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	* tidy up streaming * cut down code duplication * test get followers/following * test streaming processor * fix some test models * add TimeMustParse * fix uri / url typo * make trace logging less verbose * make logging more consistent * disable quote on logging * remove context.Background * remove many extraneous mastodon references * regenerate swagger * don't log query on no rows result * log latency first for easier reading
		
			
				
	
	
		
			50 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| package stream
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| 
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| import "sync"
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| 
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| // EventType models a type of stream event.
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| type EventType string
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| 
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| const (
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| 	// EventTypeNotification -- a user should be shown a notification
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| 	EventTypeNotification EventType = "notification"
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| 	// EventTypeUpdate -- a user should be shown an update in their timeline
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| 	EventTypeUpdate EventType = "update"
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| 	// EventTypeDelete -- something should be deleted from a user
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| 	EventTypeDelete EventType = "delete"
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| )
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| 
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| // StreamsForAccount is a wrapper for the multiple streams that one account can have running at the same time.
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| // TODO: put a limit on this
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| type StreamsForAccount struct {
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| 	// The currently held streams for this account
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| 	Streams []*Stream
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| 	// Mutex to lock/unlock when modifying the slice of streams.
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| 	sync.Mutex
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| }
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| 
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| // Stream represents one open stream for a client.
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| type Stream struct {
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| 	// ID of this stream, generated during creation.
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| 	ID string
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| 	// Type of this stream: user/public/etc
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| 	Type string
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| 	// Channel of messages for the client to read from
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| 	Messages chan *Message
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| 	// Channel to close when the client drops away
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| 	Hangup chan interface{}
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| 	// Only put messages in the stream when Connected
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| 	Connected bool
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| 	// Mutex to lock/unlock when inserting messages, hanging up, changing the connected state etc.
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| 	sync.Mutex
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| }
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| 
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| // Message represents one streamed message.
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| type Message struct {
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| 	// All the stream types this message should be delivered to.
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| 	Stream []string `json:"stream"`
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| 	// The event type of the message (update/delete/notification etc)
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| 	Event string `json:"event"`
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| 	// The actual payload of the message. In case of an update or notification, this will be a JSON string.
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| 	Payload string `json:"payload"`
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| }
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