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			343 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			343 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2022 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package slog
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import (
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	"context"
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	"log"
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	"runtime"
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	"sync/atomic"
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	"time"
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	"golang.org/x/exp/slog/internal"
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)
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var defaultLogger atomic.Value
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func init() {
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	defaultLogger.Store(New(newDefaultHandler(log.Output)))
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}
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// Default returns the default Logger.
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func Default() *Logger { return defaultLogger.Load().(*Logger) }
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// SetDefault makes l the default Logger.
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// After this call, output from the log package's default Logger
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// (as with [log.Print], etc.) will be logged at LevelInfo using l's Handler.
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func SetDefault(l *Logger) {
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	defaultLogger.Store(l)
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	// If the default's handler is a defaultHandler, then don't use a handleWriter,
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	// or we'll deadlock as they both try to acquire the log default mutex.
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	// The defaultHandler will use whatever the log default writer is currently
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	// set to, which is correct.
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	// This can occur with SetDefault(Default()).
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	// See TestSetDefault.
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	if _, ok := l.Handler().(*defaultHandler); !ok {
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		capturePC := log.Flags()&(log.Lshortfile|log.Llongfile) != 0
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		log.SetOutput(&handlerWriter{l.Handler(), LevelInfo, capturePC})
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		log.SetFlags(0) // we want just the log message, no time or location
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	}
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}
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// handlerWriter is an io.Writer that calls a Handler.
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// It is used to link the default log.Logger to the default slog.Logger.
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type handlerWriter struct {
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	h         Handler
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	level     Level
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	capturePC bool
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}
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func (w *handlerWriter) Write(buf []byte) (int, error) {
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	if !w.h.Enabled(context.Background(), w.level) {
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		return 0, nil
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	}
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	var pc uintptr
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	if !internal.IgnorePC && w.capturePC {
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		// skip [runtime.Callers, w.Write, Logger.Output, log.Print]
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		var pcs [1]uintptr
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		runtime.Callers(4, pcs[:])
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		pc = pcs[0]
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	}
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	// Remove final newline.
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	origLen := len(buf) // Report that the entire buf was written.
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	if len(buf) > 0 && buf[len(buf)-1] == '\n' {
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		buf = buf[:len(buf)-1]
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	}
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	r := NewRecord(time.Now(), w.level, string(buf), pc)
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	return origLen, w.h.Handle(context.Background(), r)
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}
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// A Logger records structured information about each call to its
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// Log, Debug, Info, Warn, and Error methods.
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// For each call, it creates a Record and passes it to a Handler.
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//
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// To create a new Logger, call [New] or a Logger method
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// that begins "With".
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type Logger struct {
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	handler Handler // for structured logging
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}
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func (l *Logger) clone() *Logger {
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	c := *l
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	return &c
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}
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// Handler returns l's Handler.
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func (l *Logger) Handler() Handler { return l.handler }
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// With returns a new Logger that includes the given arguments, converted to
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// Attrs as in [Logger.Log].
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// The Attrs will be added to each output from the Logger.
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// The new Logger shares the old Logger's context.
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// The new Logger's handler is the result of calling WithAttrs on the receiver's
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// handler.
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func (l *Logger) With(args ...any) *Logger {
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	c := l.clone()
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	c.handler = l.handler.WithAttrs(argsToAttrSlice(args))
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	return c
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}
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// WithGroup returns a new Logger that starts a group. The keys of all
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// attributes added to the Logger will be qualified by the given name.
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// (How that qualification happens depends on the [Handler.WithGroup]
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// method of the Logger's Handler.)
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// The new Logger shares the old Logger's context.
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//
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// The new Logger's handler is the result of calling WithGroup on the receiver's
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// handler.
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func (l *Logger) WithGroup(name string) *Logger {
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	c := l.clone()
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	c.handler = l.handler.WithGroup(name)
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	return c
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}
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// New creates a new Logger with the given non-nil Handler and a nil context.
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func New(h Handler) *Logger {
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	if h == nil {
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		panic("nil Handler")
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	}
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	return &Logger{handler: h}
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}
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// With calls Logger.With on the default logger.
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func With(args ...any) *Logger {
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	return Default().With(args...)
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}
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// Enabled reports whether l emits log records at the given context and level.
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func (l *Logger) Enabled(ctx context.Context, level Level) bool {
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	if ctx == nil {
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		ctx = context.Background()
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	}
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	return l.Handler().Enabled(ctx, level)
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}
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// NewLogLogger returns a new log.Logger such that each call to its Output method
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// dispatches a Record to the specified handler. The logger acts as a bridge from
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// the older log API to newer structured logging handlers.
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func NewLogLogger(h Handler, level Level) *log.Logger {
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	return log.New(&handlerWriter{h, level, true}, "", 0)
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}
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// Log emits a log record with the current time and the given level and message.
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// The Record's Attrs consist of the Logger's attributes followed by
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// the Attrs specified by args.
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//
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// The attribute arguments are processed as follows:
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//   - If an argument is an Attr, it is used as is.
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//   - If an argument is a string and this is not the last argument,
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//     the following argument is treated as the value and the two are combined
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//     into an Attr.
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//   - Otherwise, the argument is treated as a value with key "!BADKEY".
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func (l *Logger) Log(ctx context.Context, level Level, msg string, args ...any) {
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	l.log(ctx, level, msg, args...)
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}
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// LogAttrs is a more efficient version of [Logger.Log] that accepts only Attrs.
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func (l *Logger) LogAttrs(ctx context.Context, level Level, msg string, attrs ...Attr) {
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	l.logAttrs(ctx, level, msg, attrs...)
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}
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// Debug logs at LevelDebug.
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func (l *Logger) Debug(msg string, args ...any) {
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	l.log(nil, LevelDebug, msg, args...)
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}
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// DebugContext logs at LevelDebug with the given context.
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func (l *Logger) DebugContext(ctx context.Context, msg string, args ...any) {
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	l.log(ctx, LevelDebug, msg, args...)
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}
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// DebugCtx logs at LevelDebug with the given context.
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// Deprecated: Use Logger.DebugContext.
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func (l *Logger) DebugCtx(ctx context.Context, msg string, args ...any) {
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	l.log(ctx, LevelDebug, msg, args...)
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}
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// Info logs at LevelInfo.
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func (l *Logger) Info(msg string, args ...any) {
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	l.log(nil, LevelInfo, msg, args...)
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}
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// InfoContext logs at LevelInfo with the given context.
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func (l *Logger) InfoContext(ctx context.Context, msg string, args ...any) {
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	l.log(ctx, LevelInfo, msg, args...)
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}
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// InfoCtx logs at LevelInfo with the given context.
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// Deprecated: Use Logger.InfoContext.
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func (l *Logger) InfoCtx(ctx context.Context, msg string, args ...any) {
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	l.log(ctx, LevelInfo, msg, args...)
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}
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// Warn logs at LevelWarn.
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func (l *Logger) Warn(msg string, args ...any) {
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	l.log(nil, LevelWarn, msg, args...)
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}
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// WarnContext logs at LevelWarn with the given context.
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func (l *Logger) WarnContext(ctx context.Context, msg string, args ...any) {
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	l.log(ctx, LevelWarn, msg, args...)
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}
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// WarnCtx logs at LevelWarn with the given context.
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// Deprecated: Use Logger.WarnContext.
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func (l *Logger) WarnCtx(ctx context.Context, msg string, args ...any) {
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	l.log(ctx, LevelWarn, msg, args...)
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}
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// Error logs at LevelError.
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func (l *Logger) Error(msg string, args ...any) {
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	l.log(nil, LevelError, msg, args...)
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}
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// ErrorContext logs at LevelError with the given context.
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func (l *Logger) ErrorContext(ctx context.Context, msg string, args ...any) {
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	l.log(ctx, LevelError, msg, args...)
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}
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// ErrorCtx logs at LevelError with the given context.
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// Deprecated: Use Logger.ErrorContext.
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func (l *Logger) ErrorCtx(ctx context.Context, msg string, args ...any) {
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	l.log(ctx, LevelError, msg, args...)
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}
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// log is the low-level logging method for methods that take ...any.
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// It must always be called directly by an exported logging method
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// or function, because it uses a fixed call depth to obtain the pc.
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func (l *Logger) log(ctx context.Context, level Level, msg string, args ...any) {
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	if !l.Enabled(ctx, level) {
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		return
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	}
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	var pc uintptr
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	if !internal.IgnorePC {
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		var pcs [1]uintptr
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		// skip [runtime.Callers, this function, this function's caller]
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		runtime.Callers(3, pcs[:])
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		pc = pcs[0]
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	}
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	r := NewRecord(time.Now(), level, msg, pc)
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	r.Add(args...)
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	if ctx == nil {
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		ctx = context.Background()
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	}
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	_ = l.Handler().Handle(ctx, r)
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}
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// logAttrs is like [Logger.log], but for methods that take ...Attr.
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func (l *Logger) logAttrs(ctx context.Context, level Level, msg string, attrs ...Attr) {
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	if !l.Enabled(ctx, level) {
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		return
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	}
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	var pc uintptr
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	if !internal.IgnorePC {
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		var pcs [1]uintptr
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		// skip [runtime.Callers, this function, this function's caller]
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		runtime.Callers(3, pcs[:])
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		pc = pcs[0]
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	}
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	r := NewRecord(time.Now(), level, msg, pc)
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	r.AddAttrs(attrs...)
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	if ctx == nil {
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		ctx = context.Background()
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	}
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	_ = l.Handler().Handle(ctx, r)
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}
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// Debug calls Logger.Debug on the default logger.
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func Debug(msg string, args ...any) {
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	Default().log(nil, LevelDebug, msg, args...)
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}
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// DebugContext calls Logger.DebugContext on the default logger.
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func DebugContext(ctx context.Context, msg string, args ...any) {
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	Default().log(ctx, LevelDebug, msg, args...)
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}
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// Info calls Logger.Info on the default logger.
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func Info(msg string, args ...any) {
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	Default().log(nil, LevelInfo, msg, args...)
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}
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// InfoContext calls Logger.InfoContext on the default logger.
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func InfoContext(ctx context.Context, msg string, args ...any) {
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	Default().log(ctx, LevelInfo, msg, args...)
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}
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// Warn calls Logger.Warn on the default logger.
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func Warn(msg string, args ...any) {
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	Default().log(nil, LevelWarn, msg, args...)
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}
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// WarnContext calls Logger.WarnContext on the default logger.
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func WarnContext(ctx context.Context, msg string, args ...any) {
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	Default().log(ctx, LevelWarn, msg, args...)
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}
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// Error calls Logger.Error on the default logger.
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func Error(msg string, args ...any) {
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	Default().log(nil, LevelError, msg, args...)
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}
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// ErrorContext calls Logger.ErrorContext on the default logger.
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func ErrorContext(ctx context.Context, msg string, args ...any) {
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	Default().log(ctx, LevelError, msg, args...)
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}
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// DebugCtx calls Logger.DebugContext on the default logger.
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// Deprecated: call DebugContext.
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func DebugCtx(ctx context.Context, msg string, args ...any) {
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	Default().log(ctx, LevelDebug, msg, args...)
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}
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// InfoCtx calls Logger.InfoContext on the default logger.
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// Deprecated: call InfoContext.
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func InfoCtx(ctx context.Context, msg string, args ...any) {
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	Default().log(ctx, LevelInfo, msg, args...)
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}
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// WarnCtx calls Logger.WarnContext on the default logger.
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// Deprecated: call WarnContext.
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func WarnCtx(ctx context.Context, msg string, args ...any) {
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	Default().log(ctx, LevelWarn, msg, args...)
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}
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// ErrorCtx calls Logger.ErrorContext on the default logger.
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// Deprecated: call ErrorContext.
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func ErrorCtx(ctx context.Context, msg string, args ...any) {
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	Default().log(ctx, LevelError, msg, args...)
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}
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// Log calls Logger.Log on the default logger.
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func Log(ctx context.Context, level Level, msg string, args ...any) {
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	Default().log(ctx, level, msg, args...)
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}
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// LogAttrs calls Logger.LogAttrs on the default logger.
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func LogAttrs(ctx context.Context, level Level, msg string, attrs ...Attr) {
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	Default().logAttrs(ctx, level, msg, attrs...)
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}
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