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			117 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			117 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2012 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package ipv4
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import (
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	"net"
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	"golang.org/x/net/internal/socket"
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)
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// BUG(mikio): On Windows, the ReadFrom and WriteTo methods of RawConn
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// are not implemented.
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// A packetHandler represents the IPv4 datagram handler.
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type packetHandler struct {
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	*net.IPConn
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	*socket.Conn
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	rawOpt
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}
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func (c *packetHandler) ok() bool { return c != nil && c.IPConn != nil && c.Conn != nil }
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// ReadFrom reads an IPv4 datagram from the endpoint c, copying the
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// datagram into b. It returns the received datagram as the IPv4
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// header h, the payload p and the control message cm.
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func (c *packetHandler) ReadFrom(b []byte) (h *Header, p []byte, cm *ControlMessage, err error) {
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	if !c.ok() {
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		return nil, nil, nil, errInvalidConn
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	}
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	c.rawOpt.RLock()
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	m := socket.Message{
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		Buffers: [][]byte{b},
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		OOB:     NewControlMessage(c.rawOpt.cflags),
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	}
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	c.rawOpt.RUnlock()
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	if err := c.RecvMsg(&m, 0); err != nil {
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		return nil, nil, nil, &net.OpError{Op: "read", Net: c.IPConn.LocalAddr().Network(), Source: c.IPConn.LocalAddr(), Err: err}
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	}
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	var hs []byte
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	if hs, p, err = slicePacket(b[:m.N]); err != nil {
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		return nil, nil, nil, &net.OpError{Op: "read", Net: c.IPConn.LocalAddr().Network(), Source: c.IPConn.LocalAddr(), Err: err}
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	}
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	if h, err = ParseHeader(hs); err != nil {
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		return nil, nil, nil, &net.OpError{Op: "read", Net: c.IPConn.LocalAddr().Network(), Source: c.IPConn.LocalAddr(), Err: err}
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	}
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	if m.NN > 0 {
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		if compatFreeBSD32 {
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			adjustFreeBSD32(&m)
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		}
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		cm = new(ControlMessage)
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		if err := cm.Parse(m.OOB[:m.NN]); err != nil {
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			return nil, nil, nil, &net.OpError{Op: "read", Net: c.IPConn.LocalAddr().Network(), Source: c.IPConn.LocalAddr(), Err: err}
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		}
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	}
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	if src, ok := m.Addr.(*net.IPAddr); ok && cm != nil {
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		cm.Src = src.IP
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	}
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	return
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}
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func slicePacket(b []byte) (h, p []byte, err error) {
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	if len(b) < HeaderLen {
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		return nil, nil, errHeaderTooShort
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	}
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	hdrlen := int(b[0]&0x0f) << 2
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	return b[:hdrlen], b[hdrlen:], nil
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}
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// WriteTo writes an IPv4 datagram through the endpoint c, copying the
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// datagram from the IPv4 header h and the payload p. The control
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// message cm allows the datagram path and the outgoing interface to be
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// specified.  Currently only Darwin and Linux support this. The cm
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// may be nil if control of the outgoing datagram is not required.
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//
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// The IPv4 header h must contain appropriate fields that include:
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//
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//	Version       = <must be specified>
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//	Len           = <must be specified>
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//	TOS           = <must be specified>
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//	TotalLen      = <must be specified>
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//	ID            = platform sets an appropriate value if ID is zero
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//	FragOff       = <must be specified>
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//	TTL           = <must be specified>
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//	Protocol      = <must be specified>
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//	Checksum      = platform sets an appropriate value if Checksum is zero
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//	Src           = platform sets an appropriate value if Src is nil
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//	Dst           = <must be specified>
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//	Options       = optional
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func (c *packetHandler) WriteTo(h *Header, p []byte, cm *ControlMessage) error {
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	if !c.ok() {
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		return errInvalidConn
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	}
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	m := socket.Message{
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		OOB: cm.Marshal(),
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	}
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	wh, err := h.Marshal()
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	if err != nil {
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		return err
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	}
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	m.Buffers = [][]byte{wh, p}
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	dst := new(net.IPAddr)
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	if cm != nil {
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		if ip := cm.Dst.To4(); ip != nil {
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			dst.IP = ip
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		}
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	}
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	if dst.IP == nil {
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		dst.IP = h.Dst
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	}
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	m.Addr = dst
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	if err := c.SendMsg(&m, 0); err != nil {
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		return &net.OpError{Op: "write", Net: c.IPConn.LocalAddr().Network(), Source: c.IPConn.LocalAddr(), Addr: opAddr(dst), Err: err}
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	}
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	return nil
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}
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