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			3.8 KiB
		
	
	
	
		
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			180 lines
		
	
	
		
			No EOL
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
/**
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 * Copyright 2023 ByteDance Inc.
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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package rt
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import (
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    `fmt`
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    `strings`
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    `unsafe`
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)
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type Bitmap struct {
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    N int
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    B []byte
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}
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func (self *Bitmap) grow() {
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    if self.N >= len(self.B) * 8 {
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        self.B = append(self.B, 0)
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    }
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}
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func (self *Bitmap) mark(i int, bv int) {
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    if bv != 0 {
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        self.B[i / 8] |= 1 << (i % 8)
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    } else {
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        self.B[i / 8] &^= 1 << (i % 8)
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    }
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}
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func (self *Bitmap) Set(i int, bv int) {
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    if i >= self.N {
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        panic("bitmap: invalid bit position")
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    } else {
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        self.mark(i, bv)
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    }
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}
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func (self *Bitmap) Append(bv int) {
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    self.grow()
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    self.mark(self.N, bv)
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    self.N++
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}
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func (self *Bitmap) AppendMany(n int, bv int) {
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    for i := 0; i < n; i++ {
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        self.Append(bv)
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    }
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}
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// var (
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//     _stackMapLock  = sync.Mutex{}
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//     _stackMapCache = make(map[*StackMap]struct{})
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// )
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type BitVec struct {
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    N uintptr
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    B unsafe.Pointer
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}
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func (self BitVec) Bit(i uintptr) byte {
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    return (*(*byte)(unsafe.Pointer(uintptr(self.B) + i / 8)) >> (i % 8)) & 1
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}
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func (self BitVec) String() string {
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    var i uintptr
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    var v []string
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    /* add each bit */
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    for i = 0; i < self.N; i++ {
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        v = append(v, fmt.Sprintf("%d", self.Bit(i)))
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    }
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    /* join them together */
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    return fmt.Sprintf(
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        "BitVec { %s }",
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        strings.Join(v, ", "),
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    )
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}
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type StackMap struct {
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    N int32
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    L int32
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    B [1]byte
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}
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// func (self *StackMap) add() {
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//     _stackMapLock.Lock()
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//     _stackMapCache[self] = struct{}{}
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//     _stackMapLock.Unlock()
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// }
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func (self *StackMap) Pin() uintptr {
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    // self.add()
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    return uintptr(unsafe.Pointer(self))
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}
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func (self *StackMap) Get(i int32) BitVec {
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    return BitVec {
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        N: uintptr(self.L),
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        B: unsafe.Pointer(uintptr(unsafe.Pointer(&self.B)) + uintptr(i * ((self.L + 7) >> 3))),
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    }
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}
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func (self *StackMap) String() string {
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    sb := strings.Builder{}
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    sb.WriteString("StackMap {")
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    /* dump every stack map */
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    for i := int32(0); i < self.N; i++ {
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        sb.WriteRune('\n')
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        sb.WriteString("    " + self.Get(i).String())
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    }
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    /* close the stackmap */
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    sb.WriteString("\n}")
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    return sb.String()
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}
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func (self *StackMap) MarshalBinary() ([]byte, error) {
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    size := int(self.N) * int(self.L) + int(unsafe.Sizeof(self.L)) + int(unsafe.Sizeof(self.N))
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    return BytesFrom(unsafe.Pointer(self), size, size), nil
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}
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var (
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    byteType = UnpackEface(byte(0)).Type
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)
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const (
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    _StackMapSize = unsafe.Sizeof(StackMap{})
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)
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//go:linkname mallocgc runtime.mallocgc
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//goland:noinspection GoUnusedParameter
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func mallocgc(nb uintptr, vt *GoType, zero bool) unsafe.Pointer
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type StackMapBuilder struct {
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    b Bitmap
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}
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func (self *StackMapBuilder) Build() (p *StackMap) {
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    nb := len(self.b.B)
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    bm := mallocgc(_StackMapSize + uintptr(nb) - 1, byteType, false)
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    /* initialize as 1 bitmap of N bits */
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    p = (*StackMap)(bm)
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    p.N, p.L = 1, int32(self.b.N)
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    copy(BytesFrom(unsafe.Pointer(&p.B), nb, nb), self.b.B)
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    return
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}
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func (self *StackMapBuilder) AddField(ptr bool) {
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    if ptr {
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        self.b.Append(1)
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    } else {
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        self.b.Append(0)
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    }
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}
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func (self *StackMapBuilder) AddFields(n int, ptr bool) {
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    if ptr {
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        self.b.AppendMany(n, 1)
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    } else {
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        self.b.AppendMany(n, 0)
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    }
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} |