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			392 lines
		
	
	
	
		
			8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			392 lines
		
	
	
	
		
			8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package structr
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import (
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	"reflect"
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	"strings"
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	"sync"
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	"unsafe"
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	"github.com/zeebo/xxh3"
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)
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// IndexConfig defines config variables
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// for initializing a struct index.
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type IndexConfig struct {
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	// Fields should contain a comma-separated
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	// list of struct fields used when generating
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	// keys for this index. Nested fields should
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	// be specified using periods. An example:
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	// "Username,Favorites.Color"
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	//
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	// Field types supported include:
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	// - ~int
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	// - ~int8
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	// - ~int16
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	// - ~int32
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	// - ~int64
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	// - ~float32
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	// - ~float64
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	// - ~string
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	// - slices of above
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	// - ptrs of above
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	Fields string
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	// Multiple indicates whether to accept multiple
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	// possible values for any single index key. The
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	// default behaviour is to only accept one value
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	// and overwrite existing on any write operation.
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	Multiple bool
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	// AllowZero indicates whether to accept zero
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	// value fields in index keys. i.e. whether to
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	// index structs for this set of field values
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	// IF any one of those field values is the zero
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	// value for that type. The default behaviour
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	// is to skip indexing structs for this lookup
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	// when any of the indexing fields are zero.
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	AllowZero bool
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}
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// Index is an exposed Cache internal model, used to
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// extract struct keys, generate hash checksums for them
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// and store struct results by the init defined config.
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// This model is exposed to provide faster lookups in the
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// case that you would like to manually provide the used
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// index via the Cache.___By() series of functions, or
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// access the underlying index key generator.
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type Index[StructType any] struct {
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	// name is the actual name of this
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	// index, which is the unparsed
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	// string value of contained fields.
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	name string
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	// backing data store of the index, containing
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	// the cached results contained within wrapping
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	// index_entry{} which also contains the exact
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	// key each result is stored under. the hash map
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	// only keys by the xxh3 hash checksum for speed.
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	data map[Hash]*list //[*index_entry[StructType]]
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	// struct fields encompassed by
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	// keys (+ hashes) of this index.
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	fields []structfield
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	// index flags:
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	// - 1 << 0 = unique
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	// - 1 << 1 = allow zero
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	flags uint8
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}
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// Key returns the configured fields as key, and hash sum of key.
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func (i *Index[T]) Key(value T) ([]any, Hash, bool) {
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	h := get_hasher()
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	key, sum, ok := index_key(i, h, value)
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	hash_pool.Put(h)
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	return key, sum, ok
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}
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func is_unique(f uint8) bool {
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	const mask = uint8(1) << 0
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	return f&mask != 0
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}
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func set_is_unique(f *uint8) {
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	const mask = uint8(1) << 0
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	(*f) |= mask
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}
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func allow_zero(f uint8) bool {
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	const mask = uint8(1) << 1
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	return f&mask != 0
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}
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func set_allow_zero(f *uint8) {
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	const mask = uint8(1) << 1
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	(*f) |= mask
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}
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func init_index[T any](i *Index[T], config IndexConfig, max int) {
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	// Set name from the raw
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	// struct fields string.
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	i.name = config.Fields
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	// Set struct flags.
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	if config.AllowZero {
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		set_allow_zero(&i.flags)
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	}
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	if !config.Multiple {
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		set_is_unique(&i.flags)
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	}
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	// Split to get the containing struct fields.
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	fields := strings.Split(config.Fields, ",")
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	// Preallocate expected struct field slice.
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	i.fields = make([]structfield, len(fields))
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	// Get the reflected struct ptr type.
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	t := reflect.TypeOf((*T)(nil)).Elem()
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	for x, fieldName := range fields {
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		// Split name to account for nesting.
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		names := strings.Split(fieldName, ".")
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		// Look for usable struct field.
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		i.fields[x] = find_field(t, names)
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	}
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	// Initialize index_entry list store.
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	i.data = make(map[Hash]*list, max+1)
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}
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func index_key[T any](i *Index[T], h *xxh3.Hasher, value T) ([]any, Hash, bool) {
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	key := extract_fields(value, i.fields)
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	sum, zero := hash_sum(i.fields, h, key)
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	if zero && !allow_zero(i.flags) {
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		var zero Hash
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		return nil, zero, false
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	}
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	return key, sum, true
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}
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func index_hash[T any](i *Index[T], h *xxh3.Hasher, key []any) (Hash, bool) {
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	sum, zero := hash_sum(i.fields, h, key)
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	if zero && !allow_zero(i.flags) {
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		var zero Hash
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		return zero, false
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	}
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	return sum, true
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}
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func index_get[T any](i *Index[T], hash Hash, key []any) *list {
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	l := i.data[hash]
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	if l == nil {
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		return nil
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	}
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	entry := (*index_entry)(l.head.data)
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	if !is_equal(entry.key, key) {
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		return l
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	}
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	return l
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}
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func index_append[T any](c *Cache[T], i *Index[T], hash Hash, key []any, res *result) {
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	// Get list at key.
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	l := i.data[hash]
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	if l == nil {
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		// Allocate new list.
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		l = list_acquire()
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		i.data[hash] = l
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	} else if entry := (*index_entry)(l.head.data); //nocollapse
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	!is_equal(entry.key, key) {
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		// Collision! Drop all.
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		delete(i.data, hash)
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		// Iterate entries in list.
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		for x := 0; x < l.len; x++ {
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			// Pop current head.
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			list_remove(l, l.head)
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			// Extract result.
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			res := entry.result
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			// Drop index entry from res.
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			result_drop_index(res, i)
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			if len(res.indexed) == 0 {
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				// Old res now unused,
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				// release to mem pool.
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				result_release(c, res)
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			}
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		}
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		return
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	} else if is_unique(i.flags) {
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		// Remove current
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		// indexed entry.
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		list_remove(l, l.head)
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		// Get ptr to old
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		// entry before we
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		// release to pool.
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		res := entry.result
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		// Drop this index's key from
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		// old res now not indexed here.
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		result_drop_index(res, i)
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		if len(res.indexed) == 0 {
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			// Old res now unused,
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			// release to mem pool.
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			result_release(c, res)
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		}
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	}
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	// Acquire + setup index entry.
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	entry := index_entry_acquire()
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	entry.index = unsafe.Pointer(i)
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	entry.result = res
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	entry.key = key
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	entry.hash = hash
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	// Append to result's indexed entries.
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	res.indexed = append(res.indexed, entry)
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	// Add index entry to index list.
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	list_push_front(l, &entry.elem)
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}
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func index_delete[T any](c *Cache[T], i *Index[T], hash Hash, key []any, fn func(*result)) {
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	if fn == nil {
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		panic("nil fn")
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	}
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	// Get list at hash.
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	l := i.data[hash]
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	if l == nil {
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		return
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	}
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	entry := (*index_entry)(l.head.data)
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	// Check contains expected key for hash.
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	if !is_equal(entry.key, key) {
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		return
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	}
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	// Delete data at hash.
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	delete(i.data, hash)
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	// Iterate entries in list.
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	for x := 0; x < l.len; x++ {
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		// Pop current head.
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		entry := (*index_entry)(l.head.data)
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		list_remove(l, l.head)
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		// Extract result.
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		res := entry.result
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		// Call hook.
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		fn(res)
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		// Drop index entry from res.
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		result_drop_index(res, i)
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	}
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	// Release to pool.
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	list_release(l)
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}
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func index_delete_entry[T any](c *Cache[T], entry *index_entry) {
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	// Get from entry.
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	i := (*Index[T])(entry.index)
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	// Get list at hash sum.
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	l := i.data[entry.hash]
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	if l == nil {
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		return
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	}
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	// Remove entry from list.
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	list_remove(l, &entry.elem)
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	if l.len == 0 {
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		// Remove list from map.
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		delete(i.data, entry.hash)
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		// Release to pool.
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		list_release(l)
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	}
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	// Extract result.
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	res := entry.result
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	// Drop index entry from res.
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	result_drop_index(res, i)
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}
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var entry_pool sync.Pool
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type index_entry struct {
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	// elem contains the list element
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	// appended to each per-hash list
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	// within the Index{} type. the
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	// contained value is a self-ref.
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	elem list_elem
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	// index is the Index{} this
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	// index_entry{} is stored in.
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	index unsafe.Pointer
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	// result is the actual
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	// underlying result stored
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	// within the index. this
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	// also contains a ref to
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	// this *index_entry in order
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	// to track indices each result
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	// is currently stored under.
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	result *result
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	// key contains the actual
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	// key this item was stored
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	// under, used for collision
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	// check.
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	key []any
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	// hash contains computed
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	// hash checksum of .key.
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	hash Hash
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}
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func index_entry_acquire() *index_entry {
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	// Acquire from pool.
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	v := entry_pool.Get()
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	if v == nil {
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		v = new(index_entry)
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	}
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	// Cast index_entry value.
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	entry := v.(*index_entry)
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	// Set index list elem entry on itself.
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	entry.elem.data = unsafe.Pointer(entry)
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	return entry
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}
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func index_entry_release(entry *index_entry) {
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	var zero Hash
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	// Reset index entry.
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	entry.elem.data = nil
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	entry.index = nil
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	entry.result = nil
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	entry.key = nil
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	entry.hash = zero
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	// Release to pool.
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	entry_pool.Put(entry)
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}
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// is_equal returns whether 2 key slices are equal.
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func is_equal(k1, k2 []any) bool {
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	if len(k1) != len(k2) {
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		return false
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	}
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	for i := range k1 {
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		if k1[i] != k2[i] {
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			return false
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		}
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	}
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	return true
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}
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