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			1246 lines
		
	
	
	
		
			36 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			1246 lines
		
	
	
	
		
			36 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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/*
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Package pflag is a drop-in replacement for Go's flag package, implementing
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POSIX/GNU-style --flags.
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pflag is compatible with the GNU extensions to the POSIX recommendations
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for command-line options. See
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http://www.gnu.org/software/libc/manual/html_node/Argument-Syntax.html
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Usage:
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pflag is a drop-in replacement of Go's native flag package. If you import
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pflag under the name "flag" then all code should continue to function
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with no changes.
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	import flag "github.com/spf13/pflag"
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There is one exception to this: if you directly instantiate the Flag struct
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there is one more field "Shorthand" that you will need to set.
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Most code never instantiates this struct directly, and instead uses
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functions such as String(), BoolVar(), and Var(), and is therefore
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unaffected.
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Define flags using flag.String(), Bool(), Int(), etc.
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This declares an integer flag, -flagname, stored in the pointer ip, with type *int.
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	var ip = flag.Int("flagname", 1234, "help message for flagname")
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If you like, you can bind the flag to a variable using the Var() functions.
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	var flagvar int
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	func init() {
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		flag.IntVar(&flagvar, "flagname", 1234, "help message for flagname")
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	}
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Or you can create custom flags that satisfy the Value interface (with
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pointer receivers) and couple them to flag parsing by
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	flag.Var(&flagVal, "name", "help message for flagname")
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For such flags, the default value is just the initial value of the variable.
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After all flags are defined, call
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	flag.Parse()
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to parse the command line into the defined flags.
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Flags may then be used directly. If you're using the flags themselves,
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they are all pointers; if you bind to variables, they're values.
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	fmt.Println("ip has value ", *ip)
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	fmt.Println("flagvar has value ", flagvar)
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After parsing, the arguments after the flag are available as the
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slice flag.Args() or individually as flag.Arg(i).
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The arguments are indexed from 0 through flag.NArg()-1.
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The pflag package also defines some new functions that are not in flag,
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that give one-letter shorthands for flags. You can use these by appending
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'P' to the name of any function that defines a flag.
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	var ip = flag.IntP("flagname", "f", 1234, "help message")
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	var flagvar bool
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	func init() {
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		flag.BoolVarP(&flagvar, "boolname", "b", true, "help message")
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	}
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	flag.VarP(&flagval, "varname", "v", "help message")
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Shorthand letters can be used with single dashes on the command line.
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Boolean shorthand flags can be combined with other shorthand flags.
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Command line flag syntax:
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	--flag    // boolean flags only
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	--flag=x
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Unlike the flag package, a single dash before an option means something
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different than a double dash. Single dashes signify a series of shorthand
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letters for flags. All but the last shorthand letter must be boolean flags.
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	// boolean flags
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	-f
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	-abc
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	// non-boolean flags
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	-n 1234
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	-Ifile
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	// mixed
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	-abcs "hello"
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	-abcn1234
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Flag parsing stops after the terminator "--". Unlike the flag package,
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flags can be interspersed with arguments anywhere on the command line
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before this terminator.
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Integer flags accept 1234, 0664, 0x1234 and may be negative.
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Boolean flags (in their long form) accept 1, 0, t, f, true, false,
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TRUE, FALSE, True, False.
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Duration flags accept any input valid for time.ParseDuration.
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The default set of command-line flags is controlled by
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top-level functions.  The FlagSet type allows one to define
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independent sets of flags, such as to implement subcommands
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in a command-line interface. The methods of FlagSet are
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analogous to the top-level functions for the command-line
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flag set.
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*/
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package pflag
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import (
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	"bytes"
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	"errors"
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	goflag "flag"
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	"fmt"
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	"io"
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	"os"
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	"sort"
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	"strings"
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)
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// ErrHelp is the error returned if the flag -help is invoked but no such flag is defined.
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var ErrHelp = errors.New("pflag: help requested")
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// ErrorHandling defines how to handle flag parsing errors.
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type ErrorHandling int
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const (
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	// ContinueOnError will return an err from Parse() if an error is found
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	ContinueOnError ErrorHandling = iota
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	// ExitOnError will call os.Exit(2) if an error is found when parsing
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	ExitOnError
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	// PanicOnError will panic() if an error is found when parsing flags
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	PanicOnError
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)
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// ParseErrorsWhitelist defines the parsing errors that can be ignored
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type ParseErrorsWhitelist struct {
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	// UnknownFlags will ignore unknown flags errors and continue parsing rest of the flags
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	UnknownFlags bool
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}
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// NormalizedName is a flag name that has been normalized according to rules
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// for the FlagSet (e.g. making '-' and '_' equivalent).
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type NormalizedName string
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// A FlagSet represents a set of defined flags.
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type FlagSet struct {
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	// Usage is the function called when an error occurs while parsing flags.
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	// The field is a function (not a method) that may be changed to point to
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	// a custom error handler.
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	Usage func()
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	// SortFlags is used to indicate, if user wants to have sorted flags in
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	// help/usage messages.
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	SortFlags bool
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	// ParseErrorsWhitelist is used to configure a whitelist of errors
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	ParseErrorsWhitelist ParseErrorsWhitelist
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	name              string
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	parsed            bool
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	actual            map[NormalizedName]*Flag
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	orderedActual     []*Flag
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	sortedActual      []*Flag
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	formal            map[NormalizedName]*Flag
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	orderedFormal     []*Flag
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	sortedFormal      []*Flag
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	shorthands        map[byte]*Flag
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	args              []string // arguments after flags
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	argsLenAtDash     int      // len(args) when a '--' was located when parsing, or -1 if no --
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	errorHandling     ErrorHandling
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	output            io.Writer // nil means stderr; use Output() accessor
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	interspersed      bool      // allow interspersed option/non-option args
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	normalizeNameFunc func(f *FlagSet, name string) NormalizedName
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	addedGoFlagSets []*goflag.FlagSet
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}
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// A Flag represents the state of a flag.
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type Flag struct {
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	Name                string              // name as it appears on command line
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	Shorthand           string              // one-letter abbreviated flag
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	Usage               string              // help message
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	Value               Value               // value as set
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	DefValue            string              // default value (as text); for usage message
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	Changed             bool                // If the user set the value (or if left to default)
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	NoOptDefVal         string              // default value (as text); if the flag is on the command line without any options
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	Deprecated          string              // If this flag is deprecated, this string is the new or now thing to use
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	Hidden              bool                // used by cobra.Command to allow flags to be hidden from help/usage text
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	ShorthandDeprecated string              // If the shorthand of this flag is deprecated, this string is the new or now thing to use
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	Annotations         map[string][]string // used by cobra.Command bash autocomple code
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}
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// Value is the interface to the dynamic value stored in a flag.
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// (The default value is represented as a string.)
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type Value interface {
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	String() string
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	Set(string) error
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	Type() string
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}
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// SliceValue is a secondary interface to all flags which hold a list
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// of values.  This allows full control over the value of list flags,
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// and avoids complicated marshalling and unmarshalling to csv.
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type SliceValue interface {
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	// Append adds the specified value to the end of the flag value list.
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	Append(string) error
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	// Replace will fully overwrite any data currently in the flag value list.
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	Replace([]string) error
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	// GetSlice returns the flag value list as an array of strings.
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	GetSlice() []string
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}
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// sortFlags returns the flags as a slice in lexicographical sorted order.
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func sortFlags(flags map[NormalizedName]*Flag) []*Flag {
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	list := make(sort.StringSlice, len(flags))
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	i := 0
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	for k := range flags {
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		list[i] = string(k)
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		i++
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	}
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	list.Sort()
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	result := make([]*Flag, len(list))
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	for i, name := range list {
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		result[i] = flags[NormalizedName(name)]
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	}
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	return result
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}
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// SetNormalizeFunc allows you to add a function which can translate flag names.
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// Flags added to the FlagSet will be translated and then when anything tries to
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// look up the flag that will also be translated. So it would be possible to create
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// a flag named "getURL" and have it translated to "geturl".  A user could then pass
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// "--getUrl" which may also be translated to "geturl" and everything will work.
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func (f *FlagSet) SetNormalizeFunc(n func(f *FlagSet, name string) NormalizedName) {
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	f.normalizeNameFunc = n
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	f.sortedFormal = f.sortedFormal[:0]
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	for fname, flag := range f.formal {
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		nname := f.normalizeFlagName(flag.Name)
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		if fname == nname {
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			continue
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		}
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		flag.Name = string(nname)
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		delete(f.formal, fname)
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		f.formal[nname] = flag
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		if _, set := f.actual[fname]; set {
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			delete(f.actual, fname)
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			f.actual[nname] = flag
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		}
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	}
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}
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// GetNormalizeFunc returns the previously set NormalizeFunc of a function which
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// does no translation, if not set previously.
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func (f *FlagSet) GetNormalizeFunc() func(f *FlagSet, name string) NormalizedName {
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	if f.normalizeNameFunc != nil {
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		return f.normalizeNameFunc
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	}
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	return func(f *FlagSet, name string) NormalizedName { return NormalizedName(name) }
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}
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func (f *FlagSet) normalizeFlagName(name string) NormalizedName {
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	n := f.GetNormalizeFunc()
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	return n(f, name)
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}
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// Output returns the destination for usage and error messages. os.Stderr is returned if
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// output was not set or was set to nil.
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func (f *FlagSet) Output() io.Writer {
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	if f.output == nil {
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		return os.Stderr
 | 
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	}
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	return f.output
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}
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// Name returns the name of the flag set.
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func (f *FlagSet) Name() string {
 | 
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	return f.name
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}
 | 
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// SetOutput sets the destination for usage and error messages.
 | 
						|
// If output is nil, os.Stderr is used.
 | 
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func (f *FlagSet) SetOutput(output io.Writer) {
 | 
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	f.output = output
 | 
						|
}
 | 
						|
 | 
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// VisitAll visits the flags in lexicographical order or
 | 
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// in primordial order if f.SortFlags is false, calling fn for each.
 | 
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// It visits all flags, even those not set.
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func (f *FlagSet) VisitAll(fn func(*Flag)) {
 | 
						|
	if len(f.formal) == 0 {
 | 
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		return
 | 
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	}
 | 
						|
 | 
						|
	var flags []*Flag
 | 
						|
	if f.SortFlags {
 | 
						|
		if len(f.formal) != len(f.sortedFormal) {
 | 
						|
			f.sortedFormal = sortFlags(f.formal)
 | 
						|
		}
 | 
						|
		flags = f.sortedFormal
 | 
						|
	} else {
 | 
						|
		flags = f.orderedFormal
 | 
						|
	}
 | 
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 | 
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	for _, flag := range flags {
 | 
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		fn(flag)
 | 
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	}
 | 
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}
 | 
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 | 
						|
// HasFlags returns a bool to indicate if the FlagSet has any flags defined.
 | 
						|
func (f *FlagSet) HasFlags() bool {
 | 
						|
	return len(f.formal) > 0
 | 
						|
}
 | 
						|
 | 
						|
// HasAvailableFlags returns a bool to indicate if the FlagSet has any flags
 | 
						|
// that are not hidden.
 | 
						|
func (f *FlagSet) HasAvailableFlags() bool {
 | 
						|
	for _, flag := range f.formal {
 | 
						|
		if !flag.Hidden {
 | 
						|
			return true
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return false
 | 
						|
}
 | 
						|
 | 
						|
// VisitAll visits the command-line flags in lexicographical order or
 | 
						|
// in primordial order if f.SortFlags is false, calling fn for each.
 | 
						|
// It visits all flags, even those not set.
 | 
						|
func VisitAll(fn func(*Flag)) {
 | 
						|
	CommandLine.VisitAll(fn)
 | 
						|
}
 | 
						|
 | 
						|
// Visit visits the flags in lexicographical order or
 | 
						|
// in primordial order if f.SortFlags is false, calling fn for each.
 | 
						|
// It visits only those flags that have been set.
 | 
						|
func (f *FlagSet) Visit(fn func(*Flag)) {
 | 
						|
	if len(f.actual) == 0 {
 | 
						|
		return
 | 
						|
	}
 | 
						|
 | 
						|
	var flags []*Flag
 | 
						|
	if f.SortFlags {
 | 
						|
		if len(f.actual) != len(f.sortedActual) {
 | 
						|
			f.sortedActual = sortFlags(f.actual)
 | 
						|
		}
 | 
						|
		flags = f.sortedActual
 | 
						|
	} else {
 | 
						|
		flags = f.orderedActual
 | 
						|
	}
 | 
						|
 | 
						|
	for _, flag := range flags {
 | 
						|
		fn(flag)
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// Visit visits the command-line flags in lexicographical order or
 | 
						|
// in primordial order if f.SortFlags is false, calling fn for each.
 | 
						|
// It visits only those flags that have been set.
 | 
						|
func Visit(fn func(*Flag)) {
 | 
						|
	CommandLine.Visit(fn)
 | 
						|
}
 | 
						|
 | 
						|
// Lookup returns the Flag structure of the named flag, returning nil if none exists.
 | 
						|
func (f *FlagSet) Lookup(name string) *Flag {
 | 
						|
	return f.lookup(f.normalizeFlagName(name))
 | 
						|
}
 | 
						|
 | 
						|
// ShorthandLookup returns the Flag structure of the short handed flag,
 | 
						|
// returning nil if none exists.
 | 
						|
// It panics, if len(name) > 1.
 | 
						|
func (f *FlagSet) ShorthandLookup(name string) *Flag {
 | 
						|
	if name == "" {
 | 
						|
		return nil
 | 
						|
	}
 | 
						|
	if len(name) > 1 {
 | 
						|
		msg := fmt.Sprintf("can not look up shorthand which is more than one ASCII character: %q", name)
 | 
						|
		fmt.Fprintf(f.Output(), msg)
 | 
						|
		panic(msg)
 | 
						|
	}
 | 
						|
	c := name[0]
 | 
						|
	return f.shorthands[c]
 | 
						|
}
 | 
						|
 | 
						|
// lookup returns the Flag structure of the named flag, returning nil if none exists.
 | 
						|
func (f *FlagSet) lookup(name NormalizedName) *Flag {
 | 
						|
	return f.formal[name]
 | 
						|
}
 | 
						|
 | 
						|
// func to return a given type for a given flag name
 | 
						|
func (f *FlagSet) getFlagType(name string, ftype string, convFunc func(sval string) (interface{}, error)) (interface{}, error) {
 | 
						|
	flag := f.Lookup(name)
 | 
						|
	if flag == nil {
 | 
						|
		err := fmt.Errorf("flag accessed but not defined: %s", name)
 | 
						|
		return nil, err
 | 
						|
	}
 | 
						|
 | 
						|
	if flag.Value.Type() != ftype {
 | 
						|
		err := fmt.Errorf("trying to get %s value of flag of type %s", ftype, flag.Value.Type())
 | 
						|
		return nil, err
 | 
						|
	}
 | 
						|
 | 
						|
	sval := flag.Value.String()
 | 
						|
	result, err := convFunc(sval)
 | 
						|
	if err != nil {
 | 
						|
		return nil, err
 | 
						|
	}
 | 
						|
	return result, nil
 | 
						|
}
 | 
						|
 | 
						|
// ArgsLenAtDash will return the length of f.Args at the moment when a -- was
 | 
						|
// found during arg parsing. This allows your program to know which args were
 | 
						|
// before the -- and which came after.
 | 
						|
func (f *FlagSet) ArgsLenAtDash() int {
 | 
						|
	return f.argsLenAtDash
 | 
						|
}
 | 
						|
 | 
						|
// MarkDeprecated indicated that a flag is deprecated in your program. It will
 | 
						|
// continue to function but will not show up in help or usage messages. Using
 | 
						|
// this flag will also print the given usageMessage.
 | 
						|
func (f *FlagSet) MarkDeprecated(name string, usageMessage string) error {
 | 
						|
	flag := f.Lookup(name)
 | 
						|
	if flag == nil {
 | 
						|
		return fmt.Errorf("flag %q does not exist", name)
 | 
						|
	}
 | 
						|
	if usageMessage == "" {
 | 
						|
		return fmt.Errorf("deprecated message for flag %q must be set", name)
 | 
						|
	}
 | 
						|
	flag.Deprecated = usageMessage
 | 
						|
	flag.Hidden = true
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
// MarkShorthandDeprecated will mark the shorthand of a flag deprecated in your
 | 
						|
// program. It will continue to function but will not show up in help or usage
 | 
						|
// messages. Using this flag will also print the given usageMessage.
 | 
						|
func (f *FlagSet) MarkShorthandDeprecated(name string, usageMessage string) error {
 | 
						|
	flag := f.Lookup(name)
 | 
						|
	if flag == nil {
 | 
						|
		return fmt.Errorf("flag %q does not exist", name)
 | 
						|
	}
 | 
						|
	if usageMessage == "" {
 | 
						|
		return fmt.Errorf("deprecated message for flag %q must be set", name)
 | 
						|
	}
 | 
						|
	flag.ShorthandDeprecated = usageMessage
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
// MarkHidden sets a flag to 'hidden' in your program. It will continue to
 | 
						|
// function but will not show up in help or usage messages.
 | 
						|
func (f *FlagSet) MarkHidden(name string) error {
 | 
						|
	flag := f.Lookup(name)
 | 
						|
	if flag == nil {
 | 
						|
		return fmt.Errorf("flag %q does not exist", name)
 | 
						|
	}
 | 
						|
	flag.Hidden = true
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
// Lookup returns the Flag structure of the named command-line flag,
 | 
						|
// returning nil if none exists.
 | 
						|
func Lookup(name string) *Flag {
 | 
						|
	return CommandLine.Lookup(name)
 | 
						|
}
 | 
						|
 | 
						|
// ShorthandLookup returns the Flag structure of the short handed flag,
 | 
						|
// returning nil if none exists.
 | 
						|
func ShorthandLookup(name string) *Flag {
 | 
						|
	return CommandLine.ShorthandLookup(name)
 | 
						|
}
 | 
						|
 | 
						|
// Set sets the value of the named flag.
 | 
						|
func (f *FlagSet) Set(name, value string) error {
 | 
						|
	normalName := f.normalizeFlagName(name)
 | 
						|
	flag, ok := f.formal[normalName]
 | 
						|
	if !ok {
 | 
						|
		return fmt.Errorf("no such flag -%v", name)
 | 
						|
	}
 | 
						|
 | 
						|
	err := flag.Value.Set(value)
 | 
						|
	if err != nil {
 | 
						|
		var flagName string
 | 
						|
		if flag.Shorthand != "" && flag.ShorthandDeprecated == "" {
 | 
						|
			flagName = fmt.Sprintf("-%s, --%s", flag.Shorthand, flag.Name)
 | 
						|
		} else {
 | 
						|
			flagName = fmt.Sprintf("--%s", flag.Name)
 | 
						|
		}
 | 
						|
		return fmt.Errorf("invalid argument %q for %q flag: %v", value, flagName, err)
 | 
						|
	}
 | 
						|
 | 
						|
	if !flag.Changed {
 | 
						|
		if f.actual == nil {
 | 
						|
			f.actual = make(map[NormalizedName]*Flag)
 | 
						|
		}
 | 
						|
		f.actual[normalName] = flag
 | 
						|
		f.orderedActual = append(f.orderedActual, flag)
 | 
						|
 | 
						|
		flag.Changed = true
 | 
						|
	}
 | 
						|
 | 
						|
	if flag.Deprecated != "" {
 | 
						|
		fmt.Fprintf(f.Output(), "Flag --%s has been deprecated, %s\n", flag.Name, flag.Deprecated)
 | 
						|
	}
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
// SetAnnotation allows one to set arbitrary annotations on a flag in the FlagSet.
 | 
						|
// This is sometimes used by spf13/cobra programs which want to generate additional
 | 
						|
// bash completion information.
 | 
						|
func (f *FlagSet) SetAnnotation(name, key string, values []string) error {
 | 
						|
	normalName := f.normalizeFlagName(name)
 | 
						|
	flag, ok := f.formal[normalName]
 | 
						|
	if !ok {
 | 
						|
		return fmt.Errorf("no such flag -%v", name)
 | 
						|
	}
 | 
						|
	if flag.Annotations == nil {
 | 
						|
		flag.Annotations = map[string][]string{}
 | 
						|
	}
 | 
						|
	flag.Annotations[key] = values
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
// Changed returns true if the flag was explicitly set during Parse() and false
 | 
						|
// otherwise
 | 
						|
func (f *FlagSet) Changed(name string) bool {
 | 
						|
	flag := f.Lookup(name)
 | 
						|
	// If a flag doesn't exist, it wasn't changed....
 | 
						|
	if flag == nil {
 | 
						|
		return false
 | 
						|
	}
 | 
						|
	return flag.Changed
 | 
						|
}
 | 
						|
 | 
						|
// Set sets the value of the named command-line flag.
 | 
						|
func Set(name, value string) error {
 | 
						|
	return CommandLine.Set(name, value)
 | 
						|
}
 | 
						|
 | 
						|
// PrintDefaults prints, to standard error unless configured
 | 
						|
// otherwise, the default values of all defined flags in the set.
 | 
						|
func (f *FlagSet) PrintDefaults() {
 | 
						|
	usages := f.FlagUsages()
 | 
						|
	fmt.Fprint(f.Output(), usages)
 | 
						|
}
 | 
						|
 | 
						|
// defaultIsZeroValue returns true if the default value for this flag represents
 | 
						|
// a zero value.
 | 
						|
func (f *Flag) defaultIsZeroValue() bool {
 | 
						|
	switch f.Value.(type) {
 | 
						|
	case boolFlag:
 | 
						|
		return f.DefValue == "false"
 | 
						|
	case *durationValue:
 | 
						|
		// Beginning in Go 1.7, duration zero values are "0s"
 | 
						|
		return f.DefValue == "0" || f.DefValue == "0s"
 | 
						|
	case *intValue, *int8Value, *int32Value, *int64Value, *uintValue, *uint8Value, *uint16Value, *uint32Value, *uint64Value, *countValue, *float32Value, *float64Value:
 | 
						|
		return f.DefValue == "0"
 | 
						|
	case *stringValue:
 | 
						|
		return f.DefValue == ""
 | 
						|
	case *ipValue, *ipMaskValue, *ipNetValue:
 | 
						|
		return f.DefValue == "<nil>"
 | 
						|
	case *intSliceValue, *stringSliceValue, *stringArrayValue:
 | 
						|
		return f.DefValue == "[]"
 | 
						|
	default:
 | 
						|
		switch f.Value.String() {
 | 
						|
		case "false":
 | 
						|
			return true
 | 
						|
		case "<nil>":
 | 
						|
			return true
 | 
						|
		case "":
 | 
						|
			return true
 | 
						|
		case "0":
 | 
						|
			return true
 | 
						|
		}
 | 
						|
		return false
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// UnquoteUsage extracts a back-quoted name from the usage
 | 
						|
// string for a flag and returns it and the un-quoted usage.
 | 
						|
// Given "a `name` to show" it returns ("name", "a name to show").
 | 
						|
// If there are no back quotes, the name is an educated guess of the
 | 
						|
// type of the flag's value, or the empty string if the flag is boolean.
 | 
						|
func UnquoteUsage(flag *Flag) (name string, usage string) {
 | 
						|
	// Look for a back-quoted name, but avoid the strings package.
 | 
						|
	usage = flag.Usage
 | 
						|
	for i := 0; i < len(usage); i++ {
 | 
						|
		if usage[i] == '`' {
 | 
						|
			for j := i + 1; j < len(usage); j++ {
 | 
						|
				if usage[j] == '`' {
 | 
						|
					name = usage[i+1 : j]
 | 
						|
					usage = usage[:i] + name + usage[j+1:]
 | 
						|
					return name, usage
 | 
						|
				}
 | 
						|
			}
 | 
						|
			break // Only one back quote; use type name.
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	name = flag.Value.Type()
 | 
						|
	switch name {
 | 
						|
	case "bool":
 | 
						|
		name = ""
 | 
						|
	case "float64":
 | 
						|
		name = "float"
 | 
						|
	case "int64":
 | 
						|
		name = "int"
 | 
						|
	case "uint64":
 | 
						|
		name = "uint"
 | 
						|
	case "stringSlice":
 | 
						|
		name = "strings"
 | 
						|
	case "intSlice":
 | 
						|
		name = "ints"
 | 
						|
	case "uintSlice":
 | 
						|
		name = "uints"
 | 
						|
	case "boolSlice":
 | 
						|
		name = "bools"
 | 
						|
	}
 | 
						|
 | 
						|
	return
 | 
						|
}
 | 
						|
 | 
						|
// Splits the string `s` on whitespace into an initial substring up to
 | 
						|
// `i` runes in length and the remainder. Will go `slop` over `i` if
 | 
						|
// that encompasses the entire string (which allows the caller to
 | 
						|
// avoid short orphan words on the final line).
 | 
						|
func wrapN(i, slop int, s string) (string, string) {
 | 
						|
	if i+slop > len(s) {
 | 
						|
		return s, ""
 | 
						|
	}
 | 
						|
 | 
						|
	w := strings.LastIndexAny(s[:i], " \t\n")
 | 
						|
	if w <= 0 {
 | 
						|
		return s, ""
 | 
						|
	}
 | 
						|
	nlPos := strings.LastIndex(s[:i], "\n")
 | 
						|
	if nlPos > 0 && nlPos < w {
 | 
						|
		return s[:nlPos], s[nlPos+1:]
 | 
						|
	}
 | 
						|
	return s[:w], s[w+1:]
 | 
						|
}
 | 
						|
 | 
						|
// Wraps the string `s` to a maximum width `w` with leading indent
 | 
						|
// `i`. The first line is not indented (this is assumed to be done by
 | 
						|
// caller). Pass `w` == 0 to do no wrapping
 | 
						|
func wrap(i, w int, s string) string {
 | 
						|
	if w == 0 {
 | 
						|
		return strings.Replace(s, "\n", "\n"+strings.Repeat(" ", i), -1)
 | 
						|
	}
 | 
						|
 | 
						|
	// space between indent i and end of line width w into which
 | 
						|
	// we should wrap the text.
 | 
						|
	wrap := w - i
 | 
						|
 | 
						|
	var r, l string
 | 
						|
 | 
						|
	// Not enough space for sensible wrapping. Wrap as a block on
 | 
						|
	// the next line instead.
 | 
						|
	if wrap < 24 {
 | 
						|
		i = 16
 | 
						|
		wrap = w - i
 | 
						|
		r += "\n" + strings.Repeat(" ", i)
 | 
						|
	}
 | 
						|
	// If still not enough space then don't even try to wrap.
 | 
						|
	if wrap < 24 {
 | 
						|
		return strings.Replace(s, "\n", r, -1)
 | 
						|
	}
 | 
						|
 | 
						|
	// Try to avoid short orphan words on the final line, by
 | 
						|
	// allowing wrapN to go a bit over if that would fit in the
 | 
						|
	// remainder of the line.
 | 
						|
	slop := 5
 | 
						|
	wrap = wrap - slop
 | 
						|
 | 
						|
	// Handle first line, which is indented by the caller (or the
 | 
						|
	// special case above)
 | 
						|
	l, s = wrapN(wrap, slop, s)
 | 
						|
	r = r + strings.Replace(l, "\n", "\n"+strings.Repeat(" ", i), -1)
 | 
						|
 | 
						|
	// Now wrap the rest
 | 
						|
	for s != "" {
 | 
						|
		var t string
 | 
						|
 | 
						|
		t, s = wrapN(wrap, slop, s)
 | 
						|
		r = r + "\n" + strings.Repeat(" ", i) + strings.Replace(t, "\n", "\n"+strings.Repeat(" ", i), -1)
 | 
						|
	}
 | 
						|
 | 
						|
	return r
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
// FlagUsagesWrapped returns a string containing the usage information
 | 
						|
// for all flags in the FlagSet. Wrapped to `cols` columns (0 for no
 | 
						|
// wrapping)
 | 
						|
func (f *FlagSet) FlagUsagesWrapped(cols int) string {
 | 
						|
	buf := new(bytes.Buffer)
 | 
						|
 | 
						|
	lines := make([]string, 0, len(f.formal))
 | 
						|
 | 
						|
	maxlen := 0
 | 
						|
	f.VisitAll(func(flag *Flag) {
 | 
						|
		if flag.Hidden {
 | 
						|
			return
 | 
						|
		}
 | 
						|
 | 
						|
		line := ""
 | 
						|
		if flag.Shorthand != "" && flag.ShorthandDeprecated == "" {
 | 
						|
			line = fmt.Sprintf("  -%s, --%s", flag.Shorthand, flag.Name)
 | 
						|
		} else {
 | 
						|
			line = fmt.Sprintf("      --%s", flag.Name)
 | 
						|
		}
 | 
						|
 | 
						|
		varname, usage := UnquoteUsage(flag)
 | 
						|
		if varname != "" {
 | 
						|
			line += " " + varname
 | 
						|
		}
 | 
						|
		if flag.NoOptDefVal != "" {
 | 
						|
			switch flag.Value.Type() {
 | 
						|
			case "string":
 | 
						|
				line += fmt.Sprintf("[=\"%s\"]", flag.NoOptDefVal)
 | 
						|
			case "bool":
 | 
						|
				if flag.NoOptDefVal != "true" {
 | 
						|
					line += fmt.Sprintf("[=%s]", flag.NoOptDefVal)
 | 
						|
				}
 | 
						|
			case "count":
 | 
						|
				if flag.NoOptDefVal != "+1" {
 | 
						|
					line += fmt.Sprintf("[=%s]", flag.NoOptDefVal)
 | 
						|
				}
 | 
						|
			default:
 | 
						|
				line += fmt.Sprintf("[=%s]", flag.NoOptDefVal)
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		// This special character will be replaced with spacing once the
 | 
						|
		// correct alignment is calculated
 | 
						|
		line += "\x00"
 | 
						|
		if len(line) > maxlen {
 | 
						|
			maxlen = len(line)
 | 
						|
		}
 | 
						|
 | 
						|
		line += usage
 | 
						|
		if !flag.defaultIsZeroValue() {
 | 
						|
			if flag.Value.Type() == "string" {
 | 
						|
				line += fmt.Sprintf(" (default %q)", flag.DefValue)
 | 
						|
			} else {
 | 
						|
				line += fmt.Sprintf(" (default %s)", flag.DefValue)
 | 
						|
			}
 | 
						|
		}
 | 
						|
		if len(flag.Deprecated) != 0 {
 | 
						|
			line += fmt.Sprintf(" (DEPRECATED: %s)", flag.Deprecated)
 | 
						|
		}
 | 
						|
 | 
						|
		lines = append(lines, line)
 | 
						|
	})
 | 
						|
 | 
						|
	for _, line := range lines {
 | 
						|
		sidx := strings.Index(line, "\x00")
 | 
						|
		spacing := strings.Repeat(" ", maxlen-sidx)
 | 
						|
		// maxlen + 2 comes from + 1 for the \x00 and + 1 for the (deliberate) off-by-one in maxlen-sidx
 | 
						|
		fmt.Fprintln(buf, line[:sidx], spacing, wrap(maxlen+2, cols, line[sidx+1:]))
 | 
						|
	}
 | 
						|
 | 
						|
	return buf.String()
 | 
						|
}
 | 
						|
 | 
						|
// FlagUsages returns a string containing the usage information for all flags in
 | 
						|
// the FlagSet
 | 
						|
func (f *FlagSet) FlagUsages() string {
 | 
						|
	return f.FlagUsagesWrapped(0)
 | 
						|
}
 | 
						|
 | 
						|
// PrintDefaults prints to standard error the default values of all defined command-line flags.
 | 
						|
func PrintDefaults() {
 | 
						|
	CommandLine.PrintDefaults()
 | 
						|
}
 | 
						|
 | 
						|
// defaultUsage is the default function to print a usage message.
 | 
						|
func defaultUsage(f *FlagSet) {
 | 
						|
	fmt.Fprintf(f.Output(), "Usage of %s:\n", f.name)
 | 
						|
	f.PrintDefaults()
 | 
						|
}
 | 
						|
 | 
						|
// NOTE: Usage is not just defaultUsage(CommandLine)
 | 
						|
// because it serves (via godoc flag Usage) as the example
 | 
						|
// for how to write your own usage function.
 | 
						|
 | 
						|
// Usage prints to standard error a usage message documenting all defined command-line flags.
 | 
						|
// The function is a variable that may be changed to point to a custom function.
 | 
						|
// By default it prints a simple header and calls PrintDefaults; for details about the
 | 
						|
// format of the output and how to control it, see the documentation for PrintDefaults.
 | 
						|
var Usage = func() {
 | 
						|
	fmt.Fprintf(os.Stderr, "Usage of %s:\n", os.Args[0])
 | 
						|
	PrintDefaults()
 | 
						|
}
 | 
						|
 | 
						|
// NFlag returns the number of flags that have been set.
 | 
						|
func (f *FlagSet) NFlag() int { return len(f.actual) }
 | 
						|
 | 
						|
// NFlag returns the number of command-line flags that have been set.
 | 
						|
func NFlag() int { return len(CommandLine.actual) }
 | 
						|
 | 
						|
// Arg returns the i'th argument.  Arg(0) is the first remaining argument
 | 
						|
// after flags have been processed.
 | 
						|
func (f *FlagSet) Arg(i int) string {
 | 
						|
	if i < 0 || i >= len(f.args) {
 | 
						|
		return ""
 | 
						|
	}
 | 
						|
	return f.args[i]
 | 
						|
}
 | 
						|
 | 
						|
// Arg returns the i'th command-line argument.  Arg(0) is the first remaining argument
 | 
						|
// after flags have been processed.
 | 
						|
func Arg(i int) string {
 | 
						|
	return CommandLine.Arg(i)
 | 
						|
}
 | 
						|
 | 
						|
// NArg is the number of arguments remaining after flags have been processed.
 | 
						|
func (f *FlagSet) NArg() int { return len(f.args) }
 | 
						|
 | 
						|
// NArg is the number of arguments remaining after flags have been processed.
 | 
						|
func NArg() int { return len(CommandLine.args) }
 | 
						|
 | 
						|
// Args returns the non-flag arguments.
 | 
						|
func (f *FlagSet) Args() []string { return f.args }
 | 
						|
 | 
						|
// Args returns the non-flag command-line arguments.
 | 
						|
func Args() []string { return CommandLine.args }
 | 
						|
 | 
						|
// Var defines a flag with the specified name and usage string. The type and
 | 
						|
// value of the flag are represented by the first argument, of type Value, which
 | 
						|
// typically holds a user-defined implementation of Value. For instance, the
 | 
						|
// caller could create a flag that turns a comma-separated string into a slice
 | 
						|
// of strings by giving the slice the methods of Value; in particular, Set would
 | 
						|
// decompose the comma-separated string into the slice.
 | 
						|
func (f *FlagSet) Var(value Value, name string, usage string) {
 | 
						|
	f.VarP(value, name, "", usage)
 | 
						|
}
 | 
						|
 | 
						|
// VarPF is like VarP, but returns the flag created
 | 
						|
func (f *FlagSet) VarPF(value Value, name, shorthand, usage string) *Flag {
 | 
						|
	// Remember the default value as a string; it won't change.
 | 
						|
	flag := &Flag{
 | 
						|
		Name:      name,
 | 
						|
		Shorthand: shorthand,
 | 
						|
		Usage:     usage,
 | 
						|
		Value:     value,
 | 
						|
		DefValue:  value.String(),
 | 
						|
	}
 | 
						|
	f.AddFlag(flag)
 | 
						|
	return flag
 | 
						|
}
 | 
						|
 | 
						|
// VarP is like Var, but accepts a shorthand letter that can be used after a single dash.
 | 
						|
func (f *FlagSet) VarP(value Value, name, shorthand, usage string) {
 | 
						|
	f.VarPF(value, name, shorthand, usage)
 | 
						|
}
 | 
						|
 | 
						|
// AddFlag will add the flag to the FlagSet
 | 
						|
func (f *FlagSet) AddFlag(flag *Flag) {
 | 
						|
	normalizedFlagName := f.normalizeFlagName(flag.Name)
 | 
						|
 | 
						|
	_, alreadyThere := f.formal[normalizedFlagName]
 | 
						|
	if alreadyThere {
 | 
						|
		msg := fmt.Sprintf("%s flag redefined: %s", f.name, flag.Name)
 | 
						|
		fmt.Fprintln(f.Output(), msg)
 | 
						|
		panic(msg) // Happens only if flags are declared with identical names
 | 
						|
	}
 | 
						|
	if f.formal == nil {
 | 
						|
		f.formal = make(map[NormalizedName]*Flag)
 | 
						|
	}
 | 
						|
 | 
						|
	flag.Name = string(normalizedFlagName)
 | 
						|
	f.formal[normalizedFlagName] = flag
 | 
						|
	f.orderedFormal = append(f.orderedFormal, flag)
 | 
						|
 | 
						|
	if flag.Shorthand == "" {
 | 
						|
		return
 | 
						|
	}
 | 
						|
	if len(flag.Shorthand) > 1 {
 | 
						|
		msg := fmt.Sprintf("%q shorthand is more than one ASCII character", flag.Shorthand)
 | 
						|
		fmt.Fprintf(f.Output(), msg)
 | 
						|
		panic(msg)
 | 
						|
	}
 | 
						|
	if f.shorthands == nil {
 | 
						|
		f.shorthands = make(map[byte]*Flag)
 | 
						|
	}
 | 
						|
	c := flag.Shorthand[0]
 | 
						|
	used, alreadyThere := f.shorthands[c]
 | 
						|
	if alreadyThere {
 | 
						|
		msg := fmt.Sprintf("unable to redefine %q shorthand in %q flagset: it's already used for %q flag", c, f.name, used.Name)
 | 
						|
		fmt.Fprintf(f.Output(), msg)
 | 
						|
		panic(msg)
 | 
						|
	}
 | 
						|
	f.shorthands[c] = flag
 | 
						|
}
 | 
						|
 | 
						|
// AddFlagSet adds one FlagSet to another. If a flag is already present in f
 | 
						|
// the flag from newSet will be ignored.
 | 
						|
func (f *FlagSet) AddFlagSet(newSet *FlagSet) {
 | 
						|
	if newSet == nil {
 | 
						|
		return
 | 
						|
	}
 | 
						|
	newSet.VisitAll(func(flag *Flag) {
 | 
						|
		if f.Lookup(flag.Name) == nil {
 | 
						|
			f.AddFlag(flag)
 | 
						|
		}
 | 
						|
	})
 | 
						|
}
 | 
						|
 | 
						|
// Var defines a flag with the specified name and usage string. The type and
 | 
						|
// value of the flag are represented by the first argument, of type Value, which
 | 
						|
// typically holds a user-defined implementation of Value. For instance, the
 | 
						|
// caller could create a flag that turns a comma-separated string into a slice
 | 
						|
// of strings by giving the slice the methods of Value; in particular, Set would
 | 
						|
// decompose the comma-separated string into the slice.
 | 
						|
func Var(value Value, name string, usage string) {
 | 
						|
	CommandLine.VarP(value, name, "", usage)
 | 
						|
}
 | 
						|
 | 
						|
// VarP is like Var, but accepts a shorthand letter that can be used after a single dash.
 | 
						|
func VarP(value Value, name, shorthand, usage string) {
 | 
						|
	CommandLine.VarP(value, name, shorthand, usage)
 | 
						|
}
 | 
						|
 | 
						|
// failf prints to standard error a formatted error and usage message and
 | 
						|
// returns the error.
 | 
						|
func (f *FlagSet) failf(format string, a ...interface{}) error {
 | 
						|
	err := fmt.Errorf(format, a...)
 | 
						|
	if f.errorHandling != ContinueOnError {
 | 
						|
		fmt.Fprintln(f.Output(), err)
 | 
						|
		f.usage()
 | 
						|
	}
 | 
						|
	return err
 | 
						|
}
 | 
						|
 | 
						|
// usage calls the Usage method for the flag set, or the usage function if
 | 
						|
// the flag set is CommandLine.
 | 
						|
func (f *FlagSet) usage() {
 | 
						|
	if f == CommandLine {
 | 
						|
		Usage()
 | 
						|
	} else if f.Usage == nil {
 | 
						|
		defaultUsage(f)
 | 
						|
	} else {
 | 
						|
		f.Usage()
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
//--unknown (args will be empty)
 | 
						|
//--unknown --next-flag ... (args will be --next-flag ...)
 | 
						|
//--unknown arg ... (args will be arg ...)
 | 
						|
func stripUnknownFlagValue(args []string) []string {
 | 
						|
	if len(args) == 0 {
 | 
						|
		//--unknown
 | 
						|
		return args
 | 
						|
	}
 | 
						|
 | 
						|
	first := args[0]
 | 
						|
	if len(first) > 0 && first[0] == '-' {
 | 
						|
		//--unknown --next-flag ...
 | 
						|
		return args
 | 
						|
	}
 | 
						|
 | 
						|
	//--unknown arg ... (args will be arg ...)
 | 
						|
	if len(args) > 1 {
 | 
						|
		return args[1:]
 | 
						|
	}
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
func (f *FlagSet) parseLongArg(s string, args []string, fn parseFunc) (a []string, err error) {
 | 
						|
	a = args
 | 
						|
	name := s[2:]
 | 
						|
	if len(name) == 0 || name[0] == '-' || name[0] == '=' {
 | 
						|
		err = f.failf("bad flag syntax: %s", s)
 | 
						|
		return
 | 
						|
	}
 | 
						|
 | 
						|
	split := strings.SplitN(name, "=", 2)
 | 
						|
	name = split[0]
 | 
						|
	flag, exists := f.formal[f.normalizeFlagName(name)]
 | 
						|
 | 
						|
	if !exists {
 | 
						|
		switch {
 | 
						|
		case name == "help":
 | 
						|
			f.usage()
 | 
						|
			return a, ErrHelp
 | 
						|
		case f.ParseErrorsWhitelist.UnknownFlags:
 | 
						|
			// --unknown=unknownval arg ...
 | 
						|
			// we do not want to lose arg in this case
 | 
						|
			if len(split) >= 2 {
 | 
						|
				return a, nil
 | 
						|
			}
 | 
						|
 | 
						|
			return stripUnknownFlagValue(a), nil
 | 
						|
		default:
 | 
						|
			err = f.failf("unknown flag: --%s", name)
 | 
						|
			return
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	var value string
 | 
						|
	if len(split) == 2 {
 | 
						|
		// '--flag=arg'
 | 
						|
		value = split[1]
 | 
						|
	} else if flag.NoOptDefVal != "" {
 | 
						|
		// '--flag' (arg was optional)
 | 
						|
		value = flag.NoOptDefVal
 | 
						|
	} else if len(a) > 0 {
 | 
						|
		// '--flag arg'
 | 
						|
		value = a[0]
 | 
						|
		a = a[1:]
 | 
						|
	} else {
 | 
						|
		// '--flag' (arg was required)
 | 
						|
		err = f.failf("flag needs an argument: %s", s)
 | 
						|
		return
 | 
						|
	}
 | 
						|
 | 
						|
	err = fn(flag, value)
 | 
						|
	if err != nil {
 | 
						|
		f.failf(err.Error())
 | 
						|
	}
 | 
						|
	return
 | 
						|
}
 | 
						|
 | 
						|
func (f *FlagSet) parseSingleShortArg(shorthands string, args []string, fn parseFunc) (outShorts string, outArgs []string, err error) {
 | 
						|
	outArgs = args
 | 
						|
 | 
						|
	if strings.HasPrefix(shorthands, "test.") {
 | 
						|
		return
 | 
						|
	}
 | 
						|
 | 
						|
	outShorts = shorthands[1:]
 | 
						|
	c := shorthands[0]
 | 
						|
 | 
						|
	flag, exists := f.shorthands[c]
 | 
						|
	if !exists {
 | 
						|
		switch {
 | 
						|
		case c == 'h':
 | 
						|
			f.usage()
 | 
						|
			err = ErrHelp
 | 
						|
			return
 | 
						|
		case f.ParseErrorsWhitelist.UnknownFlags:
 | 
						|
			// '-f=arg arg ...'
 | 
						|
			// we do not want to lose arg in this case
 | 
						|
			if len(shorthands) > 2 && shorthands[1] == '=' {
 | 
						|
				outShorts = ""
 | 
						|
				return
 | 
						|
			}
 | 
						|
 | 
						|
			outArgs = stripUnknownFlagValue(outArgs)
 | 
						|
			return
 | 
						|
		default:
 | 
						|
			err = f.failf("unknown shorthand flag: %q in -%s", c, shorthands)
 | 
						|
			return
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	var value string
 | 
						|
	if len(shorthands) > 2 && shorthands[1] == '=' {
 | 
						|
		// '-f=arg'
 | 
						|
		value = shorthands[2:]
 | 
						|
		outShorts = ""
 | 
						|
	} else if flag.NoOptDefVal != "" {
 | 
						|
		// '-f' (arg was optional)
 | 
						|
		value = flag.NoOptDefVal
 | 
						|
	} else if len(shorthands) > 1 {
 | 
						|
		// '-farg'
 | 
						|
		value = shorthands[1:]
 | 
						|
		outShorts = ""
 | 
						|
	} else if len(args) > 0 {
 | 
						|
		// '-f arg'
 | 
						|
		value = args[0]
 | 
						|
		outArgs = args[1:]
 | 
						|
	} else {
 | 
						|
		// '-f' (arg was required)
 | 
						|
		err = f.failf("flag needs an argument: %q in -%s", c, shorthands)
 | 
						|
		return
 | 
						|
	}
 | 
						|
 | 
						|
	if flag.ShorthandDeprecated != "" {
 | 
						|
		fmt.Fprintf(f.Output(), "Flag shorthand -%s has been deprecated, %s\n", flag.Shorthand, flag.ShorthandDeprecated)
 | 
						|
	}
 | 
						|
 | 
						|
	err = fn(flag, value)
 | 
						|
	if err != nil {
 | 
						|
		f.failf(err.Error())
 | 
						|
	}
 | 
						|
	return
 | 
						|
}
 | 
						|
 | 
						|
func (f *FlagSet) parseShortArg(s string, args []string, fn parseFunc) (a []string, err error) {
 | 
						|
	a = args
 | 
						|
	shorthands := s[1:]
 | 
						|
 | 
						|
	// "shorthands" can be a series of shorthand letters of flags (e.g. "-vvv").
 | 
						|
	for len(shorthands) > 0 {
 | 
						|
		shorthands, a, err = f.parseSingleShortArg(shorthands, args, fn)
 | 
						|
		if err != nil {
 | 
						|
			return
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return
 | 
						|
}
 | 
						|
 | 
						|
func (f *FlagSet) parseArgs(args []string, fn parseFunc) (err error) {
 | 
						|
	for len(args) > 0 {
 | 
						|
		s := args[0]
 | 
						|
		args = args[1:]
 | 
						|
		if len(s) == 0 || s[0] != '-' || len(s) == 1 {
 | 
						|
			if !f.interspersed {
 | 
						|
				f.args = append(f.args, s)
 | 
						|
				f.args = append(f.args, args...)
 | 
						|
				return nil
 | 
						|
			}
 | 
						|
			f.args = append(f.args, s)
 | 
						|
			continue
 | 
						|
		}
 | 
						|
 | 
						|
		if s[1] == '-' {
 | 
						|
			if len(s) == 2 { // "--" terminates the flags
 | 
						|
				f.argsLenAtDash = len(f.args)
 | 
						|
				f.args = append(f.args, args...)
 | 
						|
				break
 | 
						|
			}
 | 
						|
			args, err = f.parseLongArg(s, args, fn)
 | 
						|
		} else {
 | 
						|
			args, err = f.parseShortArg(s, args, fn)
 | 
						|
		}
 | 
						|
		if err != nil {
 | 
						|
			return
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return
 | 
						|
}
 | 
						|
 | 
						|
// Parse parses flag definitions from the argument list, which should not
 | 
						|
// include the command name.  Must be called after all flags in the FlagSet
 | 
						|
// are defined and before flags are accessed by the program.
 | 
						|
// The return value will be ErrHelp if -help was set but not defined.
 | 
						|
func (f *FlagSet) Parse(arguments []string) error {
 | 
						|
	if f.addedGoFlagSets != nil {
 | 
						|
		for _, goFlagSet := range f.addedGoFlagSets {
 | 
						|
			goFlagSet.Parse(nil)
 | 
						|
		}
 | 
						|
	}
 | 
						|
	f.parsed = true
 | 
						|
 | 
						|
	if len(arguments) < 0 {
 | 
						|
		return nil
 | 
						|
	}
 | 
						|
 | 
						|
	f.args = make([]string, 0, len(arguments))
 | 
						|
 | 
						|
	set := func(flag *Flag, value string) error {
 | 
						|
		return f.Set(flag.Name, value)
 | 
						|
	}
 | 
						|
 | 
						|
	err := f.parseArgs(arguments, set)
 | 
						|
	if err != nil {
 | 
						|
		switch f.errorHandling {
 | 
						|
		case ContinueOnError:
 | 
						|
			return err
 | 
						|
		case ExitOnError:
 | 
						|
			fmt.Println(err)
 | 
						|
			os.Exit(2)
 | 
						|
		case PanicOnError:
 | 
						|
			panic(err)
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
type parseFunc func(flag *Flag, value string) error
 | 
						|
 | 
						|
// ParseAll parses flag definitions from the argument list, which should not
 | 
						|
// include the command name. The arguments for fn are flag and value. Must be
 | 
						|
// called after all flags in the FlagSet are defined and before flags are
 | 
						|
// accessed by the program. The return value will be ErrHelp if -help was set
 | 
						|
// but not defined.
 | 
						|
func (f *FlagSet) ParseAll(arguments []string, fn func(flag *Flag, value string) error) error {
 | 
						|
	f.parsed = true
 | 
						|
	f.args = make([]string, 0, len(arguments))
 | 
						|
 | 
						|
	err := f.parseArgs(arguments, fn)
 | 
						|
	if err != nil {
 | 
						|
		switch f.errorHandling {
 | 
						|
		case ContinueOnError:
 | 
						|
			return err
 | 
						|
		case ExitOnError:
 | 
						|
			os.Exit(2)
 | 
						|
		case PanicOnError:
 | 
						|
			panic(err)
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
// Parsed reports whether f.Parse has been called.
 | 
						|
func (f *FlagSet) Parsed() bool {
 | 
						|
	return f.parsed
 | 
						|
}
 | 
						|
 | 
						|
// Parse parses the command-line flags from os.Args[1:].  Must be called
 | 
						|
// after all flags are defined and before flags are accessed by the program.
 | 
						|
func Parse() {
 | 
						|
	// Ignore errors; CommandLine is set for ExitOnError.
 | 
						|
	CommandLine.Parse(os.Args[1:])
 | 
						|
}
 | 
						|
 | 
						|
// ParseAll parses the command-line flags from os.Args[1:] and called fn for each.
 | 
						|
// The arguments for fn are flag and value. Must be called after all flags are
 | 
						|
// defined and before flags are accessed by the program.
 | 
						|
func ParseAll(fn func(flag *Flag, value string) error) {
 | 
						|
	// Ignore errors; CommandLine is set for ExitOnError.
 | 
						|
	CommandLine.ParseAll(os.Args[1:], fn)
 | 
						|
}
 | 
						|
 | 
						|
// SetInterspersed sets whether to support interspersed option/non-option arguments.
 | 
						|
func SetInterspersed(interspersed bool) {
 | 
						|
	CommandLine.SetInterspersed(interspersed)
 | 
						|
}
 | 
						|
 | 
						|
// Parsed returns true if the command-line flags have been parsed.
 | 
						|
func Parsed() bool {
 | 
						|
	return CommandLine.Parsed()
 | 
						|
}
 | 
						|
 | 
						|
// CommandLine is the default set of command-line flags, parsed from os.Args.
 | 
						|
var CommandLine = NewFlagSet(os.Args[0], ExitOnError)
 | 
						|
 | 
						|
// NewFlagSet returns a new, empty flag set with the specified name,
 | 
						|
// error handling property and SortFlags set to true.
 | 
						|
func NewFlagSet(name string, errorHandling ErrorHandling) *FlagSet {
 | 
						|
	f := &FlagSet{
 | 
						|
		name:          name,
 | 
						|
		errorHandling: errorHandling,
 | 
						|
		argsLenAtDash: -1,
 | 
						|
		interspersed:  true,
 | 
						|
		SortFlags:     true,
 | 
						|
	}
 | 
						|
	return f
 | 
						|
}
 | 
						|
 | 
						|
// SetInterspersed sets whether to support interspersed option/non-option arguments.
 | 
						|
func (f *FlagSet) SetInterspersed(interspersed bool) {
 | 
						|
	f.interspersed = interspersed
 | 
						|
}
 | 
						|
 | 
						|
// Init sets the name and error handling property for a flag set.
 | 
						|
// By default, the zero FlagSet uses an empty name and the
 | 
						|
// ContinueOnError error handling policy.
 | 
						|
func (f *FlagSet) Init(name string, errorHandling ErrorHandling) {
 | 
						|
	f.name = name
 | 
						|
	f.errorHandling = errorHandling
 | 
						|
	f.argsLenAtDash = -1
 | 
						|
}
 |