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	* media: add webp support Signed-off-by: Sigrid Solveig Haflínudóttir <sigrid@ftrv.se> * bump exif-terminator to v0.5.0 Signed-off-by: Sigrid Solveig Haflínudóttir <sigrid@ftrv.se> Signed-off-by: Sigrid Solveig Haflínudóttir <sigrid@ftrv.se>
		
			
				
	
	
		
			129 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			129 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package vp8
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// Each VP8 frame consists of between 2 and 9 bitstream partitions.
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// Each partition is byte-aligned and is independently arithmetic-encoded.
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//
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// This file implements decoding a partition's bitstream, as specified in
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// chapter 7. The implementation follows libwebp's approach instead of the
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// specification's reference C implementation. For example, we use a look-up
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// table instead of a for loop to recalibrate the encoded range.
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var (
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	lutShift = [127]uint8{
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		7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
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		3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
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		2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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		2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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		1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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		1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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		1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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		1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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	}
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	lutRangeM1 = [127]uint8{
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		127,
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		127, 191,
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		127, 159, 191, 223,
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		127, 143, 159, 175, 191, 207, 223, 239,
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		127, 135, 143, 151, 159, 167, 175, 183, 191, 199, 207, 215, 223, 231, 239, 247,
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		127, 131, 135, 139, 143, 147, 151, 155, 159, 163, 167, 171, 175, 179, 183, 187,
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		191, 195, 199, 203, 207, 211, 215, 219, 223, 227, 231, 235, 239, 243, 247, 251,
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		127, 129, 131, 133, 135, 137, 139, 141, 143, 145, 147, 149, 151, 153, 155, 157,
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		159, 161, 163, 165, 167, 169, 171, 173, 175, 177, 179, 181, 183, 185, 187, 189,
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		191, 193, 195, 197, 199, 201, 203, 205, 207, 209, 211, 213, 215, 217, 219, 221,
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		223, 225, 227, 229, 231, 233, 235, 237, 239, 241, 243, 245, 247, 249, 251, 253,
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	}
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)
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// uniformProb represents a 50% probability that the next bit is 0.
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const uniformProb = 128
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// partition holds arithmetic-coded bits.
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type partition struct {
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	// buf is the input bytes.
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	buf []byte
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	// r is how many of buf's bytes have been consumed.
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	r int
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	// rangeM1 is range minus 1, where range is in the arithmetic coding sense,
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	// not the Go language sense.
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	rangeM1 uint32
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	// bits and nBits hold those bits shifted out of buf but not yet consumed.
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	bits  uint32
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	nBits uint8
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	// unexpectedEOF tells whether we tried to read past buf.
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	unexpectedEOF bool
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}
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// init initializes the partition.
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func (p *partition) init(buf []byte) {
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	p.buf = buf
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	p.r = 0
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	p.rangeM1 = 254
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	p.bits = 0
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	p.nBits = 0
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	p.unexpectedEOF = false
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}
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// readBit returns the next bit.
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func (p *partition) readBit(prob uint8) bool {
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	if p.nBits < 8 {
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		if p.r >= len(p.buf) {
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			p.unexpectedEOF = true
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			return false
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		}
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		// Expression split for 386 compiler.
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		x := uint32(p.buf[p.r])
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		p.bits |= x << (8 - p.nBits)
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		p.r++
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		p.nBits += 8
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	}
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	split := (p.rangeM1*uint32(prob))>>8 + 1
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	bit := p.bits >= split<<8
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	if bit {
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		p.rangeM1 -= split
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		p.bits -= split << 8
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	} else {
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		p.rangeM1 = split - 1
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	}
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	if p.rangeM1 < 127 {
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		shift := lutShift[p.rangeM1]
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		p.rangeM1 = uint32(lutRangeM1[p.rangeM1])
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		p.bits <<= shift
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		p.nBits -= shift
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	}
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	return bit
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}
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// readUint returns the next n-bit unsigned integer.
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func (p *partition) readUint(prob, n uint8) uint32 {
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	var u uint32
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	for n > 0 {
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		n--
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		if p.readBit(prob) {
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			u |= 1 << n
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		}
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	}
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	return u
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}
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// readInt returns the next n-bit signed integer.
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func (p *partition) readInt(prob, n uint8) int32 {
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	u := p.readUint(prob, n)
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	b := p.readBit(prob)
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	if b {
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		return -int32(u)
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	}
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	return int32(u)
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}
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// readOptionalInt returns the next n-bit signed integer in an encoding
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// where the likely result is zero.
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func (p *partition) readOptionalInt(prob, n uint8) int32 {
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	if !p.readBit(prob) {
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		return 0
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	}
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	return p.readInt(prob, n)
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}
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