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	* [feature] Interaction requests client api + settings panel * test accept / reject * fmt * don't pin rejected interaction * use single db model for interaction accept, reject, and request * swaggor * env sharting * append errors * remove ErrNoEntries checks * change intReqID to reqID * rename "pend" to "request" * markIntsPending -> mark interactionsPending * use log instead of returning error when rejecting interaction * empty migration * jolly renaming * make interactionURI unique again * swag grr * remove unnecessary locks * invalidate as last step
		
			
				
	
	
		
			93 lines
		
	
	
	
		
			4.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			93 lines
		
	
	
	
		
			4.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // GoToSocial
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| // Copyright (C) GoToSocial Authors admin@gotosocial.org
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| // SPDX-License-Identifier: AGPL-3.0-or-later
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| //
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| // This program is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU Affero General Public License as published by
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| // the Free Software Foundation, either version 3 of the License, or
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| // (at your option) any later version.
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| //
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU Affero General Public License for more details.
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| //
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| // You should have received a copy of the GNU Affero General Public License
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| // along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| 
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| package gtsmodel
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| 
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| import "time"
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| 
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| // Like / Reply / Announce
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| type InteractionType int
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| 
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| const (
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| 	// WARNING: DO NOT CHANGE THE ORDER OF THESE,
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| 	// as this will cause breakage of approvals!
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| 	//
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| 	// If you need to add new interaction types,
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| 	// add them *to the end* of the list.
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| 
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| 	InteractionLike InteractionType = iota
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| 	InteractionReply
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| 	InteractionAnnounce
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| )
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| 
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| // Stringifies this InteractionType in a
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| // manner suitable for serving via the API.
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| func (i InteractionType) String() string {
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| 	switch i {
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| 	case InteractionLike:
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| 		const text = "favourite"
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| 		return text
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| 	case InteractionReply:
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| 		const text = "reply"
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| 		return text
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| 	case InteractionAnnounce:
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| 		const text = "reblog"
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| 		return text
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| 	default:
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| 		panic("undefined InteractionType")
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| 	}
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| }
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| 
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| // InteractionRequest represents one interaction (like, reply, fave)
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| // that is either accepted, rejected, or currently still awaiting
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| // acceptance or rejection by the target account.
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| type InteractionRequest struct {
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| 	ID                   string          `bun:"type:CHAR(26),pk,nullzero,notnull,unique"`                    // id of this item in the database
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| 	CreatedAt            time.Time       `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"` // when was item created
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| 	StatusID             string          `bun:"type:CHAR(26),nullzero,notnull"`                              // ID of the interaction target status.
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| 	Status               *Status         `bun:"-"`                                                           // Not stored in DB. Status being interacted with.
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| 	TargetAccountID      string          `bun:"type:CHAR(26),nullzero,notnull"`                              // id of the account being interacted with
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| 	TargetAccount        *Account        `bun:"-"`                                                           // Not stored in DB. Account being interacted with.
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| 	InteractingAccountID string          `bun:"type:CHAR(26),nullzero,notnull"`                              // id of the account requesting the interaction.
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| 	InteractingAccount   *Account        `bun:"-"`                                                           // Not stored in DB. Account corresponding to targetAccountID
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| 	InteractionURI       string          `bun:",nullzero,notnull,unique"`                                    // URI of the interacting like, reply, or announce. Unique (only one interaction request allowed per interaction URI).
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| 	InteractionType      InteractionType `bun:",notnull"`                                                    // One of Like, Reply, or Announce.
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| 	Like                 *StatusFave     `bun:"-"`                                                           // Not stored in DB. Only set if InteractionType = InteractionLike.
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| 	Reply                *Status         `bun:"-"`                                                           // Not stored in DB. Only set if InteractionType = InteractionReply.
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| 	Announce             *Status         `bun:"-"`                                                           // Not stored in DB. Only set if InteractionType = InteractionAnnounce.
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| 	URI                  string          `bun:",nullzero,unique"`                                            // ActivityPub URI of the Accept (if accepted) or Reject (if rejected). Null/empty if currently neither accepted not rejected.
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| 	AcceptedAt           time.Time       `bun:"type:timestamptz,nullzero"`                                   // If interaction request was accepted, time at which this occurred.
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| 	RejectedAt           time.Time       `bun:"type:timestamptz,nullzero"`                                   // If interaction request was rejected, time at which this occurred.
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| }
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| 
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| // IsHandled returns true if interaction
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| // request has been neither accepted or rejected.
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| func (ir *InteractionRequest) IsPending() bool {
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| 	return ir.URI == "" && ir.AcceptedAt.IsZero() && ir.RejectedAt.IsZero()
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| }
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| 
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| // IsAccepted returns true if this
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| // interaction request has been accepted.
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| func (ir *InteractionRequest) IsAccepted() bool {
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| 	return ir.URI != "" && !ir.AcceptedAt.IsZero()
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| }
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| 
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| // IsRejected returns true if this
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| // interaction request has been rejected.
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| func (ir *InteractionRequest) IsRejected() bool {
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| 	return ir.URI != "" && !ir.RejectedAt.IsZero()
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| }
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