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			66 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Package backoff implements backoff algorithms for retrying operations.
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| //
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| // Use Retry function for retrying operations that may fail.
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| // If Retry does not meet your needs,
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| // copy/paste the function into your project and modify as you wish.
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| //
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| // There is also Ticker type similar to time.Ticker.
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| // You can use it if you need to work with channels.
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| //
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| // See Examples section below for usage examples.
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| package backoff
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| 
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| import "time"
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| 
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| // BackOff is a backoff policy for retrying an operation.
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| type BackOff interface {
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| 	// NextBackOff returns the duration to wait before retrying the operation,
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| 	// or backoff. Stop to indicate that no more retries should be made.
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| 	//
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| 	// Example usage:
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| 	//
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| 	// 	duration := backoff.NextBackOff();
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| 	// 	if (duration == backoff.Stop) {
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| 	// 		// Do not retry operation.
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| 	// 	} else {
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| 	// 		// Sleep for duration and retry operation.
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| 	// 	}
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| 	//
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| 	NextBackOff() time.Duration
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| 
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| 	// Reset to initial state.
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| 	Reset()
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| }
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| 
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| // Stop indicates that no more retries should be made for use in NextBackOff().
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| const Stop time.Duration = -1
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| 
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| // ZeroBackOff is a fixed backoff policy whose backoff time is always zero,
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| // meaning that the operation is retried immediately without waiting, indefinitely.
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| type ZeroBackOff struct{}
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| 
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| func (b *ZeroBackOff) Reset() {}
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| 
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| func (b *ZeroBackOff) NextBackOff() time.Duration { return 0 }
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| 
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| // StopBackOff is a fixed backoff policy that always returns backoff.Stop for
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| // NextBackOff(), meaning that the operation should never be retried.
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| type StopBackOff struct{}
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| 
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| func (b *StopBackOff) Reset() {}
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| 
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| func (b *StopBackOff) NextBackOff() time.Duration { return Stop }
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| 
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| // ConstantBackOff is a backoff policy that always returns the same backoff delay.
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| // This is in contrast to an exponential backoff policy,
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| // which returns a delay that grows longer as you call NextBackOff() over and over again.
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| type ConstantBackOff struct {
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| 	Interval time.Duration
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| }
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| 
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| func (b *ConstantBackOff) Reset()                     {}
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| func (b *ConstantBackOff) NextBackOff() time.Duration { return b.Interval }
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| 
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| func NewConstantBackOff(d time.Duration) *ConstantBackOff {
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| 	return &ConstantBackOff{Interval: d}
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| }
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