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			100 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
//go:build go1.21
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// +build go1.21
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/*
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Copyright 2023 The logr Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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    http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package logr
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import (
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	"context"
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	"log/slog"
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)
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// FromSlogHandler returns a Logger which writes to the slog.Handler.
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//
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// The logr verbosity level is mapped to slog levels such that V(0) becomes
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// slog.LevelInfo and V(4) becomes slog.LevelDebug.
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func FromSlogHandler(handler slog.Handler) Logger {
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	if handler, ok := handler.(*slogHandler); ok {
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		if handler.sink == nil {
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			return Discard()
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		}
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		return New(handler.sink).V(int(handler.levelBias))
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	}
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	return New(&slogSink{handler: handler})
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}
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// ToSlogHandler returns a slog.Handler which writes to the same sink as the Logger.
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//
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// The returned logger writes all records with level >= slog.LevelError as
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// error log entries with LogSink.Error, regardless of the verbosity level of
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// the Logger:
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//
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//	logger := <some Logger with 0 as verbosity level>
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//	slog.New(ToSlogHandler(logger.V(10))).Error(...) -> logSink.Error(...)
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//
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// The level of all other records gets reduced by the verbosity
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// level of the Logger and the result is negated. If it happens
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// to be negative, then it gets replaced by zero because a LogSink
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// is not expected to handled negative levels:
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//
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//	slog.New(ToSlogHandler(logger)).Debug(...) -> logger.GetSink().Info(level=4, ...)
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//	slog.New(ToSlogHandler(logger)).Warning(...) -> logger.GetSink().Info(level=0, ...)
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//	slog.New(ToSlogHandler(logger)).Info(...) -> logger.GetSink().Info(level=0, ...)
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//	slog.New(ToSlogHandler(logger.V(4))).Info(...) -> logger.GetSink().Info(level=4, ...)
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func ToSlogHandler(logger Logger) slog.Handler {
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	if sink, ok := logger.GetSink().(*slogSink); ok && logger.GetV() == 0 {
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		return sink.handler
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	}
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	handler := &slogHandler{sink: logger.GetSink(), levelBias: slog.Level(logger.GetV())}
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	if slogSink, ok := handler.sink.(SlogSink); ok {
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		handler.slogSink = slogSink
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	}
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	return handler
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}
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// SlogSink is an optional interface that a LogSink can implement to support
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// logging through the slog.Logger or slog.Handler APIs better. It then should
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// also support special slog values like slog.Group. When used as a
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// slog.Handler, the advantages are:
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//
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//   - stack unwinding gets avoided in favor of logging the pre-recorded PC,
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//     as intended by slog
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//   - proper grouping of key/value pairs via WithGroup
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//   - verbosity levels > slog.LevelInfo can be recorded
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//   - less overhead
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//
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// Both APIs (Logger and slog.Logger/Handler) then are supported equally
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// well. Developers can pick whatever API suits them better and/or mix
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// packages which use either API in the same binary with a common logging
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// implementation.
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//
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// This interface is necessary because the type implementing the LogSink
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// interface cannot also implement the slog.Handler interface due to the
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// different prototype of the common Enabled method.
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//
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// An implementation could support both interfaces in two different types, but then
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// additional interfaces would be needed to convert between those types in FromSlogHandler
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// and ToSlogHandler.
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type SlogSink interface {
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	LogSink
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	Handle(ctx context.Context, record slog.Record) error
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	WithAttrs(attrs []slog.Attr) SlogSink
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	WithGroup(name string) SlogSink
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}
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