mirror of
				https://github.com/superseriousbusiness/gotosocial.git
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	* persist queued worker tasks to database on shutdown, fill worker queues from database on startup
* ensure the tasks are sorted by creation time before pushing them
* add migration to insert WorkerTask{} into database, add test for worker task persistence
* add test for recovering worker queues from database
* quick tweak
* whoops we ended up with double cleaner job scheduling
* insert each task separately, because bun is throwing some reflection error??
* add specific checking of cancelled worker contexts
* add http request signing to deliveries recovered from database
* add test for outgoing public key ID being correctly set on delivery
* replace select with Queue.PopCtx()
* get rid of loop now we don't use it
* remove field now we don't use it
* ensure that signing func is set
* header values weren't being copied over 🤦
* use ptr for httpclient.Request in delivery
* move worker queue filling to later in server init process
* fix rebase issues
* make logging less shouty
* use slices.Delete() instead of copying / reslicing
* have database return tasks in ascending order instead of sorting them
* add a 1 minute timeout to persisting worker queues
		
	
			
		
			
				
	
	
		
			172 lines
		
	
	
	
		
			4.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			172 lines
		
	
	
	
		
			4.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// GoToSocial
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// Copyright (C) GoToSocial Authors admin@gotosocial.org
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// SPDX-License-Identifier: AGPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program.  If not, see <http://www.gnu.org/licenses/>.
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package workers
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import (
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	"context"
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	"errors"
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	"codeberg.org/gruf/go-runners"
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	"codeberg.org/gruf/go-structr"
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	"github.com/superseriousbusiness/gotosocial/internal/log"
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	"github.com/superseriousbusiness/gotosocial/internal/queue"
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	"github.com/superseriousbusiness/gotosocial/internal/util"
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)
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// MsgWorkerPool wraps multiple MsgWorker{}s in
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// a singular struct for easy multi start / stop.
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type MsgWorkerPool[Msg any] struct {
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	// Process handles queued message types.
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	Process func(context.Context, Msg) error
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	// Queue is embedded queue.StructQueue{}
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	// passed to each of the pool Worker{}s.
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	Queue queue.StructQueue[Msg]
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	// internal fields.
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	workers []*MsgWorker[Msg]
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}
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// Init will initialize the worker pool queue with given struct indices.
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func (p *MsgWorkerPool[T]) Init(indices []structr.IndexConfig) {
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	p.Queue.Init(structr.QueueConfig[T]{Indices: indices})
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}
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// Start will attempt to start 'n' Worker{}s.
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func (p *MsgWorkerPool[T]) Start(n int) {
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	// Check whether workers are
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	// set (is already running).
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	ok := (len(p.workers) > 0)
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	if ok {
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		return
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	}
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	// Allocate new msg workers slice.
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	p.workers = make([]*MsgWorker[T], n)
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	for i := range p.workers {
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		// Allocate new MsgWorker[T]{}.
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		p.workers[i] = new(MsgWorker[T])
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		p.workers[i].Process = p.Process
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		p.workers[i].Queue = &p.Queue
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		// Attempt to start worker.
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		// Return bool not useful
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		// here, as true = started,
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		// false = already running.
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		_ = p.workers[i].Start()
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	}
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}
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// Stop will attempt to stop contained Worker{}s.
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func (p *MsgWorkerPool[T]) Stop() {
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	// Check whether workers are
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	// set (is currently running).
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	ok := (len(p.workers) == 0)
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	if ok {
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		return
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	}
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	// Stop all running workers.
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	for i := range p.workers {
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		// return bool not useful
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		// here, as true = stopped,
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		// false = never running.
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		_ = p.workers[i].Stop()
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	}
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	// Unset workers slice.
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	p.workers = p.workers[:0]
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}
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// MsgWorker wraps a processing function to
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// feed from a queue.StructQueue{} for messages
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// to process. It does so in a single goroutine
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// with state management utilities.
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type MsgWorker[Msg any] struct {
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	// Process handles queued message types.
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	Process func(context.Context, Msg) error
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	// Queue is the Delivery{} message queue
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	// that delivery worker will feed from.
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	Queue *queue.StructQueue[Msg]
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	// internal fields.
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	service runners.Service
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}
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// Start will attempt to start the Worker{}.
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func (w *MsgWorker[T]) Start() bool {
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	return w.service.GoRun(w.run)
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}
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// Stop will attempt to stop the Worker{}.
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func (w *MsgWorker[T]) Stop() bool {
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	return w.service.Stop()
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}
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// run wraps process to restart on any panic.
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func (w *MsgWorker[T]) run(ctx context.Context) {
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	if w.Process == nil || w.Queue == nil {
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		panic("not yet initialized")
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	}
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	util.Must(func() { w.process(ctx) })
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}
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// process is the main delivery worker processing routine.
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func (w *MsgWorker[T]) process(ctx context.Context) {
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	if w.Process == nil || w.Queue == nil {
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		// we perform this check here just
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		// to ensure the compiler knows these
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		// variables aren't nil in the loop,
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		// even if already checked by caller.
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		panic("not yet initialized")
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	}
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	for {
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		// Block until pop next message.
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		msg, ok := w.Queue.PopCtx(ctx)
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		if !ok {
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			return
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		}
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		// Attempt to process message.
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		err := w.Process(ctx, msg)
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		if err != nil {
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			log.Errorf(ctx, "%p: error processing: %v", w, err)
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			if errors.Is(err, context.Canceled) &&
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				ctx.Err() != nil {
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				// In the case of our own context
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				// being cancelled, push message
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				// back onto queue for persisting.
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				//
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				// Note we specifically check against
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				// context.Canceled here as it will
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				// be faster than the mutex lock of
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				// ctx.Err(), so gives an initial
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				// faster check in the if-clause.
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				w.Queue.Push(msg)
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				break
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			}
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		}
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	}
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}
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