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			116 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			116 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2017 The Go Authors. All rights reserved.
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| // Use of this source code is governed by a BSD-style
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| // license that can be found in the LICENSE file.
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| 
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| package ipv6
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| 
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| import (
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| 	"net"
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| 	"runtime"
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| 
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| 	"golang.org/x/net/internal/socket"
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| )
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| 
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| // BUG(mikio): On Windows, the ReadBatch and WriteBatch methods of
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| // PacketConn are not implemented.
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| 
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| // A Message represents an IO message.
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| //
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| //	type Message struct {
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| //		Buffers [][]byte
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| //		OOB     []byte
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| //		Addr    net.Addr
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| //		N       int
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| //		NN      int
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| //		Flags   int
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| //	}
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| //
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| // The Buffers fields represents a list of contiguous buffers, which
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| // can be used for vectored IO, for example, putting a header and a
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| // payload in each slice.
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| // When writing, the Buffers field must contain at least one byte to
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| // write.
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| // When reading, the Buffers field will always contain a byte to read.
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| //
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| // The OOB field contains protocol-specific control or miscellaneous
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| // ancillary data known as out-of-band data.
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| // It can be nil when not required.
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| //
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| // The Addr field specifies a destination address when writing.
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| // It can be nil when the underlying protocol of the endpoint uses
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| // connection-oriented communication.
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| // After a successful read, it may contain the source address on the
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| // received packet.
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| //
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| // The N field indicates the number of bytes read or written from/to
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| // Buffers.
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| //
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| // The NN field indicates the number of bytes read or written from/to
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| // OOB.
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| //
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| // The Flags field contains protocol-specific information on the
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| // received message.
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| type Message = socket.Message
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| 
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| // ReadBatch reads a batch of messages.
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| //
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| // The provided flags is a set of platform-dependent flags, such as
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| // syscall.MSG_PEEK.
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| //
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| // On a successful read it returns the number of messages received, up
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| // to len(ms).
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| //
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| // On Linux, a batch read will be optimized.
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| // On other platforms, this method will read only a single message.
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| func (c *payloadHandler) ReadBatch(ms []Message, flags int) (int, error) {
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| 	if !c.ok() {
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| 		return 0, errInvalidConn
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| 	}
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| 	switch runtime.GOOS {
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| 	case "linux":
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| 		n, err := c.RecvMsgs([]socket.Message(ms), flags)
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| 		if err != nil {
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| 			err = &net.OpError{Op: "read", Net: c.PacketConn.LocalAddr().Network(), Source: c.PacketConn.LocalAddr(), Err: err}
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| 		}
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| 		return n, err
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| 	default:
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| 		n := 1
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| 		err := c.RecvMsg(&ms[0], flags)
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| 		if err != nil {
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| 			n = 0
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| 			err = &net.OpError{Op: "read", Net: c.PacketConn.LocalAddr().Network(), Source: c.PacketConn.LocalAddr(), Err: err}
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| 		}
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| 		return n, err
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| 	}
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| }
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| 
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| // WriteBatch writes a batch of messages.
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| //
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| // The provided flags is a set of platform-dependent flags, such as
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| // syscall.MSG_DONTROUTE.
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| //
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| // It returns the number of messages written on a successful write.
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| //
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| // On Linux, a batch write will be optimized.
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| // On other platforms, this method will write only a single message.
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| func (c *payloadHandler) WriteBatch(ms []Message, flags int) (int, error) {
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| 	if !c.ok() {
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| 		return 0, errInvalidConn
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| 	}
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| 	switch runtime.GOOS {
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| 	case "linux":
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| 		n, err := c.SendMsgs([]socket.Message(ms), flags)
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| 		if err != nil {
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| 			err = &net.OpError{Op: "write", Net: c.PacketConn.LocalAddr().Network(), Source: c.PacketConn.LocalAddr(), Err: err}
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| 		}
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| 		return n, err
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| 	default:
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| 		n := 1
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| 		err := c.SendMsg(&ms[0], flags)
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| 		if err != nil {
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| 			n = 0
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| 			err = &net.OpError{Op: "write", Net: c.PacketConn.LocalAddr().Network(), Source: c.PacketConn.LocalAddr(), Err: err}
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| 		}
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| 		return n, err
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| 	}
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| }
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