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	* [feature] Use blurhashes in frontend, tidy up gallery view a bit * weeeeeeeeeeeeeeeee * beep boop
		
			
				
	
	
		
			146 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			146 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /*
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| 	GoToSocial
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| 	Copyright (C) GoToSocial Authors admin@gotosocial.org
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| 	SPDX-License-Identifier: AGPL-3.0-or-later
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| 
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| 	This program is free software: you can redistribute it and/or modify
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| 	it under the terms of the GNU Affero General Public License as published by
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| 	the Free Software Foundation, either version 3 of the License, or
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| 	(at your option) any later version.
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| 
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| 	This program is distributed in the hope that it will be useful,
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| 	but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 	GNU Affero General Public License for more details.
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| 
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| 	You should have received a copy of the GNU Affero General Public License
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| 	along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| 
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| import { decode } from "blurhash";
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| 
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| // Generate a blurhash canvas for each image for
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| // each blurhash container and put it in the summary.
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| Array.from(document.getElementsByClassName('blurhash-container')).forEach(blurhashContainer => {
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| 	const hash = blurhashContainer.dataset.blurhashHash;
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| 	const thumbHeight = blurhashContainer.dataset.blurhashHeight;
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| 	const thumbWidth = blurhashContainer.dataset.blurhashWidth;
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| 	const thumbAspect = blurhashContainer.dataset.blurhashAspect;	
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| 	
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| 	/*
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| 		It's very expensive to draw big canvases
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| 		with blurhashes, so use tiny ones, keeping
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| 		aspect ratio of the original thumbnail.
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| 	*/
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| 	var useWidth = 32;
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| 	var useHeight = 32;
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| 	switch (true) {
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| 		case thumbWidth > thumbHeight:
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| 			useHeight = Math.round(useWidth / thumbAspect);
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| 			break;
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| 		case thumbHeight > thumbWidth:
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| 			useWidth = Math.round(useHeight * thumbAspect);
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| 			break;
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| 	}
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| 
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| 	const pixels = decode(
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| 		hash,
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| 		useWidth,
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| 		useHeight,
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| 	);
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| 
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| 	// Create canvas of appropriate size.
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| 	const canvas = document.createElement("canvas");
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| 	canvas.width = useWidth;
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| 	canvas.height = useHeight;
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| 
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| 	// Draw the image data into the canvas.
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| 	const ctx = canvas.getContext("2d");
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| 	const imageData = ctx.createImageData(
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| 		useWidth,
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| 		useHeight,
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| 	);
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| 	imageData.data.set(pixels);
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| 	ctx.putImageData(imageData, 0, 0);
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| 
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| 	// Put the canvas inside the container.
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| 	blurhashContainer.appendChild(canvas);
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| });
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| 
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| // Add a smooth transition from blurhash
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| // to image for each sensitive image.
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| Array.from(document.getElementsByTagName('img')).forEach(img => {
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| 	if (!img.dataset.blurhashHash) {
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| 		// Has no blurhash,
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| 		// can't transition smoothly.
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| 		return;
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| 	}
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| 
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| 	if (img.dataset.sensitive !== "true") {
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| 		// Not sensitive, smooth
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| 		// transition doesn't matter.
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| 		return;
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| 	}
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| 
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| 	if (img.complete) {
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| 		// Image already loaded,
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| 		// don't stub it with anything.
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| 		return;
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| 	}
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| 	
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| 	const parentSlide = img.closest(".photoswipe-slide");
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| 	if (!parentSlide) {
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| 		// Parent slide was nil,
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| 		// can't do anything.
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| 		return;
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| 	}
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| 
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| 	const blurhashContainer = document.querySelector("div[data-blurhash-hash=\"" + img.dataset.blurhashHash + "\"]");
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| 	if (!blurhashContainer) {
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| 		// Blurhash div was nil,
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| 		// can't do anything.
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| 		return;
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| 	}
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| 
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| 	const canvas = blurhashContainer.children[0];
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| 	if (!canvas) {
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| 		// Canvas was nil,
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| 		// can't do anything.
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| 		return;
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| 	} 
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| 
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| 	// "Replace" the hidden img with a canvas
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| 	// that will show initially when it's clicked.
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| 	const clone = canvas.cloneNode(true);
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| 	clone.getContext("2d").drawImage(canvas, 0, 0);
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| 	parentSlide.prepend(clone);
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| 	img.className = img.className + " hidden";
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| 
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| 	// Add a listener so that when the spoiler
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| 	// is opened, loading of the image begins.
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| 	const parentSummary = img.closest(".media-spoiler");
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| 	parentSummary.addEventListener("toggle", (_) => {
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| 		if (parentSummary.hasAttribute("open") && !img.complete) {
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| 			img.loading = "eager";
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| 		}
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| 	});
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| 
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| 	// Add a callback that triggers
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| 	// when image loading is complete.
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| 	img.addEventListener("load", () => {
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| 		// Show the image now that it's loaded.
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| 		img.className = img.className.replace(" hidden", "");
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| 		
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| 		// Reset the lazy loading tag to its initial
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| 		// value. This doesn't matter too much since
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| 		// it's already loaded but it feels neater.
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| 		img.loading = "lazy";
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| 
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| 		// Remove the temporary blurhash
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| 		// canvas so only the image shows.
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| 		const canvas = parentSlide.getElementsByTagName("canvas")[0];
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| 		if (canvas) {
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| 			canvas.remove();
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| 		}
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| 	});
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| });
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