gotosocial/internal/state/state.go
kim 6a6a499333
[performance] rewrite timelines to rely on new timeline cache type (#3941)
* start work rewriting timeline cache type

* further work rewriting timeline caching

* more work integration new timeline code

* remove old code

* add local timeline, fix up merge conflicts

* remove old use of go-bytes

* implement new timeline code into more areas of codebase, pull in latest go-mangler, go-mutexes, go-structr

* remove old timeline package, add local timeline cache

* remove references to old timeline types that needed starting up in tests

* start adding page validation

* fix test-identified timeline cache package issues

* fix up more tests, fix missing required changes, etc

* add exclusion for test.out in gitignore

* clarify some things better in code comments

* tweak cache size limits

* fix list timeline cache fetching

* further list timeline fixes

* linter, ssssssssshhhhhhhhhhhh please

* fix linter hints

* reslice the output if it's beyond length of 'lim'

* remove old timeline initialization code, bump go-structr to v0.9.4

* continued from previous commit

* improved code comments

* don't allow multiple entries for BoostOfID values to prevent repeated boosts of same boosts

* finish writing more code comments

* some variable renaming, for ease of following

* change the way we update lo,hi paging values during timeline load

* improved code comments for updated / returned lo , hi paging values

* finish writing code comments for the StatusTimeline{} type itself

* fill in more code comments

* update go-structr version to latest with changed timeline unique indexing logic

* have a local and public timeline *per user*

* rewrite calls to public / local timeline calls

* remove the zero length check, as lo, hi values might still be set

* simplify timeline cache loading, fix lo/hi returns, fix timeline invalidation side-effects missing for some federated actions

* swap the lo, hi values 🤦

* add (now) missing slice reverse of tag timeline statuses when paging ASC

* remove local / public caches (is out of scope for this work), share more timeline code

* remove unnecessary change

* again, remove more unused code

* remove unused function to appease the linter

* move boost checking to prepare function

* fix use of timeline.lastOrder, fix incorrect range functions used

* remove comments for repeat code

* remove the boost logic from prepare function

* do a maximum of 5 loads, not 10

* add repeat boost filtering logic, update go-structr, general improvements

* more code comments

* add important note

* fix timeline tests now that timelines are returned in page order

* remove unused field

* add StatusTimeline{} tests

* add more status timeline tests

* start adding preloading support

* ensure repeat boosts are marked in preloaded entries

* share a bunch of the database load code in timeline cache, don't clear timelines on relationship change

* add logic to allow dynamic clear / preloading of timelines

* comment-out unused functions, but leave in place as we might end-up using them

* fix timeline preload state check

* much improved status timeline code comments

* more code comments, don't bother inserting statuses if timeline not preloaded

* shift around some logic to make sure things aren't accidentally left set

* finish writing code comments

* remove trim-after-insert behaviour

* fix-up some comments referring to old logic

* remove unsetting of lo, hi

* fix preload repeatBoost checking logic

* don't return on status filter errors, these are usually transient

* better concurrency safety in Clear() and Done()

* fix test broken due to addition of preloader

* fix repeatBoost logic that doesn't account for already-hidden repeatBoosts

* ensure edit submodels are dropped on cache insertion

* update code-comment to expand CAS accronym

* use a plus1hULID() instead of 24h

* remove unused functions

* add note that public / local timeline requester can be nil

* fix incorrect visibility filtering of tag timeline statuses

* ensure we filter home timeline statuses on local only

* some small re-orderings to confirm query params in correct places

* fix the local only home timeline filter func
2025-04-26 09:56:15 +00:00

82 lines
2.8 KiB
Go

// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package state
import (
"codeberg.org/gruf/go-mutexes"
"github.com/superseriousbusiness/gotosocial/internal/admin"
"github.com/superseriousbusiness/gotosocial/internal/cache"
"github.com/superseriousbusiness/gotosocial/internal/db"
"github.com/superseriousbusiness/gotosocial/internal/storage"
"github.com/superseriousbusiness/gotosocial/internal/workers"
)
// State provides a means of dependency injection and sharing of resources
// across different subpackages of the GoToSocial codebase. DO NOT assume
// that any particular field will be initialized if you are accessing this
// during initialization. A pointer to a State{} is often passed during
// subpackage initialization, while the returned subpackage type will later
// then be set and stored within the State{} itself.
type State struct {
// Caches provides access to this
// state's collection of caches.
Caches cache.Caches
// DB provides access to the database.
DB db.DB
// FedLocks provides access to this state's mutex
// map of per URI federation locks, intended for
// use in internal/federation functions.
//
// Used during account and status dereferencing,
// and by the go-fed/activity library.
FedLocks mutexes.MutexMap
// ProcessingLocks provides access to this state's
// mutex map of per URI locks, intended for use
// in internal/processing functions, for example
// when updating accounts, migrating, approving
// or rejecting an account, changing stats or
// pinned statuses, creating notifs, etc.
ProcessingLocks mutexes.MutexMap
// Storage provides access
// to the storage driver.
Storage *storage.Driver
// Workers provides access to this
// state's collection of worker pools.
Workers workers.Workers
// Struct to manage running admin
// actions (and locks thereupon).
AdminActions *admin.Actions
// prevent pass-by-value.
_ nocopy
}
// nocopy when embedded will signal linter to
// error on pass-by-value of parent struct.
type nocopy struct{}
func (*nocopy) Lock() {}
func (*nocopy) Unlock() {}