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	* replace media workers with just runners.WorkerPool, move to state structure, use go-sched for global task scheduling
* improved code comment
* fix worker tryUntil function, update go-runners/go-sched
* make preprocess functions package public, use these where possible to stop doubled up processing
* remove separate emoji worker pool
* limit calls to time.Now() during media preprocessing
* use Processor{} to manage singular runtime of processing media
* ensure workers get started when media manager is used
* improved error setting in processing media, fix media test
* port changes from processingmedia to processing emoji
* finish code commenting
* finish code commenting and comment-out client API + federator worker pools until concurrency worker pools replaced
* linterrrrrrrrrrrrrrrr
---------
Signed-off-by: kim <grufwub@gmail.com>
		
	
			
		
			
				
	
	
		
			117 lines
		
	
	
		
			No EOL
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Smarty
		
	
	
	
	
	
			
		
		
	
	
			117 lines
		
	
	
		
			No EOL
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Smarty
		
	
	
	
	
	
| package bitutil
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| 
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| import (
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|     "strings"
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|     "unsafe"
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| )
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| 
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| {{ range $idx, $size := . }}
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| 
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| // Flags{{ $size.Size }} is a type-casted unsigned integer with helper
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| // methods for easily managing up to {{ $size.Size }} bit-flags.
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| type Flags{{ $size.Size }} uint{{ $size.Size }}
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| 
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| // Get will fetch the flag bit value at index 'bit'.
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| func (f Flags{{ $size.Size }}) Get(bit uint8) bool {
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|     mask := Flags{{ $size.Size }}(1) << bit
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|     return (f & mask != 0)
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| }
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| 
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| // Set will set the flag bit value at index 'bit'.
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| func (f Flags{{ $size.Size }}) Set(bit uint8) Flags{{ $size.Size }} {
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|     mask := Flags{{ $size.Size }}(1) << bit
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|     return f | mask
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| }
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| 
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| // Unset will unset the flag bit value at index 'bit'.
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| func (f Flags{{ $size.Size }}) Unset(bit uint8) Flags{{ $size.Size }} {
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|     mask := Flags{{ $size.Size }}(1) << bit
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|     return f & ^mask
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| }
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| 
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| {{ range $idx := $size.Bits }}
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| 
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| // Get{{ $idx }} will fetch the flag bit value at index {{ $idx }}.
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| func (f Flags{{ $size.Size }}) Get{{ $idx }}() bool {
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|     const mask = Flags{{ $size.Size }}(1) << {{ $idx }}
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|     return (f & mask != 0)
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| }
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| 
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| // Set{{ $idx }} will set the flag bit value at index {{ $idx }}.
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| func (f Flags{{ $size.Size }}) Set{{ $idx }}() Flags{{ $size.Size }} {
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|     const mask = Flags{{ $size.Size }}(1) << {{ $idx }}
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|     return f | mask
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| }
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| 
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| // Unset{{ $idx }} will unset the flag bit value at index {{ $idx }}.
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| func (f Flags{{ $size.Size }}) Unset{{ $idx }}() Flags{{ $size.Size }} {
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|     const mask = Flags{{ $size.Size }}(1) << {{ $idx }}
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|     return f & ^mask
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| }
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| 
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| {{ end }}
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| 
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| // String returns a human readable representation of Flags{{ $size.Size }}.
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| func (f Flags{{ $size.Size }}) String() string {
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|     var (
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|         i   int
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|         val bool
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|         buf []byte
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|     )
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| 
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|     // Make a prealloc est. based on longest-possible value
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|     const prealloc = 1+(len("false ")*{{ $size.Size }})-1+1
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|     buf = make([]byte, prealloc)
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| 
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|     buf[i] = '{'
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|     i++
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| 
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|     {{ range $idx := .Bits }}
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|     val = f.Get{{ $idx }}()
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|     i += copy(buf[i:], bool2str(val))
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|     buf[i] = ' '
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|     i++
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|     {{ end }}
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| 
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|     buf[i-1] = '}'
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|     buf = buf[:i]
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| 
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|     return *(*string)(unsafe.Pointer(&buf))
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| }
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| 
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| // GoString returns a more verbose human readable representation of Flags{{ $size.Size }}.
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| func (f Flags{{ $size.Size }})GoString() string {
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|     var (
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|         i   int
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|         val bool
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|         buf []byte
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|     )
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| 
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|     // Make a prealloc est. based on longest-possible value
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|     const prealloc = len("bitutil.Flags{{ $size.Size }}{")+(len("{{ sub $size.Size 1 }}=false ")*{{ $size.Size }})-1+1
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|     buf = make([]byte, prealloc)
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| 
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|     i += copy(buf[i:], "bitutil.Flags{{ $size.Size }}{")
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| 
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|     {{ range $idx := .Bits }}
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|     val = f.Get{{ $idx }}()
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|     i += copy(buf[i:], "{{ $idx }}=")
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|     i += copy(buf[i:], bool2str(val))
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|     buf[i] = ' '
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|     i++
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|     {{ end }}
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|  
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|     buf[i-1] = '}'
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|     buf = buf[:i]
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| 
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|     return *(*string)(unsafe.Pointer(&buf))
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| }
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| 
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| {{ end }}
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| 
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| func bool2str(b bool) string {
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|     if b {
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|         return "true"
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|     }
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|     return "false"
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| } |