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	* [chore] Remove years from all license headers Years or year ranges aren't required in license headers. Many projects have removed them in recent years and it avoids a bit of yearly toil. In many cases our copyright claim was also a bit dodgy since we added the 2021-2023 header to files created after 2021 but you can't claim copyright into the past that way. * [chore] Add license header check This ensures a license header is always added to any new file. This avoids maintainers/reviewers needing to remember to check for and ask for it in case a contribution doesn't include it. * [chore] Add missing license headers * [chore] Further updates to license header * Use the more common // indentend comment format * Remove the hack we had for the linter now that we use the // format * Add SPDX license identifier
		
			
				
	
	
		
			89 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // GoToSocial
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| // Copyright (C) GoToSocial Authors admin@gotosocial.org
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| // SPDX-License-Identifier: AGPL-3.0-or-later
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| //
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| // This program is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU Affero General Public License as published by
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| // the Free Software Foundation, either version 3 of the License, or
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| // (at your option) any later version.
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| //
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU Affero General Public License for more details.
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| //
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| // You should have received a copy of the GNU Affero General Public License
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| // along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| 
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| package dereferencing
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| 
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| import (
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| 	"net/url"
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| )
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| 
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| func (d *deref) Handshaking(username string, remoteAccountID *url.URL) bool {
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| 	d.handshakeSync.Lock()
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| 	defer d.handshakeSync.Unlock()
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| 
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| 	if d.handshakes == nil {
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| 		// handshakes isn't even initialized yet so we can't be handshaking with anyone
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| 		return false
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| 	}
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| 
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| 	remoteIDs, ok := d.handshakes[username]
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| 	if !ok {
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| 		// user isn't handshaking with anyone, bail
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| 		return false
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| 	}
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| 
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| 	for _, id := range remoteIDs {
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| 		if id.String() == remoteAccountID.String() {
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| 			// we are currently handshaking with the remote account, yep
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| 			return true
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| 		}
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| 	}
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| 
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| 	// didn't find it which means we're not handshaking
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| 	return false
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| }
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| 
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| func (d *deref) startHandshake(username string, remoteAccountID *url.URL) {
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| 	d.handshakeSync.Lock()
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| 	defer d.handshakeSync.Unlock()
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| 
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| 	remoteIDs, ok := d.handshakes[username]
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| 	if !ok {
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| 		// there was nothing in there yet, so just add this entry and return
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| 		d.handshakes[username] = []*url.URL{remoteAccountID}
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| 		return
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| 	}
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| 
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| 	// add the remote ID to the slice
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| 	remoteIDs = append(remoteIDs, remoteAccountID)
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| 	d.handshakes[username] = remoteIDs
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| }
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| 
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| func (d *deref) stopHandshake(username string, remoteAccountID *url.URL) {
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| 	d.handshakeSync.Lock()
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| 	defer d.handshakeSync.Unlock()
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| 
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| 	remoteIDs, ok := d.handshakes[username]
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| 	if !ok {
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| 		return
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| 	}
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| 
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| 	newRemoteIDs := []*url.URL{}
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| 	for _, id := range remoteIDs {
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| 		if id.String() != remoteAccountID.String() {
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| 			newRemoteIDs = append(newRemoteIDs, id)
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| 		}
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| 	}
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| 
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| 	if len(newRemoteIDs) == 0 {
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| 		// there are no handshakes so just remove this user entry from the map and save a few bytes
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| 		delete(d.handshakes, username)
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| 	} else {
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| 		// there are still other handshakes ongoing
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| 		d.handshakes[username] = newRemoteIDs
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| 	}
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| }
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