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			191 lines
		
	
	
	
		
			6.7 KiB
		
	
	
	
		
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			191 lines
		
	
	
	
		
			6.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// GoToSocial
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// Copyright (C) GoToSocial Authors admin@gotosocial.org
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// SPDX-License-Identifier: AGPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program.  If not, see <http://www.gnu.org/licenses/>.
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package dereferencing
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import (
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	"context"
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	"fmt"
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	"io"
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	"net/url"
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	"github.com/superseriousbusiness/gotosocial/internal/db"
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	"github.com/superseriousbusiness/gotosocial/internal/gtsmodel"
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	"github.com/superseriousbusiness/gotosocial/internal/id"
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	"github.com/superseriousbusiness/gotosocial/internal/log"
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	"github.com/superseriousbusiness/gotosocial/internal/media"
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	"github.com/superseriousbusiness/gotosocial/internal/util"
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)
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func (d *Dereferencer) GetRemoteEmoji(ctx context.Context, requestingUsername string, remoteURL string, shortcode string, domain string, id string, emojiURI string, ai *media.AdditionalEmojiInfo, refresh bool) (*media.ProcessingEmoji, error) {
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	var (
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		shortcodeDomain = shortcode + "@" + domain
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		processingEmoji *media.ProcessingEmoji
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	)
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	// Ensure we have been passed a valid URL.
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	derefURI, err := url.Parse(remoteURL)
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	if err != nil {
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		return nil, fmt.Errorf("GetRemoteEmoji: error parsing url for emoji %s: %s", shortcodeDomain, err)
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	}
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	// Acquire lock for derefs map.
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	unlock := d.state.FedLocks.Lock(remoteURL)
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	unlock = util.DoOnce(unlock)
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	defer unlock()
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	// first check if we're already processing this emoji
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	if alreadyProcessing, ok := d.derefEmojis[shortcodeDomain]; ok {
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		// we're already on it, no worries
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		processingEmoji = alreadyProcessing
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	} else {
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		// not processing it yet, let's start
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		t, err := d.transportController.NewTransportForUsername(ctx, requestingUsername)
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		if err != nil {
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			return nil, fmt.Errorf("GetRemoteEmoji: error creating transport to fetch emoji %s: %s", shortcodeDomain, err)
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		}
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		dataFunc := func(innerCtx context.Context) (io.ReadCloser, int64, error) {
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			return t.DereferenceMedia(innerCtx, derefURI)
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		}
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		newProcessing, err := d.mediaManager.PreProcessEmoji(ctx, dataFunc, shortcode, id, emojiURI, ai, refresh)
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		if err != nil {
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			return nil, fmt.Errorf("GetRemoteEmoji: error processing emoji %s: %s", shortcodeDomain, err)
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		}
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		// store it in our map to indicate it's in process
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		d.derefEmojis[shortcodeDomain] = newProcessing
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		processingEmoji = newProcessing
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	}
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	// Unlock map.
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	unlock()
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	defer func() {
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		// On exit safely remove emoji from map.
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		unlock := d.state.FedLocks.Lock(remoteURL)
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		delete(d.derefEmojis, shortcodeDomain)
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		unlock()
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	}()
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	// Start emoji attachment loading (blocking call).
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	if _, err := processingEmoji.LoadEmoji(ctx); err != nil {
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		return nil, err
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	}
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	return processingEmoji, nil
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}
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func (d *Dereferencer) populateEmojis(ctx context.Context, rawEmojis []*gtsmodel.Emoji, requestingUsername string) ([]*gtsmodel.Emoji, error) {
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	// At this point we should know:
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	// * the AP uri of the emoji
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	// * the domain of the emoji
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	// * the shortcode of the emoji
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	// * the remote URL of the image
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	// This should be enough to dereference the emoji
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	gotEmojis := make([]*gtsmodel.Emoji, 0, len(rawEmojis))
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	for _, e := range rawEmojis {
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		var gotEmoji *gtsmodel.Emoji
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		var err error
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		shortcodeDomain := e.Shortcode + "@" + e.Domain
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		// check if we already know this emoji
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		if e.ID != "" {
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			// we had an ID for this emoji already, which means
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			// it should be fleshed out already and we won't
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			// have to get it from the database again
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			gotEmoji = e
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		} else if gotEmoji, err = d.state.DB.GetEmojiByShortcodeDomain(ctx, e.Shortcode, e.Domain); err != nil && err != db.ErrNoEntries {
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			log.Errorf(ctx, "error checking database for emoji %s: %s", shortcodeDomain, err)
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			continue
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		}
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		var refresh bool
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		if gotEmoji != nil {
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			// we had the emoji already, but refresh it if necessary
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			if e.UpdatedAt.Unix() > gotEmoji.ImageUpdatedAt.Unix() {
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				log.Tracef(ctx, "emoji %s was updated since we last saw it, will refresh", shortcodeDomain)
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				refresh = true
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			}
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			if !refresh && (e.URI != gotEmoji.URI) {
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				log.Tracef(ctx, "emoji %s changed URI since we last saw it, will refresh", shortcodeDomain)
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				refresh = true
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			}
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			if !refresh && (e.ImageRemoteURL != gotEmoji.ImageRemoteURL) {
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				log.Tracef(ctx, "emoji %s changed image URL since we last saw it, will refresh", shortcodeDomain)
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				refresh = true
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			}
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			if !refresh {
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				log.Tracef(ctx, "emoji %s is up to date, will not refresh", shortcodeDomain)
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			} else {
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				log.Tracef(ctx, "refreshing emoji %s", shortcodeDomain)
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				emojiID := gotEmoji.ID // use existing ID
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				processingEmoji, err := d.GetRemoteEmoji(ctx, requestingUsername, e.ImageRemoteURL, e.Shortcode, e.Domain, emojiID, e.URI, &media.AdditionalEmojiInfo{
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					Domain:               &e.Domain,
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					ImageRemoteURL:       &e.ImageRemoteURL,
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					ImageStaticRemoteURL: &e.ImageStaticRemoteURL,
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					Disabled:             gotEmoji.Disabled,
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					VisibleInPicker:      gotEmoji.VisibleInPicker,
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				}, refresh)
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				if err != nil {
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					log.Errorf(ctx, "couldn't refresh remote emoji %s: %s", shortcodeDomain, err)
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					continue
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				}
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				if gotEmoji, err = processingEmoji.LoadEmoji(ctx); err != nil {
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					log.Errorf(ctx, "couldn't load refreshed remote emoji %s: %s", shortcodeDomain, err)
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					continue
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				}
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			}
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		} else {
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			// it's new! go get it!
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			newEmojiID, err := id.NewRandomULID()
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			if err != nil {
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				log.Errorf(ctx, "error generating id for remote emoji %s: %s", shortcodeDomain, err)
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				continue
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			}
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			processingEmoji, err := d.GetRemoteEmoji(ctx, requestingUsername, e.ImageRemoteURL, e.Shortcode, e.Domain, newEmojiID, e.URI, &media.AdditionalEmojiInfo{
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				Domain:               &e.Domain,
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				ImageRemoteURL:       &e.ImageRemoteURL,
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				ImageStaticRemoteURL: &e.ImageStaticRemoteURL,
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				Disabled:             e.Disabled,
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				VisibleInPicker:      e.VisibleInPicker,
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			}, refresh)
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			if err != nil {
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				log.Errorf(ctx, "couldn't get remote emoji %s: %s", shortcodeDomain, err)
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				continue
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			}
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			if gotEmoji, err = processingEmoji.LoadEmoji(ctx); err != nil {
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				log.Errorf(ctx, "couldn't load remote emoji %s: %s", shortcodeDomain, err)
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				continue
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			}
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		}
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		// if we get here, we either had the emoji already or we successfully fetched it
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		gotEmojis = append(gotEmojis, gotEmoji)
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	}
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	return gotEmojis, nil
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}
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