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			68 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// +build amd64,go1.16,!go1.23
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/*
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* Copyright 2023 ByteDance Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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*     http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package decoder
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import (
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    `github.com/bytedance/sonic/internal/decoder`
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)
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// Decoder is the decoder context object
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type Decoder = decoder.Decoder
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// SyntaxError represents json syntax error
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type SyntaxError = decoder.SyntaxError
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// MismatchTypeError represents dismatching between json and object
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type MismatchTypeError = decoder.MismatchTypeError
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// Options for decode.
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type Options = decoder.Options
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const (
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    OptionUseInt64         Options = decoder.OptionUseInt64
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    OptionUseNumber        Options = decoder.OptionUseNumber
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    OptionUseUnicodeErrors Options = decoder.OptionUseUnicodeErrors
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    OptionDisableUnknown   Options = decoder.OptionDisableUnknown
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    OptionCopyString       Options = decoder.OptionCopyString
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    OptionValidateString   Options = decoder.OptionValidateString
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)
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// StreamDecoder is the decoder context object for streaming input.
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type StreamDecoder = decoder.StreamDecoder
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var (
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    // NewDecoder creates a new decoder instance.
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    NewDecoder = decoder.NewDecoder
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    // NewStreamDecoder adapts to encoding/json.NewDecoder API.
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    //
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    // NewStreamDecoder returns a new decoder that reads from r.
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    NewStreamDecoder = decoder.NewStreamDecoder
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    // Pretouch compiles vt ahead-of-time to avoid JIT compilation on-the-fly, in
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    // order to reduce the first-hit latency.
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    //
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    // Opts are the compile options, for example, "option.WithCompileRecursiveDepth" is
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    // a compile option to set the depth of recursive compile for the nested struct type.
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    Pretouch = decoder.Pretouch
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    // Skip skips only one json value, and returns first non-blank character position and its ending position if it is valid.
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    // Otherwise, returns negative error code using start and invalid character position using end
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    Skip = decoder.Skip
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)
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