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	* start messing about with timeline manager * i have no idea what i'm doing * i continue to not know what i'm doing * it's coming along * bit more progress * update timeline with new posts as they come in * lint and fmt * Select accounts where empty string * restructure a bunch, get unfaves working * moving stuff around * federate status deletes properly * mention regex better but not 100% there * fix regex * some more hacking away at the timeline code phew * fix up some little things * i can't even * more timeline stuff * move to ulid * fiddley * some lil fixes for kibou compatibility * timelines working pretty alright! * tidy + lint
		
			
				
	
	
		
			74 lines
		
	
	
	
		
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			74 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
/*
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   GoToSocial
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   Copyright (C) 2021 GoToSocial Authors admin@gotosocial.org
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   This program is free software: you can redistribute it and/or modify
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   it under the terms of the GNU Affero General Public License as published by
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   the Free Software Foundation, either version 3 of the License, or
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   (at your option) any later version.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU Affero General Public License for more details.
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   You should have received a copy of the GNU Affero General Public License
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   along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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package oauth
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import (
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	"context"
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	"github.com/superseriousbusiness/gotosocial/internal/db"
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	"github.com/superseriousbusiness/oauth2/v4"
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	"github.com/superseriousbusiness/oauth2/v4/models"
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)
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type clientStore struct {
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	db db.DB
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}
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// NewClientStore returns an implementation of the oauth2 ClientStore interface, using the given db as a storage backend.
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func NewClientStore(db db.DB) oauth2.ClientStore {
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	pts := &clientStore{
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		db: db,
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	}
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	return pts
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}
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func (cs *clientStore) GetByID(ctx context.Context, clientID string) (oauth2.ClientInfo, error) {
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	poc := &Client{
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		ID: clientID,
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	}
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	if err := cs.db.GetByID(clientID, poc); err != nil {
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		return nil, err
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	}
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	return models.New(poc.ID, poc.Secret, poc.Domain, poc.UserID), nil
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}
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func (cs *clientStore) Set(ctx context.Context, id string, cli oauth2.ClientInfo) error {
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	poc := &Client{
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		ID:     cli.GetID(),
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		Secret: cli.GetSecret(),
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		Domain: cli.GetDomain(),
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		UserID: cli.GetUserID(),
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	}
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	return cs.db.UpdateByID(id, poc)
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}
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func (cs *clientStore) Delete(ctx context.Context, id string) error {
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	poc := &Client{
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		ID: id,
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	}
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	return cs.db.DeleteByID(id, poc)
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}
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// Client is a handy little wrapper for typical oauth client details
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type Client struct {
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	ID     string `pg:"type:CHAR(26),pk,notnull"`
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	Secret string
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	Domain string
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	UserID string
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}
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