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	* update go-structr library -> v0.6.0, add necessary wrapping types + code changes to support these changes
* update readme with go-structr package changes
* improved wrapping of the SliceCache type
* add code comments for the cache wrapper types
* remove test.out 😇
---------
Co-authored-by: tobi <31960611+tsmethurst@users.noreply.github.com>
		
	
			
		
			
				
	
	
		
			214 lines
		
	
	
	
		
			6.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			214 lines
		
	
	
	
		
			6.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// GoToSocial
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// Copyright (C) GoToSocial Authors admin@gotosocial.org
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// SPDX-License-Identifier: AGPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program.  If not, see <http://www.gnu.org/licenses/>.
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package cache
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import (
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	"slices"
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	"codeberg.org/gruf/go-cache/v3/simple"
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	"codeberg.org/gruf/go-structr"
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)
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// SliceCache wraps a simple.Cache to provide simple loader-callback
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// functions for fetching + caching slices of objects (e.g. IDs).
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type SliceCache[T any] struct {
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	cache simple.Cache[string, []T]
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}
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// Init initializes the cache with given length + capacity.
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func (c *SliceCache[T]) Init(len, cap int) {
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	c.cache = simple.Cache[string, []T]{}
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	c.cache.Init(len, cap)
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}
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// Load will attempt to load an existing slice from cache for key, else calling load function and caching the result.
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func (c *SliceCache[T]) Load(key string, load func() ([]T, error)) ([]T, error) {
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	// Look for cached values.
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	data, ok := c.cache.Get(key)
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	if !ok {
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		var err error
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		// Not cached, load!
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		data, err = load()
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		if err != nil {
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			return nil, err
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		}
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		// Store the data.
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		c.cache.Set(key, data)
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	}
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	// Return data clone for safety.
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	return slices.Clone(data), nil
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}
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// Invalidate: see simple.Cache{}.InvalidateAll().
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func (c *SliceCache[T]) Invalidate(keys ...string) {
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	_ = c.cache.InvalidateAll(keys...)
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}
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// Trim: see simple.Cache{}.Trim().
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func (c *SliceCache[T]) Trim(perc float64) {
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	c.cache.Trim(perc)
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}
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// Clear: see simple.Cache{}.Clear().
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func (c *SliceCache[T]) Clear() {
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	c.cache.Clear()
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}
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// Len: see simple.Cache{}.Len().
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func (c *SliceCache[T]) Len() int {
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	return c.cache.Len()
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}
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// Cap: see simple.Cache{}.Cap().
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func (c *SliceCache[T]) Cap() int {
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	return c.cache.Cap()
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}
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// StructCache wraps a structr.Cache{} to simple index caching
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// by name (also to ease update to library version that introduced
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// this). (in the future it may be worth embedding these indexes by
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// name under the main database caches struct which would reduce
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// time required to access cached values).
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type StructCache[StructType any] struct {
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	cache structr.Cache[StructType]
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	index map[string]*structr.Index
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}
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// Init initializes the cache with given structr.CacheConfig{}.
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func (c *StructCache[T]) Init(config structr.CacheConfig[T]) {
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	c.index = make(map[string]*structr.Index, len(config.Indices))
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	c.cache = structr.Cache[T]{}
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	c.cache.Init(config)
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	for _, cfg := range config.Indices {
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		c.index[cfg.Fields] = c.cache.Index(cfg.Fields)
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	}
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}
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// GetOne calls structr.Cache{}.GetOne(), using a cached structr.Index{} by 'index' name.
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// Note: this also handles conversion of the untyped (any) keys to structr.Key{} via structr.Index{}.
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func (c *StructCache[T]) GetOne(index string, key ...any) (T, bool) {
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	i := c.index[index]
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	return c.cache.GetOne(i, i.Key(key...))
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}
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// Get calls structr.Cache{}.Get(), using a cached structr.Index{} by 'index' name.
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// Note: this also handles conversion of the untyped (any) keys to structr.Key{} via structr.Index{}.
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func (c *StructCache[T]) Get(index string, keys ...[]any) []T {
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	i := c.index[index]
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	return c.cache.Get(i, i.Keys(keys...)...)
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}
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// Put: see structr.Cache{}.Put().
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func (c *StructCache[T]) Put(values ...T) {
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	c.cache.Put(values...)
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}
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// LoadOne calls structr.Cache{}.LoadOne(), using a cached structr.Index{} by 'index' name.
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// Note: this also handles conversion of the untyped (any) keys to structr.Key{} via structr.Index{}.
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func (c *StructCache[T]) LoadOne(index string, load func() (T, error), key ...any) (T, error) {
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	i := c.index[index]
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	return c.cache.LoadOne(i, i.Key(key...), load)
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}
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// LoadIDs calls structr.Cache{}.Load(), using a cached structr.Index{} by 'index' name. Note: this also handles
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// conversion of the ID strings to structr.Key{} via structr.Index{}. Strong typing is used for caller convenience.
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//
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// If you need to load multiple cache keys other than by ID strings, please create another convenience wrapper.
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func (c *StructCache[T]) LoadIDs(index string, ids []string, load func([]string) ([]T, error)) ([]T, error) {
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	i := c.index[index]
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	if i == nil {
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		// we only perform this check here as
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		// we're going to use the index before
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		// passing it to cache in main .Load().
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		panic("missing index for cache type")
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	}
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	// Generate cache keys for ID types.
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	keys := make([]structr.Key, len(ids))
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	for x, id := range ids {
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		keys[x] = i.Key(id)
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	}
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	// Pass loader callback with wrapper onto main cache load function.
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	return c.cache.Load(i, keys, func(uncached []structr.Key) ([]T, error) {
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		uncachedIDs := make([]string, len(uncached))
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		for i := range uncached {
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			uncachedIDs[i] = uncached[i].Values()[0].(string)
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		}
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		return load(uncachedIDs)
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	})
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}
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// Store: see structr.Cache{}.Store().
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func (c *StructCache[T]) Store(value T, store func() error) error {
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	return c.cache.Store(value, store)
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}
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// Invalidate calls structr.Cache{}.Invalidate(), using a cached structr.Index{} by 'index' name.
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// Note: this also handles conversion of the untyped (any) keys to structr.Key{} via structr.Index{}.
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func (c *StructCache[T]) Invalidate(index string, key ...any) {
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	i := c.index[index]
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	c.cache.Invalidate(i, i.Key(key...))
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}
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// InvalidateIDs calls structr.Cache{}.Invalidate(), using a cached structr.Index{} by 'index' name. Note: this also
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// handles conversion of the ID strings to structr.Key{} via structr.Index{}. Strong typing is used for caller convenience.
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//
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// If you need to invalidate multiple cache keys other than by ID strings, please create another convenience wrapper.
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func (c *StructCache[T]) InvalidateIDs(index string, ids []string) {
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	i := c.index[index]
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	if i == nil {
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		// we only perform this check here as
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		// we're going to use the index before
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		// passing it to cache in main .Load().
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		panic("missing index for cache type")
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	}
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	// Generate cache keys for ID types.
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	keys := make([]structr.Key, len(ids))
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	for x, id := range ids {
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		keys[x] = i.Key(id)
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	}
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	// Pass to main invalidate func.
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	c.cache.Invalidate(i, keys...)
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}
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// Trim: see structr.Cache{}.Trim().
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func (c *StructCache[T]) Trim(perc float64) {
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	c.cache.Trim(perc)
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}
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// Clear: see structr.Cache{}.Clear().
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func (c *StructCache[T]) Clear() {
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	c.cache.Clear()
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}
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// Len: see structr.Cache{}.Len().
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func (c *StructCache[T]) Len() int {
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	return c.cache.Len()
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}
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// Cap: see structr.Cache{}.Cap().
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func (c *StructCache[T]) Cap() int {
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	return c.cache.Cap()
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}
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