mirror of
https://github.com/superseriousbusiness/gotosocial.git
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* start work rewriting timeline cache type
* further work rewriting timeline caching
* more work integration new timeline code
* remove old code
* add local timeline, fix up merge conflicts
* remove old use of go-bytes
* implement new timeline code into more areas of codebase, pull in latest go-mangler, go-mutexes, go-structr
* remove old timeline package, add local timeline cache
* remove references to old timeline types that needed starting up in tests
* start adding page validation
* fix test-identified timeline cache package issues
* fix up more tests, fix missing required changes, etc
* add exclusion for test.out in gitignore
* clarify some things better in code comments
* tweak cache size limits
* fix list timeline cache fetching
* further list timeline fixes
* linter, ssssssssshhhhhhhhhhhh please
* fix linter hints
* reslice the output if it's beyond length of 'lim'
* remove old timeline initialization code, bump go-structr to v0.9.4
* continued from previous commit
* improved code comments
* don't allow multiple entries for BoostOfID values to prevent repeated boosts of same boosts
* finish writing more code comments
* some variable renaming, for ease of following
* change the way we update lo,hi paging values during timeline load
* improved code comments for updated / returned lo , hi paging values
* finish writing code comments for the StatusTimeline{} type itself
* fill in more code comments
* update go-structr version to latest with changed timeline unique indexing logic
* have a local and public timeline *per user*
* rewrite calls to public / local timeline calls
* remove the zero length check, as lo, hi values might still be set
* simplify timeline cache loading, fix lo/hi returns, fix timeline invalidation side-effects missing for some federated actions
* swap the lo, hi values 🤦
* add (now) missing slice reverse of tag timeline statuses when paging ASC
* remove local / public caches (is out of scope for this work), share more timeline code
* remove unnecessary change
* again, remove more unused code
* remove unused function to appease the linter
* move boost checking to prepare function
* fix use of timeline.lastOrder, fix incorrect range functions used
* remove comments for repeat code
* remove the boost logic from prepare function
* do a maximum of 5 loads, not 10
* add repeat boost filtering logic, update go-structr, general improvements
* more code comments
* add important note
* fix timeline tests now that timelines are returned in page order
* remove unused field
* add StatusTimeline{} tests
* add more status timeline tests
* start adding preloading support
* ensure repeat boosts are marked in preloaded entries
* share a bunch of the database load code in timeline cache, don't clear timelines on relationship change
* add logic to allow dynamic clear / preloading of timelines
* comment-out unused functions, but leave in place as we might end-up using them
* fix timeline preload state check
* much improved status timeline code comments
* more code comments, don't bother inserting statuses if timeline not preloaded
* shift around some logic to make sure things aren't accidentally left set
* finish writing code comments
* remove trim-after-insert behaviour
* fix-up some comments referring to old logic
* remove unsetting of lo, hi
* fix preload repeatBoost checking logic
* don't return on status filter errors, these are usually transient
* better concurrency safety in Clear() and Done()
* fix test broken due to addition of preloader
* fix repeatBoost logic that doesn't account for already-hidden repeatBoosts
* ensure edit submodels are dropped on cache insertion
* update code-comment to expand CAS accronym
* use a plus1hULID() instead of 24h
* remove unused functions
* add note that public / local timeline requester can be nil
* fix incorrect visibility filtering of tag timeline statuses
* ensure we filter home timeline statuses on local only
* some small re-orderings to confirm query params in correct places
* fix the local only home timeline filter func
98 lines
3.9 KiB
Go
98 lines
3.9 KiB
Go
// GoToSocial
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// Copyright (C) GoToSocial Authors admin@gotosocial.org
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// SPDX-License-Identifier: AGPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package bundb_test
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import (
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"github.com/stretchr/testify/suite"
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"github.com/superseriousbusiness/gotosocial/internal/db"
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"github.com/superseriousbusiness/gotosocial/internal/gtsmodel"
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"github.com/superseriousbusiness/gotosocial/internal/state"
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"github.com/superseriousbusiness/gotosocial/testrig"
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)
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type BunDBStandardTestSuite struct {
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// standard suite interfaces
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suite.Suite
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db db.DB
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state state.State
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// standard suite models
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testTokens map[string]*gtsmodel.Token
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testApplications map[string]*gtsmodel.Application
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testUsers map[string]*gtsmodel.User
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testAccounts map[string]*gtsmodel.Account
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testAttachments map[string]*gtsmodel.MediaAttachment
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testStatuses map[string]*gtsmodel.Status
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testTags map[string]*gtsmodel.Tag
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testMentions map[string]*gtsmodel.Mention
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testFollows map[string]*gtsmodel.Follow
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testEmojis map[string]*gtsmodel.Emoji
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testReports map[string]*gtsmodel.Report
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testBookmarks map[string]*gtsmodel.StatusBookmark
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testFaves map[string]*gtsmodel.StatusFave
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testLists map[string]*gtsmodel.List
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testListEntries map[string]*gtsmodel.ListEntry
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testAccountNotes map[string]*gtsmodel.AccountNote
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testMarkers map[string]*gtsmodel.Marker
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testRules map[string]*gtsmodel.Rule
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testThreads map[string]*gtsmodel.Thread
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testPolls map[string]*gtsmodel.Poll
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testPollVotes map[string]*gtsmodel.PollVote
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testInteractionRequests map[string]*gtsmodel.InteractionRequest
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testStatusEdits map[string]*gtsmodel.StatusEdit
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}
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func (suite *BunDBStandardTestSuite) SetupSuite() {
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suite.testTokens = testrig.NewTestTokens()
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suite.testApplications = testrig.NewTestApplications()
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suite.testUsers = testrig.NewTestUsers()
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suite.testAccounts = testrig.NewTestAccounts()
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suite.testAttachments = testrig.NewTestAttachments()
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suite.testStatuses = testrig.NewTestStatuses()
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suite.testTags = testrig.NewTestTags()
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suite.testMentions = testrig.NewTestMentions()
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suite.testFollows = testrig.NewTestFollows()
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suite.testEmojis = testrig.NewTestEmojis()
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suite.testReports = testrig.NewTestReports()
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suite.testBookmarks = testrig.NewTestBookmarks()
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suite.testFaves = testrig.NewTestFaves()
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suite.testLists = testrig.NewTestLists()
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suite.testListEntries = testrig.NewTestListEntries()
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suite.testAccountNotes = testrig.NewTestAccountNotes()
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suite.testMarkers = testrig.NewTestMarkers()
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suite.testRules = testrig.NewTestRules()
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suite.testThreads = testrig.NewTestThreads()
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suite.testPolls = testrig.NewTestPolls()
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suite.testPollVotes = testrig.NewTestPollVotes()
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suite.testInteractionRequests = testrig.NewTestInteractionRequests()
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suite.testStatusEdits = testrig.NewTestStatusEdits()
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}
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func (suite *BunDBStandardTestSuite) SetupTest() {
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testrig.InitTestConfig()
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testrig.InitTestLog()
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suite.state.Caches.Init()
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suite.db = testrig.NewTestDB(&suite.state)
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testrig.StandardDBSetup(suite.db, suite.testAccounts)
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}
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func (suite *BunDBStandardTestSuite) TearDownTest() {
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if suite.db != nil {
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testrig.StandardDBTeardown(suite.db)
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}
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}
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