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			263 lines
		
	
	
	
		
			9.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			263 lines
		
	
	
	
		
			9.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2017 Google Inc. All rights reserved.
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| //
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| //     http://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| 
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| package s2
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| 
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| import (
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| 	"sort"
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| )
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| 
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| // Edge represents a geodesic edge consisting of two vertices. Zero-length edges are
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| // allowed, and can be used to represent points.
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| type Edge struct {
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| 	V0, V1 Point
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| }
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| 
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| // Cmp compares the two edges using the underlying Points Cmp method and returns
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| //
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| //   -1 if e <  other
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| //    0 if e == other
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| //   +1 if e >  other
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| //
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| // The two edges are compared by first vertex, and then by the second vertex.
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| func (e Edge) Cmp(other Edge) int {
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| 	if v0cmp := e.V0.Cmp(other.V0.Vector); v0cmp != 0 {
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| 		return v0cmp
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| 	}
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| 	return e.V1.Cmp(other.V1.Vector)
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| }
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| 
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| // sortEdges sorts the slice of Edges in place.
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| func sortEdges(e []Edge) {
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| 	sort.Sort(edges(e))
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| }
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| 
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| // edges implements the Sort interface for slices of Edge.
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| type edges []Edge
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| 
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| func (e edges) Len() int           { return len(e) }
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| func (e edges) Swap(i, j int)      { e[i], e[j] = e[j], e[i] }
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| func (e edges) Less(i, j int) bool { return e[i].Cmp(e[j]) == -1 }
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| 
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| // ShapeEdgeID is a unique identifier for an Edge within an ShapeIndex,
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| // consisting of a (shapeID, edgeID) pair.
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| type ShapeEdgeID struct {
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| 	ShapeID int32
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| 	EdgeID  int32
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| }
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| 
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| // Cmp compares the two ShapeEdgeIDs and returns
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| //
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| //   -1 if s <  other
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| //    0 if s == other
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| //   +1 if s >  other
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| //
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| // The two are compared first by shape id and then by edge id.
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| func (s ShapeEdgeID) Cmp(other ShapeEdgeID) int {
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| 	switch {
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| 	case s.ShapeID < other.ShapeID:
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| 		return -1
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| 	case s.ShapeID > other.ShapeID:
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| 		return 1
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| 	}
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| 	switch {
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| 	case s.EdgeID < other.EdgeID:
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| 		return -1
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| 	case s.EdgeID > other.EdgeID:
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| 		return 1
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| 	}
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| 	return 0
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| }
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| 
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| // ShapeEdge represents a ShapeEdgeID with the two endpoints of that Edge.
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| type ShapeEdge struct {
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| 	ID   ShapeEdgeID
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| 	Edge Edge
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| }
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| 
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| // Chain represents a range of edge IDs corresponding to a chain of connected
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| // edges, specified as a (start, length) pair. The chain is defined to consist of
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| // edge IDs {start, start + 1, ..., start + length - 1}.
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| type Chain struct {
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| 	Start, Length int
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| }
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| 
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| // ChainPosition represents the position of an edge within a given edge chain,
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| // specified as a (chainID, offset) pair. Chains are numbered sequentially
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| // starting from zero, and offsets are measured from the start of each chain.
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| type ChainPosition struct {
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| 	ChainID, Offset int
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| }
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| 
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| // A ReferencePoint consists of a point and a boolean indicating whether the point
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| // is contained by a particular shape.
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| type ReferencePoint struct {
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| 	Point     Point
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| 	Contained bool
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| }
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| 
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| // OriginReferencePoint returns a ReferencePoint with the given value for
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| // contained and the origin point. It should be used when all points or no
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| // points are contained.
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| func OriginReferencePoint(contained bool) ReferencePoint {
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| 	return ReferencePoint{Point: OriginPoint(), Contained: contained}
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| }
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| 
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| // typeTag is a 32-bit tag that can be used to identify the type of an encoded
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| // Shape. All encodable types have a non-zero type tag. The tag associated with
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| type typeTag uint32
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| 
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| const (
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| 	// Indicates that a given Shape type cannot be encoded.
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| 	typeTagNone        typeTag = 0
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| 	typeTagPolygon     typeTag = 1
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| 	typeTagPolyline    typeTag = 2
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| 	typeTagPointVector typeTag = 3
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| 	typeTagLaxPolyline typeTag = 4
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| 	typeTagLaxPolygon  typeTag = 5
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| 
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| 	// The minimum allowable tag for future user-defined Shape types.
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| 	typeTagMinUser typeTag = 8192
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| )
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| 
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| // Shape represents polygonal geometry in a flexible way. It is organized as a
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| // collection of edges that optionally defines an interior. All geometry
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| // represented by a given Shape must have the same dimension, which means that
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| // an Shape can represent either a set of points, a set of polylines, or a set
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| // of polygons.
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| //
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| // Shape is defined as an interface in order to give clients control over the
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| // underlying data representation. Sometimes an Shape does not have any data of
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| // its own, but instead wraps some other type.
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| //
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| // Shape operations are typically defined on a ShapeIndex rather than
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| // individual shapes. An ShapeIndex is simply a collection of Shapes,
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| // possibly of different dimensions (e.g. 10 points and 3 polygons), organized
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| // into a data structure for efficient edge access.
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| //
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| // The edges of a Shape are indexed by a contiguous range of edge IDs
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| // starting at 0. The edges are further subdivided into chains, where each
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| // chain consists of a sequence of edges connected end-to-end (a polyline).
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| // For example, a Shape representing two polylines AB and CDE would have
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| // three edges (AB, CD, DE) grouped into two chains: (AB) and (CD, DE).
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| // Similarly, an Shape representing 5 points would have 5 chains consisting
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| // of one edge each.
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| //
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| // Shape has methods that allow edges to be accessed either using the global
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| // numbering (edge ID) or within a particular chain. The global numbering is
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| // sufficient for most purposes, but the chain representation is useful for
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| // certain algorithms such as intersection (see BooleanOperation).
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| type Shape interface {
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| 	// NumEdges returns the number of edges in this shape.
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| 	NumEdges() int
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| 
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| 	// Edge returns the edge for the given edge index.
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| 	Edge(i int) Edge
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| 
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| 	// ReferencePoint returns an arbitrary reference point for the shape. (The
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| 	// containment boolean value must be false for shapes that do not have an interior.)
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| 	//
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| 	// This reference point may then be used to compute the containment of other
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| 	// points by counting edge crossings.
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| 	ReferencePoint() ReferencePoint
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| 
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| 	// NumChains reports the number of contiguous edge chains in the shape.
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| 	// For example, a shape whose edges are [AB, BC, CD, AE, EF] would consist
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| 	// of two chains (AB,BC,CD and AE,EF). Every chain is assigned a chain Id
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| 	// numbered sequentially starting from zero.
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| 	//
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| 	// Note that it is always acceptable to implement this method by returning
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| 	// NumEdges, i.e. every chain consists of a single edge, but this may
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| 	// reduce the efficiency of some algorithms.
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| 	NumChains() int
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| 
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| 	// Chain returns the range of edge IDs corresponding to the given edge chain.
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| 	// Edge chains must form contiguous, non-overlapping ranges that cover
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| 	// the entire range of edge IDs. This is spelled out more formally below:
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| 	//
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| 	//  0 <= i < NumChains()
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| 	//  Chain(i).length > 0, for all i
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| 	//  Chain(0).start == 0
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| 	//  Chain(i).start + Chain(i).length == Chain(i+1).start, for i < NumChains()-1
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| 	//  Chain(i).start + Chain(i).length == NumEdges(), for i == NumChains()-1
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| 	Chain(chainID int) Chain
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| 
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| 	// ChainEdgeReturns the edge at offset "offset" within edge chain "chainID".
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| 	// Equivalent to "shape.Edge(shape.Chain(chainID).start + offset)"
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| 	// but more efficient.
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| 	ChainEdge(chainID, offset int) Edge
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| 
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| 	// ChainPosition finds the chain containing the given edge, and returns the
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| 	// position of that edge as a ChainPosition(chainID, offset) pair.
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| 	//
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| 	//  shape.Chain(pos.chainID).start + pos.offset == edgeID
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| 	//  shape.Chain(pos.chainID+1).start > edgeID
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| 	//
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| 	// where pos == shape.ChainPosition(edgeID).
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| 	ChainPosition(edgeID int) ChainPosition
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| 
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| 	// Dimension returns the dimension of the geometry represented by this shape,
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| 	// either 0, 1 or 2 for point, polyline and polygon geometry respectively.
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| 	//
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| 	//  0 - Point geometry. Each point is represented as a degenerate edge.
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| 	//
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| 	//  1 - Polyline geometry. Polyline edges may be degenerate. A shape may
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| 	//      represent any number of polylines. Polylines edges may intersect.
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| 	//
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| 	//  2 - Polygon geometry. Edges should be oriented such that the polygon
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| 	//      interior is always on the left. In theory the edges may be returned
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| 	//      in any order, but typically the edges are organized as a collection
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| 	//      of edge chains where each chain represents one polygon loop.
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| 	//      Polygons may have degeneracies (e.g., degenerate edges or sibling
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| 	//      pairs consisting of an edge and its corresponding reversed edge).
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| 	//      A polygon loop may also be full (containing all points on the
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| 	//      sphere); by convention this is represented as a chain with no edges.
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| 	//      (See laxPolygon for details.)
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| 	//
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| 	// This method allows degenerate geometry of different dimensions
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| 	// to be distinguished, e.g. it allows a point to be distinguished from a
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| 	// polyline or polygon that has been simplified to a single point.
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| 	Dimension() int
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| 
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| 	// IsEmpty reports whether the Shape contains no points. (Note that the full
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| 	// polygon is represented as a chain with zero edges.)
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| 	IsEmpty() bool
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| 
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| 	// IsFull reports whether the Shape contains all points on the sphere.
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| 	IsFull() bool
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| 
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| 	// typeTag returns a value that can be used to identify the type of an
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| 	// encoded Shape.
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| 	typeTag() typeTag
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| 
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| 	// We do not support implementations of this interface outside this package.
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| 	privateInterface()
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| }
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| 
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| // defaultShapeIsEmpty reports whether this shape contains no points.
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| func defaultShapeIsEmpty(s Shape) bool {
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| 	return s.NumEdges() == 0 && (s.Dimension() != 2 || s.NumChains() == 0)
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| }
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| 
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| // defaultShapeIsFull reports whether this shape contains all points on the sphere.
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| func defaultShapeIsFull(s Shape) bool {
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| 	return s.NumEdges() == 0 && s.Dimension() == 2 && s.NumChains() > 0
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| }
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| 
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| // A minimal check for types that should satisfy the Shape interface.
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| var (
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| 	_ Shape = &Loop{}
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| 	_ Shape = &Polygon{}
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| 	_ Shape = &Polyline{}
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| )
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