mirror of
				https://github.com/superseriousbusiness/gotosocial.git
				synced 2025-10-31 12:12:25 -05:00 
			
		
		
		
	
		
			
				
	
	
		
			201 lines
		
	
	
	
		
			5.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			201 lines
		
	
	
	
		
			5.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2022 The Go Authors. All rights reserved.
 | |
| // Use of this source code is governed by a BSD-style
 | |
| // license that can be found in the LICENSE file.
 | |
| 
 | |
| package slog
 | |
| 
 | |
| import (
 | |
| 	"errors"
 | |
| 	"fmt"
 | |
| 	"strconv"
 | |
| 	"strings"
 | |
| 	"sync/atomic"
 | |
| )
 | |
| 
 | |
| // A Level is the importance or severity of a log event.
 | |
| // The higher the level, the more important or severe the event.
 | |
| type Level int
 | |
| 
 | |
| // Level numbers are inherently arbitrary,
 | |
| // but we picked them to satisfy three constraints.
 | |
| // Any system can map them to another numbering scheme if it wishes.
 | |
| //
 | |
| // First, we wanted the default level to be Info, Since Levels are ints, Info is
 | |
| // the default value for int, zero.
 | |
| //
 | |
| 
 | |
| // Second, we wanted to make it easy to use levels to specify logger verbosity.
 | |
| // Since a larger level means a more severe event, a logger that accepts events
 | |
| // with smaller (or more negative) level means a more verbose logger. Logger
 | |
| // verbosity is thus the negation of event severity, and the default verbosity
 | |
| // of 0 accepts all events at least as severe as INFO.
 | |
| //
 | |
| // Third, we wanted some room between levels to accommodate schemes with named
 | |
| // levels between ours. For example, Google Cloud Logging defines a Notice level
 | |
| // between Info and Warn. Since there are only a few of these intermediate
 | |
| // levels, the gap between the numbers need not be large. Our gap of 4 matches
 | |
| // OpenTelemetry's mapping. Subtracting 9 from an OpenTelemetry level in the
 | |
| // DEBUG, INFO, WARN and ERROR ranges converts it to the corresponding slog
 | |
| // Level range. OpenTelemetry also has the names TRACE and FATAL, which slog
 | |
| // does not. But those OpenTelemetry levels can still be represented as slog
 | |
| // Levels by using the appropriate integers.
 | |
| //
 | |
| // Names for common levels.
 | |
| const (
 | |
| 	LevelDebug Level = -4
 | |
| 	LevelInfo  Level = 0
 | |
| 	LevelWarn  Level = 4
 | |
| 	LevelError Level = 8
 | |
| )
 | |
| 
 | |
| // String returns a name for the level.
 | |
| // If the level has a name, then that name
 | |
| // in uppercase is returned.
 | |
| // If the level is between named values, then
 | |
| // an integer is appended to the uppercased name.
 | |
| // Examples:
 | |
| //
 | |
| //	LevelWarn.String() => "WARN"
 | |
| //	(LevelInfo+2).String() => "INFO+2"
 | |
| func (l Level) String() string {
 | |
| 	str := func(base string, val Level) string {
 | |
| 		if val == 0 {
 | |
| 			return base
 | |
| 		}
 | |
| 		return fmt.Sprintf("%s%+d", base, val)
 | |
| 	}
 | |
| 
 | |
| 	switch {
 | |
| 	case l < LevelInfo:
 | |
| 		return str("DEBUG", l-LevelDebug)
 | |
| 	case l < LevelWarn:
 | |
| 		return str("INFO", l-LevelInfo)
 | |
| 	case l < LevelError:
 | |
| 		return str("WARN", l-LevelWarn)
 | |
| 	default:
 | |
| 		return str("ERROR", l-LevelError)
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // MarshalJSON implements [encoding/json.Marshaler]
 | |
| // by quoting the output of [Level.String].
 | |
| func (l Level) MarshalJSON() ([]byte, error) {
 | |
| 	// AppendQuote is sufficient for JSON-encoding all Level strings.
 | |
| 	// They don't contain any runes that would produce invalid JSON
 | |
| 	// when escaped.
 | |
| 	return strconv.AppendQuote(nil, l.String()), nil
 | |
| }
 | |
| 
 | |
| // UnmarshalJSON implements [encoding/json.Unmarshaler]
 | |
| // It accepts any string produced by [Level.MarshalJSON],
 | |
| // ignoring case.
 | |
| // It also accepts numeric offsets that would result in a different string on
 | |
| // output. For example, "Error-8" would marshal as "INFO".
 | |
| func (l *Level) UnmarshalJSON(data []byte) error {
 | |
| 	s, err := strconv.Unquote(string(data))
 | |
| 	if err != nil {
 | |
| 		return err
 | |
| 	}
 | |
| 	return l.parse(s)
 | |
| }
 | |
| 
 | |
| // MarshalText implements [encoding.TextMarshaler]
 | |
| // by calling [Level.String].
 | |
| func (l Level) MarshalText() ([]byte, error) {
 | |
| 	return []byte(l.String()), nil
 | |
| }
 | |
| 
 | |
| // UnmarshalText implements [encoding.TextUnmarshaler].
 | |
| // It accepts any string produced by [Level.MarshalText],
 | |
| // ignoring case.
 | |
| // It also accepts numeric offsets that would result in a different string on
 | |
| // output. For example, "Error-8" would marshal as "INFO".
 | |
| func (l *Level) UnmarshalText(data []byte) error {
 | |
| 	return l.parse(string(data))
 | |
| }
 | |
| 
 | |
| func (l *Level) parse(s string) (err error) {
 | |
| 	defer func() {
 | |
| 		if err != nil {
 | |
| 			err = fmt.Errorf("slog: level string %q: %w", s, err)
 | |
| 		}
 | |
| 	}()
 | |
| 
 | |
| 	name := s
 | |
| 	offset := 0
 | |
| 	if i := strings.IndexAny(s, "+-"); i >= 0 {
 | |
| 		name = s[:i]
 | |
| 		offset, err = strconv.Atoi(s[i:])
 | |
| 		if err != nil {
 | |
| 			return err
 | |
| 		}
 | |
| 	}
 | |
| 	switch strings.ToUpper(name) {
 | |
| 	case "DEBUG":
 | |
| 		*l = LevelDebug
 | |
| 	case "INFO":
 | |
| 		*l = LevelInfo
 | |
| 	case "WARN":
 | |
| 		*l = LevelWarn
 | |
| 	case "ERROR":
 | |
| 		*l = LevelError
 | |
| 	default:
 | |
| 		return errors.New("unknown name")
 | |
| 	}
 | |
| 	*l += Level(offset)
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| // Level returns the receiver.
 | |
| // It implements Leveler.
 | |
| func (l Level) Level() Level { return l }
 | |
| 
 | |
| // A LevelVar is a Level variable, to allow a Handler level to change
 | |
| // dynamically.
 | |
| // It implements Leveler as well as a Set method,
 | |
| // and it is safe for use by multiple goroutines.
 | |
| // The zero LevelVar corresponds to LevelInfo.
 | |
| type LevelVar struct {
 | |
| 	val atomic.Int64
 | |
| }
 | |
| 
 | |
| // Level returns v's level.
 | |
| func (v *LevelVar) Level() Level {
 | |
| 	return Level(int(v.val.Load()))
 | |
| }
 | |
| 
 | |
| // Set sets v's level to l.
 | |
| func (v *LevelVar) Set(l Level) {
 | |
| 	v.val.Store(int64(l))
 | |
| }
 | |
| 
 | |
| func (v *LevelVar) String() string {
 | |
| 	return fmt.Sprintf("LevelVar(%s)", v.Level())
 | |
| }
 | |
| 
 | |
| // MarshalText implements [encoding.TextMarshaler]
 | |
| // by calling [Level.MarshalText].
 | |
| func (v *LevelVar) MarshalText() ([]byte, error) {
 | |
| 	return v.Level().MarshalText()
 | |
| }
 | |
| 
 | |
| // UnmarshalText implements [encoding.TextUnmarshaler]
 | |
| // by calling [Level.UnmarshalText].
 | |
| func (v *LevelVar) UnmarshalText(data []byte) error {
 | |
| 	var l Level
 | |
| 	if err := l.UnmarshalText(data); err != nil {
 | |
| 		return err
 | |
| 	}
 | |
| 	v.Set(l)
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| // A Leveler provides a Level value.
 | |
| //
 | |
| // As Level itself implements Leveler, clients typically supply
 | |
| // a Level value wherever a Leveler is needed, such as in HandlerOptions.
 | |
| // Clients who need to vary the level dynamically can provide a more complex
 | |
| // Leveler implementation such as *LevelVar.
 | |
| type Leveler interface {
 | |
| 	Level() Level
 | |
| }
 |