
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	}
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	return true
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}
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// GetAttachmentByRemoteURL searches status for MediaAttachment{} with remote URL.
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func (s *Status) GetAttachmentByRemoteURL(url string) (*MediaAttachment, bool) {
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	for _, media := range s.Attachments {
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		if media.RemoteURL == url {
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			return media, true
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		}
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	}
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	return nil, false
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}
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// GetMentionByTargetURI searches status for Mention{} with target URI.
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func (s *Status) GetMentionByTargetURI(uri string) (*Mention, bool) {
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	for _, mention := range s.Mentions {
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		if mention.TargetAccountURI == uri {
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			return mention, true
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		}
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	}
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	return nil, false
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}
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// GetMentionByTargetID searches status for Mention{} with target ID.
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func (s *Status) GetMentionByTargetID(id string) (*Mention, bool) {
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	for _, mention := range s.Mentions {
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		if mention.TargetAccountID == id {
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			return mention, true
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		}
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	}
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	return nil, false
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}
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// GetMentionByUsernameDomain fetches the Mention associated with given
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// username and domains, typically extracted from a mention Namestring.
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func (s *Status) GetMentionByUsernameDomain(username, domain string) (*Mention, bool) {
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	for _, mention := range s.Mentions {
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		// We can only check if target
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		// account is set on the mention.
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		account := mention.TargetAccount
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		if account == nil {
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			continue
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		}
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		// Usernames must always match.
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		if account.Username != username {
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			continue
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		}
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		// Finally, either domains must
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		// match or an empty domain may
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		// be permitted if account local.
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		if account.Domain == domain ||
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			(domain == "" && account.IsLocal()) {
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			return mention, true
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		}
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	}
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	return nil, false
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}
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// GetTagByName searches status for Tag{} with name.
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func (s *Status) GetTagByName(name string) (*Tag, bool) {
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	for _, tag := range s.Tags {
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		if tag.Name == name {
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			return tag, true
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		}
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	}
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	return nil, false
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}
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// MentionsAccount returns whether status mentions the given account ID.
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func (s *Status) MentionsAccount(accountID string) bool {
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	return slices.ContainsFunc(s.Mentions, func(m *Mention) bool {
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		return m.TargetAccountID == accountID
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	})
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}
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// BelongsToAccount returns whether status belongs to the given account ID.
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func (s *Status) BelongsToAccount(accountID string) bool {
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	return s.AccountID == accountID
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}
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// IsLocal returns true if this is a local
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// status (ie., originating from this instance).
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func (s *Status) IsLocal() bool {
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	return s.Local != nil && *s.Local
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}
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// IsLocalOnly returns true if this status
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// is "local-only" ie., unfederated.
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func (s *Status) IsLocalOnly() bool {
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	return s.Federated == nil || !*s.Federated
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}
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// AllAttachmentIDs gathers ALL media attachment IDs from both
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// the receiving Status{}, and any historical Status{}.Edits.
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func (s *Status) AllAttachmentIDs() []string {
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	var total int
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	// Check if this is being correctly
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	// called on fully populated status.
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	if !s.EditsPopulated() {
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		log.Warnf(nil, "status edits not populated for %s", s.URI)
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	}
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	// Get count of attachment IDs.
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	total += len(s.AttachmentIDs)
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	for _, edit := range s.Edits {
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		total += len(edit.AttachmentIDs)
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	}
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	// Start gathering of all IDs with *current* attachment IDs.
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	attachmentIDs := make([]string, len(s.AttachmentIDs), total)
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	copy(attachmentIDs, s.AttachmentIDs)
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	// Append IDs of historical edits.
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	for _, edit := range s.Edits {
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		attachmentIDs = append(attachmentIDs, edit.AttachmentIDs...)
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	}
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	// Deduplicate these IDs in case of shared media.
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	return xslices.Deduplicate(attachmentIDs)
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}
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// UpdatedAt returns latest time this status
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// was updated, either EditedAt or CreatedAt.
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func (s *Status) UpdatedAt() time.Time {
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	if s.EditedAt.IsZero() {
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		return s.CreatedAt
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	}
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	return s.EditedAt
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}
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// StatusToTag is an intermediate struct to facilitate the many2many relationship between a status and one or more tags.
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type StatusToTag struct {
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	StatusID string  `bun:"type:CHAR(26),unique:statustag,nullzero,notnull"`
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	Status   *Status `bun:"rel:belongs-to"`
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	TagID    string  `bun:"type:CHAR(26),unique:statustag,nullzero,notnull"`
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	Tag      *Tag    `bun:"rel:belongs-to"`
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}
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// StatusToEmoji is an intermediate struct to facilitate the many2many relationship between a status and one or more emojis.
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type StatusToEmoji struct {
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	StatusID string  `bun:"type:CHAR(26),unique:statusemoji,nullzero,notnull"`
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	Status   *Status `bun:"rel:belongs-to"`
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	EmojiID  string  `bun:"type:CHAR(26),unique:statusemoji,nullzero,notnull"`
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	Emoji    *Emoji  `bun:"rel:belongs-to"`
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}
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// Visibility represents the
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// visibility granularity of a status.
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type Visibility enumType
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const (
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	// VisibilityNone means nobody can see this.
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	// It's only used for web status visibility.
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	VisibilityNone Visibility = 1
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	// VisibilityPublic means this status will
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	// be visible to everyone on all timelines.
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	VisibilityPublic Visibility = 2
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	// VisibilityUnlocked means this status will be visible to everyone,
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	// but will only show on home timeline to followers, and in lists.
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	VisibilityUnlocked Visibility = 3
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	// VisibilityFollowersOnly means this status is viewable to followers only.
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	VisibilityFollowersOnly Visibility = 4
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 | 
						|
	// VisibilityMutualsOnly means this status
 | 
						|
	// is visible to mutual followers only.
 | 
						|
	VisibilityMutualsOnly Visibility = 5
 | 
						|
 | 
						|
	// VisibilityDirect means this status is
 | 
						|
	// visible only to mentioned recipients.
 | 
						|
	VisibilityDirect Visibility = 6
 | 
						|
 | 
						|
	// VisibilityDefault is used when no other setting can be found.
 | 
						|
	VisibilityDefault Visibility = VisibilityUnlocked
 | 
						|
)
 | 
						|
 | 
						|
// String returns a stringified, frontend API compatible form of Visibility.
 | 
						|
func (v Visibility) String() string {
 | 
						|
	switch v {
 | 
						|
	case VisibilityNone:
 | 
						|
		return "none"
 | 
						|
	case VisibilityPublic:
 | 
						|
		return "public"
 | 
						|
	case VisibilityUnlocked:
 | 
						|
		return "unlocked"
 | 
						|
	case VisibilityFollowersOnly:
 | 
						|
		return "followers_only"
 | 
						|
	case VisibilityMutualsOnly:
 | 
						|
		return "mutuals_only"
 | 
						|
	case VisibilityDirect:
 | 
						|
		return "direct"
 | 
						|
	default:
 | 
						|
		panic("invalid visibility")
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// StatusContentType is the content type with which a status's text is
 | 
						|
// parsed. Can be either plain or markdown. Empty will default to plain.
 | 
						|
type StatusContentType enumType
 | 
						|
 | 
						|
const (
 | 
						|
	StatusContentTypePlain    StatusContentType = 1
 | 
						|
	StatusContentTypeMarkdown StatusContentType = 2
 | 
						|
	StatusContentTypeDefault                    = StatusContentTypePlain
 | 
						|
)
 | 
						|
 | 
						|
// Content models the simple string content
 | 
						|
// of a status along with its ContentMap,
 | 
						|
// which contains content entries keyed by
 | 
						|
// BCP47 language tag.
 | 
						|
//
 | 
						|
// Content and/or ContentMap may be zero/nil.
 | 
						|
type Content struct {
 | 
						|
	Content    string
 | 
						|
	ContentMap map[string]string
 | 
						|
}
 | 
						|
 | 
						|
// BackfillStatus is a wrapper for creating a status without pushing notifications to followers.
 | 
						|
type BackfillStatus struct {
 | 
						|
	*Status
 | 
						|
}
 |