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	* use disintegration/imaging instead of nfnt/resize * update tests * use disintegration lib for thumbing (if necessary)
		
			
				
	
	
		
			148 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			148 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package imaging
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import (
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	"image"
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)
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// ConvolveOptions are convolution parameters.
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type ConvolveOptions struct {
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	// If Normalize is true the kernel is normalized before convolution.
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	Normalize bool
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	// If Abs is true the absolute value of each color channel is taken after convolution.
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	Abs bool
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	// Bias is added to each color channel value after convolution.
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	Bias int
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}
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// Convolve3x3 convolves the image with the specified 3x3 convolution kernel.
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// Default parameters are used if a nil *ConvolveOptions is passed.
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func Convolve3x3(img image.Image, kernel [9]float64, options *ConvolveOptions) *image.NRGBA {
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	return convolve(img, kernel[:], options)
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}
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// Convolve5x5 convolves the image with the specified 5x5 convolution kernel.
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// Default parameters are used if a nil *ConvolveOptions is passed.
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func Convolve5x5(img image.Image, kernel [25]float64, options *ConvolveOptions) *image.NRGBA {
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	return convolve(img, kernel[:], options)
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}
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func convolve(img image.Image, kernel []float64, options *ConvolveOptions) *image.NRGBA {
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	src := toNRGBA(img)
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	w := src.Bounds().Max.X
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	h := src.Bounds().Max.Y
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	dst := image.NewNRGBA(image.Rect(0, 0, w, h))
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	if w < 1 || h < 1 {
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		return dst
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	}
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	if options == nil {
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		options = &ConvolveOptions{}
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	}
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	if options.Normalize {
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		normalizeKernel(kernel)
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	}
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	type coef struct {
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		x, y int
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		k    float64
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	}
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	var coefs []coef
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	var m int
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	switch len(kernel) {
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	case 9:
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		m = 1
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	case 25:
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		m = 2
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	}
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	i := 0
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	for y := -m; y <= m; y++ {
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		for x := -m; x <= m; x++ {
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			if kernel[i] != 0 {
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				coefs = append(coefs, coef{x: x, y: y, k: kernel[i]})
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			}
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			i++
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		}
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	}
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	parallel(0, h, func(ys <-chan int) {
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		for y := range ys {
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			for x := 0; x < w; x++ {
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				var r, g, b float64
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				for _, c := range coefs {
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					ix := x + c.x
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					if ix < 0 {
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						ix = 0
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					} else if ix >= w {
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						ix = w - 1
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					}
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					iy := y + c.y
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					if iy < 0 {
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						iy = 0
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					} else if iy >= h {
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						iy = h - 1
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					}
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					off := iy*src.Stride + ix*4
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					s := src.Pix[off : off+3 : off+3]
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					r += float64(s[0]) * c.k
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					g += float64(s[1]) * c.k
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					b += float64(s[2]) * c.k
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				}
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				if options.Abs {
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					if r < 0 {
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						r = -r
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					}
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					if g < 0 {
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						g = -g
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					}
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					if b < 0 {
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						b = -b
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					}
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				}
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				if options.Bias != 0 {
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					r += float64(options.Bias)
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					g += float64(options.Bias)
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					b += float64(options.Bias)
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				}
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				srcOff := y*src.Stride + x*4
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				dstOff := y*dst.Stride + x*4
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				d := dst.Pix[dstOff : dstOff+4 : dstOff+4]
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				d[0] = clamp(r)
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				d[1] = clamp(g)
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				d[2] = clamp(b)
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				d[3] = src.Pix[srcOff+3]
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			}
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		}
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	})
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	return dst
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}
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func normalizeKernel(kernel []float64) {
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	var sum, sumpos float64
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	for i := range kernel {
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		sum += kernel[i]
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		if kernel[i] > 0 {
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			sumpos += kernel[i]
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		}
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	}
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	if sum != 0 {
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		for i := range kernel {
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			kernel[i] /= sum
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		}
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	} else if sumpos != 0 {
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		for i := range kernel {
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			kernel[i] /= sumpos
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		}
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	}
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}
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