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			615 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
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// Copyright 2015 go-swagger maintainers
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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//    http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package errors
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import (
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	"encoding/json"
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	"fmt"
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	"strings"
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)
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const (
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	invalidType               = "%s is an invalid type name"
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	typeFail                  = "%s in %s must be of type %s"
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	typeFailWithData          = "%s in %s must be of type %s: %q"
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	typeFailWithError         = "%s in %s must be of type %s, because: %s"
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	requiredFail              = "%s in %s is required"
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	readOnlyFail              = "%s in %s is readOnly"
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	tooLongMessage            = "%s in %s should be at most %d chars long"
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	tooShortMessage           = "%s in %s should be at least %d chars long"
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	patternFail               = "%s in %s should match '%s'"
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	enumFail                  = "%s in %s should be one of %v"
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	multipleOfFail            = "%s in %s should be a multiple of %v"
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	maxIncFail                = "%s in %s should be less than or equal to %v"
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	maxExcFail                = "%s in %s should be less than %v"
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	minIncFail                = "%s in %s should be greater than or equal to %v"
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	minExcFail                = "%s in %s should be greater than %v"
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	uniqueFail                = "%s in %s shouldn't contain duplicates"
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	maxItemsFail              = "%s in %s should have at most %d items"
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	minItemsFail              = "%s in %s should have at least %d items"
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	typeFailNoIn              = "%s must be of type %s"
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	typeFailWithDataNoIn      = "%s must be of type %s: %q"
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	typeFailWithErrorNoIn     = "%s must be of type %s, because: %s"
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	requiredFailNoIn          = "%s is required"
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	readOnlyFailNoIn          = "%s is readOnly"
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	tooLongMessageNoIn        = "%s should be at most %d chars long"
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	tooShortMessageNoIn       = "%s should be at least %d chars long"
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	patternFailNoIn           = "%s should match '%s'"
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	enumFailNoIn              = "%s should be one of %v"
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	multipleOfFailNoIn        = "%s should be a multiple of %v"
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	maxIncFailNoIn            = "%s should be less than or equal to %v"
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	maxExcFailNoIn            = "%s should be less than %v"
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	minIncFailNoIn            = "%s should be greater than or equal to %v"
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	minExcFailNoIn            = "%s should be greater than %v"
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	uniqueFailNoIn            = "%s shouldn't contain duplicates"
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	maxItemsFailNoIn          = "%s should have at most %d items"
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	minItemsFailNoIn          = "%s should have at least %d items"
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	noAdditionalItems         = "%s in %s can't have additional items"
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	noAdditionalItemsNoIn     = "%s can't have additional items"
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	tooFewProperties          = "%s in %s should have at least %d properties"
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	tooFewPropertiesNoIn      = "%s should have at least %d properties"
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	tooManyProperties         = "%s in %s should have at most %d properties"
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	tooManyPropertiesNoIn     = "%s should have at most %d properties"
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	unallowedProperty         = "%s.%s in %s is a forbidden property"
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	unallowedPropertyNoIn     = "%s.%s is a forbidden property"
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	failedAllPatternProps     = "%s.%s in %s failed all pattern properties"
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	failedAllPatternPropsNoIn = "%s.%s failed all pattern properties"
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	multipleOfMustBePositive  = "factor MultipleOf declared for %s must be positive: %v"
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)
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// All code responses can be used to differentiate errors for different handling
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// by the consuming program
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const (
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	// CompositeErrorCode remains 422 for backwards-compatibility
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	// and to separate it from validation errors with cause
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	CompositeErrorCode = 422
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	// InvalidTypeCode is used for any subclass of invalid types
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	InvalidTypeCode = 600 + iota
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	RequiredFailCode
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	TooLongFailCode
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	TooShortFailCode
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	PatternFailCode
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	EnumFailCode
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	MultipleOfFailCode
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	MaxFailCode
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	MinFailCode
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	UniqueFailCode
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	MaxItemsFailCode
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	MinItemsFailCode
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	NoAdditionalItemsCode
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	TooFewPropertiesCode
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	TooManyPropertiesCode
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	UnallowedPropertyCode
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	FailedAllPatternPropsCode
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	MultipleOfMustBePositiveCode
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	ReadOnlyFailCode
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)
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// CompositeError is an error that groups several errors together
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type CompositeError struct {
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	Errors  []error
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	code    int32
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	message string
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}
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// Code for this error
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func (c *CompositeError) Code() int32 {
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	return c.code
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}
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func (c *CompositeError) Error() string {
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	if len(c.Errors) > 0 {
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		msgs := []string{c.message + ":"}
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		for _, e := range c.Errors {
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			msgs = append(msgs, e.Error())
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		}
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		return strings.Join(msgs, "\n")
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	}
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	return c.message
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}
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func (c *CompositeError) Unwrap() []error {
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	return c.Errors
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}
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// MarshalJSON implements the JSON encoding interface
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func (c CompositeError) MarshalJSON() ([]byte, error) {
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	return json.Marshal(map[string]interface{}{
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		"code":    c.code,
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		"message": c.message,
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		"errors":  c.Errors,
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	})
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}
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// CompositeValidationError an error to wrap a bunch of other errors
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func CompositeValidationError(errors ...error) *CompositeError {
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	return &CompositeError{
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		code:    CompositeErrorCode,
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		Errors:  append(make([]error, 0, len(errors)), errors...),
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		message: "validation failure list",
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	}
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}
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// ValidateName recursively sets the name for all validations or updates them for nested properties
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func (c *CompositeError) ValidateName(name string) *CompositeError {
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	for i, e := range c.Errors {
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		if ve, ok := e.(*Validation); ok {
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			c.Errors[i] = ve.ValidateName(name)
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		} else if ce, ok := e.(*CompositeError); ok {
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			c.Errors[i] = ce.ValidateName(name)
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		}
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	}
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	return c
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}
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// FailedAllPatternProperties an error for when the property doesn't match a pattern
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func FailedAllPatternProperties(name, in, key string) *Validation {
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	msg := fmt.Sprintf(failedAllPatternProps, name, key, in)
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	if in == "" {
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		msg = fmt.Sprintf(failedAllPatternPropsNoIn, name, key)
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	}
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	return &Validation{
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		code:    FailedAllPatternPropsCode,
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		Name:    name,
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		In:      in,
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		Value:   key,
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		message: msg,
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	}
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}
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// PropertyNotAllowed an error for when the property doesn't match a pattern
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func PropertyNotAllowed(name, in, key string) *Validation {
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	msg := fmt.Sprintf(unallowedProperty, name, key, in)
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	if in == "" {
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		msg = fmt.Sprintf(unallowedPropertyNoIn, name, key)
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	}
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	return &Validation{
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		code:    UnallowedPropertyCode,
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		Name:    name,
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		In:      in,
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		Value:   key,
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		message: msg,
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	}
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}
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// TooFewProperties an error for an object with too few properties
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func TooFewProperties(name, in string, n int64) *Validation {
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	msg := fmt.Sprintf(tooFewProperties, name, in, n)
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	if in == "" {
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		msg = fmt.Sprintf(tooFewPropertiesNoIn, name, n)
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	}
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	return &Validation{
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		code:    TooFewPropertiesCode,
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		Name:    name,
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		In:      in,
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		Value:   n,
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		message: msg,
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	}
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}
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// TooManyProperties an error for an object with too many properties
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func TooManyProperties(name, in string, n int64) *Validation {
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	msg := fmt.Sprintf(tooManyProperties, name, in, n)
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	if in == "" {
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		msg = fmt.Sprintf(tooManyPropertiesNoIn, name, n)
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	}
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	return &Validation{
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		code:    TooManyPropertiesCode,
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		Name:    name,
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		In:      in,
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		Value:   n,
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		message: msg,
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	}
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}
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// AdditionalItemsNotAllowed an error for invalid additional items
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func AdditionalItemsNotAllowed(name, in string) *Validation {
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	msg := fmt.Sprintf(noAdditionalItems, name, in)
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	if in == "" {
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		msg = fmt.Sprintf(noAdditionalItemsNoIn, name)
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	}
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	return &Validation{
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		code:    NoAdditionalItemsCode,
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		Name:    name,
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		In:      in,
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		message: msg,
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	}
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}
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// InvalidCollectionFormat another flavor of invalid type error
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func InvalidCollectionFormat(name, in, format string) *Validation {
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	return &Validation{
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		code:    InvalidTypeCode,
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		Name:    name,
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		In:      in,
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		Value:   format,
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		message: fmt.Sprintf("the collection format %q is not supported for the %s param %q", format, in, name),
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	}
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}
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// InvalidTypeName an error for when the type is invalid
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func InvalidTypeName(typeName string) *Validation {
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	return &Validation{
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		code:    InvalidTypeCode,
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		Value:   typeName,
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		message: fmt.Sprintf(invalidType, typeName),
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	}
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}
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// InvalidType creates an error for when the type is invalid
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func InvalidType(name, in, typeName string, value interface{}) *Validation {
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	var message string
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	if in != "" {
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		switch value.(type) {
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		case string:
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			message = fmt.Sprintf(typeFailWithData, name, in, typeName, value)
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		case error:
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			message = fmt.Sprintf(typeFailWithError, name, in, typeName, value)
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		default:
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			message = fmt.Sprintf(typeFail, name, in, typeName)
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		}
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	} else {
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		switch value.(type) {
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		case string:
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			message = fmt.Sprintf(typeFailWithDataNoIn, name, typeName, value)
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		case error:
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			message = fmt.Sprintf(typeFailWithErrorNoIn, name, typeName, value)
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		default:
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			message = fmt.Sprintf(typeFailNoIn, name, typeName)
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		}
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	}
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	return &Validation{
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		code:    InvalidTypeCode,
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		Name:    name,
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		In:      in,
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		Value:   value,
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		message: message,
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	}
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}
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// DuplicateItems error for when an array contains duplicates
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func DuplicateItems(name, in string) *Validation {
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	msg := fmt.Sprintf(uniqueFail, name, in)
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	if in == "" {
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		msg = fmt.Sprintf(uniqueFailNoIn, name)
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	}
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	return &Validation{
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		code:    UniqueFailCode,
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		Name:    name,
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		In:      in,
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		message: msg,
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	}
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}
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// TooManyItems error for when an array contains too many items
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func TooManyItems(name, in string, max int64, value interface{}) *Validation {
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	msg := fmt.Sprintf(maxItemsFail, name, in, max)
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	if in == "" {
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		msg = fmt.Sprintf(maxItemsFailNoIn, name, max)
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	}
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	return &Validation{
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		code:    MaxItemsFailCode,
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		Name:    name,
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		In:      in,
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		Value:   value,
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		message: msg,
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	}
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}
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// TooFewItems error for when an array contains too few items
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func TooFewItems(name, in string, min int64, value interface{}) *Validation {
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	msg := fmt.Sprintf(minItemsFail, name, in, min)
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	if in == "" {
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		msg = fmt.Sprintf(minItemsFailNoIn, name, min)
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	}
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	return &Validation{
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		code:    MinItemsFailCode,
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		Name:    name,
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		In:      in,
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		Value:   value,
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		message: msg,
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	}
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}
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// ExceedsMaximumInt error for when maximum validation fails
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func ExceedsMaximumInt(name, in string, max int64, exclusive bool, value interface{}) *Validation {
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	var message string
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	if in == "" {
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		m := maxIncFailNoIn
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		if exclusive {
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			m = maxExcFailNoIn
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		}
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		message = fmt.Sprintf(m, name, max)
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	} else {
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		m := maxIncFail
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		if exclusive {
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			m = maxExcFail
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		}
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		message = fmt.Sprintf(m, name, in, max)
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	}
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	return &Validation{
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		code:    MaxFailCode,
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		Name:    name,
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		In:      in,
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		Value:   value,
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		message: message,
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	}
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}
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// ExceedsMaximumUint error for when maximum validation fails
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func ExceedsMaximumUint(name, in string, max uint64, exclusive bool, value interface{}) *Validation {
 | 
						|
	var message string
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						|
	if in == "" {
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						|
		m := maxIncFailNoIn
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						|
		if exclusive {
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						|
			m = maxExcFailNoIn
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						|
		}
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		message = fmt.Sprintf(m, name, max)
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						|
	} else {
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						|
		m := maxIncFail
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						|
		if exclusive {
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						|
			m = maxExcFail
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						|
		}
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						|
		message = fmt.Sprintf(m, name, in, max)
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						|
	}
 | 
						|
	return &Validation{
 | 
						|
		code:    MaxFailCode,
 | 
						|
		Name:    name,
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						|
		In:      in,
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						|
		Value:   value,
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						|
		message: message,
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// ExceedsMaximum error for when maximum validation fails
 | 
						|
func ExceedsMaximum(name, in string, max float64, exclusive bool, value interface{}) *Validation {
 | 
						|
	var message string
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						|
	if in == "" {
 | 
						|
		m := maxIncFailNoIn
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						|
		if exclusive {
 | 
						|
			m = maxExcFailNoIn
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						|
		}
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						|
		message = fmt.Sprintf(m, name, max)
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						|
	} else {
 | 
						|
		m := maxIncFail
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						|
		if exclusive {
 | 
						|
			m = maxExcFail
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						|
		}
 | 
						|
		message = fmt.Sprintf(m, name, in, max)
 | 
						|
	}
 | 
						|
	return &Validation{
 | 
						|
		code:    MaxFailCode,
 | 
						|
		Name:    name,
 | 
						|
		In:      in,
 | 
						|
		Value:   value,
 | 
						|
		message: message,
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// ExceedsMinimumInt error for when minimum validation fails
 | 
						|
func ExceedsMinimumInt(name, in string, min int64, exclusive bool, value interface{}) *Validation {
 | 
						|
	var message string
 | 
						|
	if in == "" {
 | 
						|
		m := minIncFailNoIn
 | 
						|
		if exclusive {
 | 
						|
			m = minExcFailNoIn
 | 
						|
		}
 | 
						|
		message = fmt.Sprintf(m, name, min)
 | 
						|
	} else {
 | 
						|
		m := minIncFail
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						|
		if exclusive {
 | 
						|
			m = minExcFail
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						|
		}
 | 
						|
		message = fmt.Sprintf(m, name, in, min)
 | 
						|
	}
 | 
						|
	return &Validation{
 | 
						|
		code:    MinFailCode,
 | 
						|
		Name:    name,
 | 
						|
		In:      in,
 | 
						|
		Value:   value,
 | 
						|
		message: message,
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// ExceedsMinimumUint error for when minimum validation fails
 | 
						|
func ExceedsMinimumUint(name, in string, min uint64, exclusive bool, value interface{}) *Validation {
 | 
						|
	var message string
 | 
						|
	if in == "" {
 | 
						|
		m := minIncFailNoIn
 | 
						|
		if exclusive {
 | 
						|
			m = minExcFailNoIn
 | 
						|
		}
 | 
						|
		message = fmt.Sprintf(m, name, min)
 | 
						|
	} else {
 | 
						|
		m := minIncFail
 | 
						|
		if exclusive {
 | 
						|
			m = minExcFail
 | 
						|
		}
 | 
						|
		message = fmt.Sprintf(m, name, in, min)
 | 
						|
	}
 | 
						|
	return &Validation{
 | 
						|
		code:    MinFailCode,
 | 
						|
		Name:    name,
 | 
						|
		In:      in,
 | 
						|
		Value:   value,
 | 
						|
		message: message,
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// ExceedsMinimum error for when minimum validation fails
 | 
						|
func ExceedsMinimum(name, in string, min float64, exclusive bool, value interface{}) *Validation {
 | 
						|
	var message string
 | 
						|
	if in == "" {
 | 
						|
		m := minIncFailNoIn
 | 
						|
		if exclusive {
 | 
						|
			m = minExcFailNoIn
 | 
						|
		}
 | 
						|
		message = fmt.Sprintf(m, name, min)
 | 
						|
	} else {
 | 
						|
		m := minIncFail
 | 
						|
		if exclusive {
 | 
						|
			m = minExcFail
 | 
						|
		}
 | 
						|
		message = fmt.Sprintf(m, name, in, min)
 | 
						|
	}
 | 
						|
	return &Validation{
 | 
						|
		code:    MinFailCode,
 | 
						|
		Name:    name,
 | 
						|
		In:      in,
 | 
						|
		Value:   value,
 | 
						|
		message: message,
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// NotMultipleOf error for when multiple of validation fails
 | 
						|
func NotMultipleOf(name, in string, multiple, value interface{}) *Validation {
 | 
						|
	var msg string
 | 
						|
	if in == "" {
 | 
						|
		msg = fmt.Sprintf(multipleOfFailNoIn, name, multiple)
 | 
						|
	} else {
 | 
						|
		msg = fmt.Sprintf(multipleOfFail, name, in, multiple)
 | 
						|
	}
 | 
						|
	return &Validation{
 | 
						|
		code:    MultipleOfFailCode,
 | 
						|
		Name:    name,
 | 
						|
		In:      in,
 | 
						|
		Value:   value,
 | 
						|
		message: msg,
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// EnumFail error for when an enum validation fails
 | 
						|
func EnumFail(name, in string, value interface{}, values []interface{}) *Validation {
 | 
						|
	var msg string
 | 
						|
	if in == "" {
 | 
						|
		msg = fmt.Sprintf(enumFailNoIn, name, values)
 | 
						|
	} else {
 | 
						|
		msg = fmt.Sprintf(enumFail, name, in, values)
 | 
						|
	}
 | 
						|
 | 
						|
	return &Validation{
 | 
						|
		code:    EnumFailCode,
 | 
						|
		Name:    name,
 | 
						|
		In:      in,
 | 
						|
		Value:   value,
 | 
						|
		Values:  values,
 | 
						|
		message: msg,
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// Required error for when a value is missing
 | 
						|
func Required(name, in string, value interface{}) *Validation {
 | 
						|
	var msg string
 | 
						|
	if in == "" {
 | 
						|
		msg = fmt.Sprintf(requiredFailNoIn, name)
 | 
						|
	} else {
 | 
						|
		msg = fmt.Sprintf(requiredFail, name, in)
 | 
						|
	}
 | 
						|
	return &Validation{
 | 
						|
		code:    RequiredFailCode,
 | 
						|
		Name:    name,
 | 
						|
		In:      in,
 | 
						|
		Value:   value,
 | 
						|
		message: msg,
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// ReadOnly error for when a value is present in request
 | 
						|
func ReadOnly(name, in string, value interface{}) *Validation {
 | 
						|
	var msg string
 | 
						|
	if in == "" {
 | 
						|
		msg = fmt.Sprintf(readOnlyFailNoIn, name)
 | 
						|
	} else {
 | 
						|
		msg = fmt.Sprintf(readOnlyFail, name, in)
 | 
						|
	}
 | 
						|
	return &Validation{
 | 
						|
		code:    ReadOnlyFailCode,
 | 
						|
		Name:    name,
 | 
						|
		In:      in,
 | 
						|
		Value:   value,
 | 
						|
		message: msg,
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// TooLong error for when a string is too long
 | 
						|
func TooLong(name, in string, max int64, value interface{}) *Validation {
 | 
						|
	var msg string
 | 
						|
	if in == "" {
 | 
						|
		msg = fmt.Sprintf(tooLongMessageNoIn, name, max)
 | 
						|
	} else {
 | 
						|
		msg = fmt.Sprintf(tooLongMessage, name, in, max)
 | 
						|
	}
 | 
						|
	return &Validation{
 | 
						|
		code:    TooLongFailCode,
 | 
						|
		Name:    name,
 | 
						|
		In:      in,
 | 
						|
		Value:   value,
 | 
						|
		message: msg,
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// TooShort error for when a string is too short
 | 
						|
func TooShort(name, in string, min int64, value interface{}) *Validation {
 | 
						|
	var msg string
 | 
						|
	if in == "" {
 | 
						|
		msg = fmt.Sprintf(tooShortMessageNoIn, name, min)
 | 
						|
	} else {
 | 
						|
		msg = fmt.Sprintf(tooShortMessage, name, in, min)
 | 
						|
	}
 | 
						|
 | 
						|
	return &Validation{
 | 
						|
		code:    TooShortFailCode,
 | 
						|
		Name:    name,
 | 
						|
		In:      in,
 | 
						|
		Value:   value,
 | 
						|
		message: msg,
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// FailedPattern error for when a string fails a regex pattern match
 | 
						|
// the pattern that is returned is the ECMA syntax version of the pattern not the golang version.
 | 
						|
func FailedPattern(name, in, pattern string, value interface{}) *Validation {
 | 
						|
	var msg string
 | 
						|
	if in == "" {
 | 
						|
		msg = fmt.Sprintf(patternFailNoIn, name, pattern)
 | 
						|
	} else {
 | 
						|
		msg = fmt.Sprintf(patternFail, name, in, pattern)
 | 
						|
	}
 | 
						|
 | 
						|
	return &Validation{
 | 
						|
		code:    PatternFailCode,
 | 
						|
		Name:    name,
 | 
						|
		In:      in,
 | 
						|
		Value:   value,
 | 
						|
		message: msg,
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// MultipleOfMustBePositive error for when a
 | 
						|
// multipleOf factor is negative
 | 
						|
func MultipleOfMustBePositive(name, in string, factor interface{}) *Validation {
 | 
						|
	return &Validation{
 | 
						|
		code:    MultipleOfMustBePositiveCode,
 | 
						|
		Name:    name,
 | 
						|
		In:      in,
 | 
						|
		Value:   factor,
 | 
						|
		message: fmt.Sprintf(multipleOfMustBePositive, name, factor),
 | 
						|
	}
 | 
						|
}
 |