gotosocial/internal/cache/timeline/status_map.go
kim 6a6a499333
[performance] rewrite timelines to rely on new timeline cache type (#3941)
* start work rewriting timeline cache type

* further work rewriting timeline caching

* more work integration new timeline code

* remove old code

* add local timeline, fix up merge conflicts

* remove old use of go-bytes

* implement new timeline code into more areas of codebase, pull in latest go-mangler, go-mutexes, go-structr

* remove old timeline package, add local timeline cache

* remove references to old timeline types that needed starting up in tests

* start adding page validation

* fix test-identified timeline cache package issues

* fix up more tests, fix missing required changes, etc

* add exclusion for test.out in gitignore

* clarify some things better in code comments

* tweak cache size limits

* fix list timeline cache fetching

* further list timeline fixes

* linter, ssssssssshhhhhhhhhhhh please

* fix linter hints

* reslice the output if it's beyond length of 'lim'

* remove old timeline initialization code, bump go-structr to v0.9.4

* continued from previous commit

* improved code comments

* don't allow multiple entries for BoostOfID values to prevent repeated boosts of same boosts

* finish writing more code comments

* some variable renaming, for ease of following

* change the way we update lo,hi paging values during timeline load

* improved code comments for updated / returned lo , hi paging values

* finish writing code comments for the StatusTimeline{} type itself

* fill in more code comments

* update go-structr version to latest with changed timeline unique indexing logic

* have a local and public timeline *per user*

* rewrite calls to public / local timeline calls

* remove the zero length check, as lo, hi values might still be set

* simplify timeline cache loading, fix lo/hi returns, fix timeline invalidation side-effects missing for some federated actions

* swap the lo, hi values 🤦

* add (now) missing slice reverse of tag timeline statuses when paging ASC

* remove local / public caches (is out of scope for this work), share more timeline code

* remove unnecessary change

* again, remove more unused code

* remove unused function to appease the linter

* move boost checking to prepare function

* fix use of timeline.lastOrder, fix incorrect range functions used

* remove comments for repeat code

* remove the boost logic from prepare function

* do a maximum of 5 loads, not 10

* add repeat boost filtering logic, update go-structr, general improvements

* more code comments

* add important note

* fix timeline tests now that timelines are returned in page order

* remove unused field

* add StatusTimeline{} tests

* add more status timeline tests

* start adding preloading support

* ensure repeat boosts are marked in preloaded entries

* share a bunch of the database load code in timeline cache, don't clear timelines on relationship change

* add logic to allow dynamic clear / preloading of timelines

* comment-out unused functions, but leave in place as we might end-up using them

* fix timeline preload state check

* much improved status timeline code comments

* more code comments, don't bother inserting statuses if timeline not preloaded

* shift around some logic to make sure things aren't accidentally left set

* finish writing code comments

* remove trim-after-insert behaviour

* fix-up some comments referring to old logic

* remove unsetting of lo, hi

* fix preload repeatBoost checking logic

* don't return on status filter errors, these are usually transient

* better concurrency safety in Clear() and Done()

* fix test broken due to addition of preloader

* fix repeatBoost logic that doesn't account for already-hidden repeatBoosts

* ensure edit submodels are dropped on cache insertion

* update code-comment to expand CAS accronym

* use a plus1hULID() instead of 24h

* remove unused functions

* add note that public / local timeline requester can be nil

* fix incorrect visibility filtering of tag timeline statuses

* ensure we filter home timeline statuses on local only

* some small re-orderings to confirm query params in correct places

* fix the local only home timeline filter func
2025-04-26 09:56:15 +00:00

198 lines
4.8 KiB
Go

// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package timeline
import (
"maps"
"sync/atomic"
)
// StatusTimelines is a concurrency safe map of StatusTimeline{}
// objects, optimizing *very heavily* for reads over writes.
type StatusTimelines struct {
ptr atomic.Pointer[map[string]*StatusTimeline] // ronly except by CAS
cap int
}
// Init stores the given argument(s) such that any created StatusTimeline{}
// objects by MustGet() will initialize them with the given arguments.
func (t *StatusTimelines) Init(cap int) { t.cap = cap }
// MustGet will attempt to fetch StatusTimeline{} stored under key, else creating one.
func (t *StatusTimelines) MustGet(key string) *StatusTimeline {
var tt *StatusTimeline
for {
// Load current ptr.
cur := t.ptr.Load()
// Get timeline map to work on.
var m map[string]*StatusTimeline
if cur != nil {
// Look for existing
// timeline in cache.
tt = (*cur)[key]
if tt != nil {
return tt
}
// Get clone of current
// before modifications.
m = maps.Clone(*cur)
} else {
// Allocate new timeline map for below.
m = make(map[string]*StatusTimeline)
}
if tt == nil {
// Allocate new timeline.
tt = new(StatusTimeline)
tt.Init(t.cap)
}
// Store timeline
// in new map.
m[key] = tt
// Attempt to update the map ptr.
if !t.ptr.CompareAndSwap(cur, &m) {
// We failed the
// CAS, reloop.
continue
}
// Successfully inserted
// new timeline model.
return tt
}
}
// Delete will delete the stored StatusTimeline{} under key, if any.
func (t *StatusTimelines) Delete(key string) {
for {
// Load current ptr.
cur := t.ptr.Load()
// Check for empty map / not in map.
if cur == nil || (*cur)[key] == nil {
return
}
// Get clone of current
// before modifications.
m := maps.Clone(*cur)
// Delete ID.
delete(m, key)
// Attempt to update the map ptr.
if !t.ptr.CompareAndSwap(cur, &m) {
// We failed the
// CAS, reloop.
continue
}
// Successfully
// deleted ID.
return
}
}
// RemoveByStatusIDs calls RemoveByStatusIDs() for each of the stored StatusTimeline{}s.
func (t *StatusTimelines) RemoveByStatusIDs(statusIDs ...string) {
if p := t.ptr.Load(); p != nil {
for _, tt := range *p {
tt.RemoveByStatusIDs(statusIDs...)
}
}
}
// RemoveByAccountIDs calls RemoveByAccountIDs() for each of the stored StatusTimeline{}s.
func (t *StatusTimelines) RemoveByAccountIDs(accountIDs ...string) {
if p := t.ptr.Load(); p != nil {
for _, tt := range *p {
tt.RemoveByAccountIDs(accountIDs...)
}
}
}
// UnprepareByStatusIDs calls UnprepareByStatusIDs() for each of the stored StatusTimeline{}s.
func (t *StatusTimelines) UnprepareByStatusIDs(statusIDs ...string) {
if p := t.ptr.Load(); p != nil {
for _, tt := range *p {
tt.UnprepareByStatusIDs(statusIDs...)
}
}
}
// UnprepareByAccountIDs calls UnprepareByAccountIDs() for each of the stored StatusTimeline{}s.
func (t *StatusTimelines) UnprepareByAccountIDs(accountIDs ...string) {
if p := t.ptr.Load(); p != nil {
for _, tt := range *p {
tt.UnprepareByAccountIDs(accountIDs...)
}
}
}
// Unprepare attempts to call UnprepareAll() for StatusTimeline{} under key.
func (t *StatusTimelines) Unprepare(key string) {
if p := t.ptr.Load(); p != nil {
if tt := (*p)[key]; tt != nil {
tt.UnprepareAll()
}
}
}
// UnprepareAll calls UnprepareAll() for each of the stored StatusTimeline{}s.
func (t *StatusTimelines) UnprepareAll() {
if p := t.ptr.Load(); p != nil {
for _, tt := range *p {
tt.UnprepareAll()
}
}
}
// Trim calls Trim() for each of the stored StatusTimeline{}s.
func (t *StatusTimelines) Trim() {
if p := t.ptr.Load(); p != nil {
for _, tt := range *p {
tt.Trim()
}
}
}
// Clear attempts to call Clear() for StatusTimeline{} under key.
func (t *StatusTimelines) Clear(key string) {
if p := t.ptr.Load(); p != nil {
if tt := (*p)[key]; tt != nil {
tt.Clear()
}
}
}
// ClearAll calls Clear() for each of the stored StatusTimeline{}s.
func (t *StatusTimelines) ClearAll() {
if p := t.ptr.Load(); p != nil {
for _, tt := range *p {
tt.Clear()
}
}
}