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	* start fixing up tests * fix up tests + automate with drone * fiddle with linting * messing about with drone.yml * some more fiddling * hmmm * add cache * add vendor directory * verbose * ci updates * update some little things * update sig
		
			
				
	
	
		
			1201 lines
		
	
	
	
		
			32 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			1201 lines
		
	
	
	
		
			32 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
 | |
| // Use of this source code is governed by a BSD-style
 | |
| // license that can be found in the LICENSE file.
 | |
| 
 | |
| package websocket
 | |
| 
 | |
| import (
 | |
| 	"bufio"
 | |
| 	"encoding/binary"
 | |
| 	"errors"
 | |
| 	"io"
 | |
| 	"io/ioutil"
 | |
| 	"math/rand"
 | |
| 	"net"
 | |
| 	"strconv"
 | |
| 	"sync"
 | |
| 	"time"
 | |
| 	"unicode/utf8"
 | |
| )
 | |
| 
 | |
| const (
 | |
| 	// Frame header byte 0 bits from Section 5.2 of RFC 6455
 | |
| 	finalBit = 1 << 7
 | |
| 	rsv1Bit  = 1 << 6
 | |
| 	rsv2Bit  = 1 << 5
 | |
| 	rsv3Bit  = 1 << 4
 | |
| 
 | |
| 	// Frame header byte 1 bits from Section 5.2 of RFC 6455
 | |
| 	maskBit = 1 << 7
 | |
| 
 | |
| 	maxFrameHeaderSize         = 2 + 8 + 4 // Fixed header + length + mask
 | |
| 	maxControlFramePayloadSize = 125
 | |
| 
 | |
| 	writeWait = time.Second
 | |
| 
 | |
| 	defaultReadBufferSize  = 4096
 | |
| 	defaultWriteBufferSize = 4096
 | |
| 
 | |
| 	continuationFrame = 0
 | |
| 	noFrame           = -1
 | |
| )
 | |
| 
 | |
| // Close codes defined in RFC 6455, section 11.7.
 | |
| const (
 | |
| 	CloseNormalClosure           = 1000
 | |
| 	CloseGoingAway               = 1001
 | |
| 	CloseProtocolError           = 1002
 | |
| 	CloseUnsupportedData         = 1003
 | |
| 	CloseNoStatusReceived        = 1005
 | |
| 	CloseAbnormalClosure         = 1006
 | |
| 	CloseInvalidFramePayloadData = 1007
 | |
| 	ClosePolicyViolation         = 1008
 | |
| 	CloseMessageTooBig           = 1009
 | |
| 	CloseMandatoryExtension      = 1010
 | |
| 	CloseInternalServerErr       = 1011
 | |
| 	CloseServiceRestart          = 1012
 | |
| 	CloseTryAgainLater           = 1013
 | |
| 	CloseTLSHandshake            = 1015
 | |
| )
 | |
| 
 | |
| // The message types are defined in RFC 6455, section 11.8.
 | |
| const (
 | |
| 	// TextMessage denotes a text data message. The text message payload is
 | |
| 	// interpreted as UTF-8 encoded text data.
 | |
| 	TextMessage = 1
 | |
| 
 | |
| 	// BinaryMessage denotes a binary data message.
 | |
| 	BinaryMessage = 2
 | |
| 
 | |
| 	// CloseMessage denotes a close control message. The optional message
 | |
| 	// payload contains a numeric code and text. Use the FormatCloseMessage
 | |
| 	// function to format a close message payload.
 | |
| 	CloseMessage = 8
 | |
| 
 | |
| 	// PingMessage denotes a ping control message. The optional message payload
 | |
| 	// is UTF-8 encoded text.
 | |
| 	PingMessage = 9
 | |
| 
 | |
| 	// PongMessage denotes a pong control message. The optional message payload
 | |
| 	// is UTF-8 encoded text.
 | |
| 	PongMessage = 10
 | |
| )
 | |
| 
 | |
| // ErrCloseSent is returned when the application writes a message to the
 | |
| // connection after sending a close message.
 | |
| var ErrCloseSent = errors.New("websocket: close sent")
 | |
| 
 | |
| // ErrReadLimit is returned when reading a message that is larger than the
 | |
| // read limit set for the connection.
 | |
| var ErrReadLimit = errors.New("websocket: read limit exceeded")
 | |
| 
 | |
| // netError satisfies the net Error interface.
 | |
| type netError struct {
 | |
| 	msg       string
 | |
| 	temporary bool
 | |
| 	timeout   bool
 | |
| }
 | |
| 
 | |
| func (e *netError) Error() string   { return e.msg }
 | |
| func (e *netError) Temporary() bool { return e.temporary }
 | |
| func (e *netError) Timeout() bool   { return e.timeout }
 | |
| 
 | |
| // CloseError represents a close message.
 | |
| type CloseError struct {
 | |
| 	// Code is defined in RFC 6455, section 11.7.
 | |
| 	Code int
 | |
| 
 | |
| 	// Text is the optional text payload.
 | |
| 	Text string
 | |
| }
 | |
| 
 | |
| func (e *CloseError) Error() string {
 | |
| 	s := []byte("websocket: close ")
 | |
| 	s = strconv.AppendInt(s, int64(e.Code), 10)
 | |
| 	switch e.Code {
 | |
| 	case CloseNormalClosure:
 | |
| 		s = append(s, " (normal)"...)
 | |
| 	case CloseGoingAway:
 | |
| 		s = append(s, " (going away)"...)
 | |
| 	case CloseProtocolError:
 | |
| 		s = append(s, " (protocol error)"...)
 | |
| 	case CloseUnsupportedData:
 | |
| 		s = append(s, " (unsupported data)"...)
 | |
| 	case CloseNoStatusReceived:
 | |
| 		s = append(s, " (no status)"...)
 | |
| 	case CloseAbnormalClosure:
 | |
| 		s = append(s, " (abnormal closure)"...)
 | |
| 	case CloseInvalidFramePayloadData:
 | |
| 		s = append(s, " (invalid payload data)"...)
 | |
| 	case ClosePolicyViolation:
 | |
| 		s = append(s, " (policy violation)"...)
 | |
| 	case CloseMessageTooBig:
 | |
| 		s = append(s, " (message too big)"...)
 | |
| 	case CloseMandatoryExtension:
 | |
| 		s = append(s, " (mandatory extension missing)"...)
 | |
| 	case CloseInternalServerErr:
 | |
| 		s = append(s, " (internal server error)"...)
 | |
| 	case CloseTLSHandshake:
 | |
| 		s = append(s, " (TLS handshake error)"...)
 | |
| 	}
 | |
| 	if e.Text != "" {
 | |
| 		s = append(s, ": "...)
 | |
| 		s = append(s, e.Text...)
 | |
| 	}
 | |
| 	return string(s)
 | |
| }
 | |
| 
 | |
| // IsCloseError returns boolean indicating whether the error is a *CloseError
 | |
| // with one of the specified codes.
 | |
| func IsCloseError(err error, codes ...int) bool {
 | |
| 	if e, ok := err.(*CloseError); ok {
 | |
| 		for _, code := range codes {
 | |
| 			if e.Code == code {
 | |
| 				return true
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	return false
 | |
| }
 | |
| 
 | |
| // IsUnexpectedCloseError returns boolean indicating whether the error is a
 | |
| // *CloseError with a code not in the list of expected codes.
 | |
| func IsUnexpectedCloseError(err error, expectedCodes ...int) bool {
 | |
| 	if e, ok := err.(*CloseError); ok {
 | |
| 		for _, code := range expectedCodes {
 | |
| 			if e.Code == code {
 | |
| 				return false
 | |
| 			}
 | |
| 		}
 | |
| 		return true
 | |
| 	}
 | |
| 	return false
 | |
| }
 | |
| 
 | |
| var (
 | |
| 	errWriteTimeout        = &netError{msg: "websocket: write timeout", timeout: true, temporary: true}
 | |
| 	errUnexpectedEOF       = &CloseError{Code: CloseAbnormalClosure, Text: io.ErrUnexpectedEOF.Error()}
 | |
| 	errBadWriteOpCode      = errors.New("websocket: bad write message type")
 | |
| 	errWriteClosed         = errors.New("websocket: write closed")
 | |
| 	errInvalidControlFrame = errors.New("websocket: invalid control frame")
 | |
| )
 | |
| 
 | |
| func newMaskKey() [4]byte {
 | |
| 	n := rand.Uint32()
 | |
| 	return [4]byte{byte(n), byte(n >> 8), byte(n >> 16), byte(n >> 24)}
 | |
| }
 | |
| 
 | |
| func hideTempErr(err error) error {
 | |
| 	if e, ok := err.(net.Error); ok && e.Temporary() {
 | |
| 		err = &netError{msg: e.Error(), timeout: e.Timeout()}
 | |
| 	}
 | |
| 	return err
 | |
| }
 | |
| 
 | |
| func isControl(frameType int) bool {
 | |
| 	return frameType == CloseMessage || frameType == PingMessage || frameType == PongMessage
 | |
| }
 | |
| 
 | |
| func isData(frameType int) bool {
 | |
| 	return frameType == TextMessage || frameType == BinaryMessage
 | |
| }
 | |
| 
 | |
| var validReceivedCloseCodes = map[int]bool{
 | |
| 	// see http://www.iana.org/assignments/websocket/websocket.xhtml#close-code-number
 | |
| 
 | |
| 	CloseNormalClosure:           true,
 | |
| 	CloseGoingAway:               true,
 | |
| 	CloseProtocolError:           true,
 | |
| 	CloseUnsupportedData:         true,
 | |
| 	CloseNoStatusReceived:        false,
 | |
| 	CloseAbnormalClosure:         false,
 | |
| 	CloseInvalidFramePayloadData: true,
 | |
| 	ClosePolicyViolation:         true,
 | |
| 	CloseMessageTooBig:           true,
 | |
| 	CloseMandatoryExtension:      true,
 | |
| 	CloseInternalServerErr:       true,
 | |
| 	CloseServiceRestart:          true,
 | |
| 	CloseTryAgainLater:           true,
 | |
| 	CloseTLSHandshake:            false,
 | |
| }
 | |
| 
 | |
| func isValidReceivedCloseCode(code int) bool {
 | |
| 	return validReceivedCloseCodes[code] || (code >= 3000 && code <= 4999)
 | |
| }
 | |
| 
 | |
| // BufferPool represents a pool of buffers. The *sync.Pool type satisfies this
 | |
| // interface.  The type of the value stored in a pool is not specified.
 | |
| type BufferPool interface {
 | |
| 	// Get gets a value from the pool or returns nil if the pool is empty.
 | |
| 	Get() interface{}
 | |
| 	// Put adds a value to the pool.
 | |
| 	Put(interface{})
 | |
| }
 | |
| 
 | |
| // writePoolData is the type added to the write buffer pool. This wrapper is
 | |
| // used to prevent applications from peeking at and depending on the values
 | |
| // added to the pool.
 | |
| type writePoolData struct{ buf []byte }
 | |
| 
 | |
| // The Conn type represents a WebSocket connection.
 | |
| type Conn struct {
 | |
| 	conn        net.Conn
 | |
| 	isServer    bool
 | |
| 	subprotocol string
 | |
| 
 | |
| 	// Write fields
 | |
| 	mu            chan struct{} // used as mutex to protect write to conn
 | |
| 	writeBuf      []byte        // frame is constructed in this buffer.
 | |
| 	writePool     BufferPool
 | |
| 	writeBufSize  int
 | |
| 	writeDeadline time.Time
 | |
| 	writer        io.WriteCloser // the current writer returned to the application
 | |
| 	isWriting     bool           // for best-effort concurrent write detection
 | |
| 
 | |
| 	writeErrMu sync.Mutex
 | |
| 	writeErr   error
 | |
| 
 | |
| 	enableWriteCompression bool
 | |
| 	compressionLevel       int
 | |
| 	newCompressionWriter   func(io.WriteCloser, int) io.WriteCloser
 | |
| 
 | |
| 	// Read fields
 | |
| 	reader  io.ReadCloser // the current reader returned to the application
 | |
| 	readErr error
 | |
| 	br      *bufio.Reader
 | |
| 	// bytes remaining in current frame.
 | |
| 	// set setReadRemaining to safely update this value and prevent overflow
 | |
| 	readRemaining int64
 | |
| 	readFinal     bool  // true the current message has more frames.
 | |
| 	readLength    int64 // Message size.
 | |
| 	readLimit     int64 // Maximum message size.
 | |
| 	readMaskPos   int
 | |
| 	readMaskKey   [4]byte
 | |
| 	handlePong    func(string) error
 | |
| 	handlePing    func(string) error
 | |
| 	handleClose   func(int, string) error
 | |
| 	readErrCount  int
 | |
| 	messageReader *messageReader // the current low-level reader
 | |
| 
 | |
| 	readDecompress         bool // whether last read frame had RSV1 set
 | |
| 	newDecompressionReader func(io.Reader) io.ReadCloser
 | |
| }
 | |
| 
 | |
| func newConn(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int, writeBufferPool BufferPool, br *bufio.Reader, writeBuf []byte) *Conn {
 | |
| 
 | |
| 	if br == nil {
 | |
| 		if readBufferSize == 0 {
 | |
| 			readBufferSize = defaultReadBufferSize
 | |
| 		} else if readBufferSize < maxControlFramePayloadSize {
 | |
| 			// must be large enough for control frame
 | |
| 			readBufferSize = maxControlFramePayloadSize
 | |
| 		}
 | |
| 		br = bufio.NewReaderSize(conn, readBufferSize)
 | |
| 	}
 | |
| 
 | |
| 	if writeBufferSize <= 0 {
 | |
| 		writeBufferSize = defaultWriteBufferSize
 | |
| 	}
 | |
| 	writeBufferSize += maxFrameHeaderSize
 | |
| 
 | |
| 	if writeBuf == nil && writeBufferPool == nil {
 | |
| 		writeBuf = make([]byte, writeBufferSize)
 | |
| 	}
 | |
| 
 | |
| 	mu := make(chan struct{}, 1)
 | |
| 	mu <- struct{}{}
 | |
| 	c := &Conn{
 | |
| 		isServer:               isServer,
 | |
| 		br:                     br,
 | |
| 		conn:                   conn,
 | |
| 		mu:                     mu,
 | |
| 		readFinal:              true,
 | |
| 		writeBuf:               writeBuf,
 | |
| 		writePool:              writeBufferPool,
 | |
| 		writeBufSize:           writeBufferSize,
 | |
| 		enableWriteCompression: true,
 | |
| 		compressionLevel:       defaultCompressionLevel,
 | |
| 	}
 | |
| 	c.SetCloseHandler(nil)
 | |
| 	c.SetPingHandler(nil)
 | |
| 	c.SetPongHandler(nil)
 | |
| 	return c
 | |
| }
 | |
| 
 | |
| // setReadRemaining tracks the number of bytes remaining on the connection. If n
 | |
| // overflows, an ErrReadLimit is returned.
 | |
| func (c *Conn) setReadRemaining(n int64) error {
 | |
| 	if n < 0 {
 | |
| 		return ErrReadLimit
 | |
| 	}
 | |
| 
 | |
| 	c.readRemaining = n
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| // Subprotocol returns the negotiated protocol for the connection.
 | |
| func (c *Conn) Subprotocol() string {
 | |
| 	return c.subprotocol
 | |
| }
 | |
| 
 | |
| // Close closes the underlying network connection without sending or waiting
 | |
| // for a close message.
 | |
| func (c *Conn) Close() error {
 | |
| 	return c.conn.Close()
 | |
| }
 | |
| 
 | |
| // LocalAddr returns the local network address.
 | |
| func (c *Conn) LocalAddr() net.Addr {
 | |
| 	return c.conn.LocalAddr()
 | |
| }
 | |
| 
 | |
| // RemoteAddr returns the remote network address.
 | |
| func (c *Conn) RemoteAddr() net.Addr {
 | |
| 	return c.conn.RemoteAddr()
 | |
| }
 | |
| 
 | |
| // Write methods
 | |
| 
 | |
| func (c *Conn) writeFatal(err error) error {
 | |
| 	err = hideTempErr(err)
 | |
| 	c.writeErrMu.Lock()
 | |
| 	if c.writeErr == nil {
 | |
| 		c.writeErr = err
 | |
| 	}
 | |
| 	c.writeErrMu.Unlock()
 | |
| 	return err
 | |
| }
 | |
| 
 | |
| func (c *Conn) read(n int) ([]byte, error) {
 | |
| 	p, err := c.br.Peek(n)
 | |
| 	if err == io.EOF {
 | |
| 		err = errUnexpectedEOF
 | |
| 	}
 | |
| 	c.br.Discard(len(p))
 | |
| 	return p, err
 | |
| }
 | |
| 
 | |
| func (c *Conn) write(frameType int, deadline time.Time, buf0, buf1 []byte) error {
 | |
| 	<-c.mu
 | |
| 	defer func() { c.mu <- struct{}{} }()
 | |
| 
 | |
| 	c.writeErrMu.Lock()
 | |
| 	err := c.writeErr
 | |
| 	c.writeErrMu.Unlock()
 | |
| 	if err != nil {
 | |
| 		return err
 | |
| 	}
 | |
| 
 | |
| 	c.conn.SetWriteDeadline(deadline)
 | |
| 	if len(buf1) == 0 {
 | |
| 		_, err = c.conn.Write(buf0)
 | |
| 	} else {
 | |
| 		err = c.writeBufs(buf0, buf1)
 | |
| 	}
 | |
| 	if err != nil {
 | |
| 		return c.writeFatal(err)
 | |
| 	}
 | |
| 	if frameType == CloseMessage {
 | |
| 		c.writeFatal(ErrCloseSent)
 | |
| 	}
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| // WriteControl writes a control message with the given deadline. The allowed
 | |
| // message types are CloseMessage, PingMessage and PongMessage.
 | |
| func (c *Conn) WriteControl(messageType int, data []byte, deadline time.Time) error {
 | |
| 	if !isControl(messageType) {
 | |
| 		return errBadWriteOpCode
 | |
| 	}
 | |
| 	if len(data) > maxControlFramePayloadSize {
 | |
| 		return errInvalidControlFrame
 | |
| 	}
 | |
| 
 | |
| 	b0 := byte(messageType) | finalBit
 | |
| 	b1 := byte(len(data))
 | |
| 	if !c.isServer {
 | |
| 		b1 |= maskBit
 | |
| 	}
 | |
| 
 | |
| 	buf := make([]byte, 0, maxFrameHeaderSize+maxControlFramePayloadSize)
 | |
| 	buf = append(buf, b0, b1)
 | |
| 
 | |
| 	if c.isServer {
 | |
| 		buf = append(buf, data...)
 | |
| 	} else {
 | |
| 		key := newMaskKey()
 | |
| 		buf = append(buf, key[:]...)
 | |
| 		buf = append(buf, data...)
 | |
| 		maskBytes(key, 0, buf[6:])
 | |
| 	}
 | |
| 
 | |
| 	d := 1000 * time.Hour
 | |
| 	if !deadline.IsZero() {
 | |
| 		d = deadline.Sub(time.Now())
 | |
| 		if d < 0 {
 | |
| 			return errWriteTimeout
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	timer := time.NewTimer(d)
 | |
| 	select {
 | |
| 	case <-c.mu:
 | |
| 		timer.Stop()
 | |
| 	case <-timer.C:
 | |
| 		return errWriteTimeout
 | |
| 	}
 | |
| 	defer func() { c.mu <- struct{}{} }()
 | |
| 
 | |
| 	c.writeErrMu.Lock()
 | |
| 	err := c.writeErr
 | |
| 	c.writeErrMu.Unlock()
 | |
| 	if err != nil {
 | |
| 		return err
 | |
| 	}
 | |
| 
 | |
| 	c.conn.SetWriteDeadline(deadline)
 | |
| 	_, err = c.conn.Write(buf)
 | |
| 	if err != nil {
 | |
| 		return c.writeFatal(err)
 | |
| 	}
 | |
| 	if messageType == CloseMessage {
 | |
| 		c.writeFatal(ErrCloseSent)
 | |
| 	}
 | |
| 	return err
 | |
| }
 | |
| 
 | |
| // beginMessage prepares a connection and message writer for a new message.
 | |
| func (c *Conn) beginMessage(mw *messageWriter, messageType int) error {
 | |
| 	// Close previous writer if not already closed by the application. It's
 | |
| 	// probably better to return an error in this situation, but we cannot
 | |
| 	// change this without breaking existing applications.
 | |
| 	if c.writer != nil {
 | |
| 		c.writer.Close()
 | |
| 		c.writer = nil
 | |
| 	}
 | |
| 
 | |
| 	if !isControl(messageType) && !isData(messageType) {
 | |
| 		return errBadWriteOpCode
 | |
| 	}
 | |
| 
 | |
| 	c.writeErrMu.Lock()
 | |
| 	err := c.writeErr
 | |
| 	c.writeErrMu.Unlock()
 | |
| 	if err != nil {
 | |
| 		return err
 | |
| 	}
 | |
| 
 | |
| 	mw.c = c
 | |
| 	mw.frameType = messageType
 | |
| 	mw.pos = maxFrameHeaderSize
 | |
| 
 | |
| 	if c.writeBuf == nil {
 | |
| 		wpd, ok := c.writePool.Get().(writePoolData)
 | |
| 		if ok {
 | |
| 			c.writeBuf = wpd.buf
 | |
| 		} else {
 | |
| 			c.writeBuf = make([]byte, c.writeBufSize)
 | |
| 		}
 | |
| 	}
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| // NextWriter returns a writer for the next message to send. The writer's Close
 | |
| // method flushes the complete message to the network.
 | |
| //
 | |
| // There can be at most one open writer on a connection. NextWriter closes the
 | |
| // previous writer if the application has not already done so.
 | |
| //
 | |
| // All message types (TextMessage, BinaryMessage, CloseMessage, PingMessage and
 | |
| // PongMessage) are supported.
 | |
| func (c *Conn) NextWriter(messageType int) (io.WriteCloser, error) {
 | |
| 	var mw messageWriter
 | |
| 	if err := c.beginMessage(&mw, messageType); err != nil {
 | |
| 		return nil, err
 | |
| 	}
 | |
| 	c.writer = &mw
 | |
| 	if c.newCompressionWriter != nil && c.enableWriteCompression && isData(messageType) {
 | |
| 		w := c.newCompressionWriter(c.writer, c.compressionLevel)
 | |
| 		mw.compress = true
 | |
| 		c.writer = w
 | |
| 	}
 | |
| 	return c.writer, nil
 | |
| }
 | |
| 
 | |
| type messageWriter struct {
 | |
| 	c         *Conn
 | |
| 	compress  bool // whether next call to flushFrame should set RSV1
 | |
| 	pos       int  // end of data in writeBuf.
 | |
| 	frameType int  // type of the current frame.
 | |
| 	err       error
 | |
| }
 | |
| 
 | |
| func (w *messageWriter) endMessage(err error) error {
 | |
| 	if w.err != nil {
 | |
| 		return err
 | |
| 	}
 | |
| 	c := w.c
 | |
| 	w.err = err
 | |
| 	c.writer = nil
 | |
| 	if c.writePool != nil {
 | |
| 		c.writePool.Put(writePoolData{buf: c.writeBuf})
 | |
| 		c.writeBuf = nil
 | |
| 	}
 | |
| 	return err
 | |
| }
 | |
| 
 | |
| // flushFrame writes buffered data and extra as a frame to the network. The
 | |
| // final argument indicates that this is the last frame in the message.
 | |
| func (w *messageWriter) flushFrame(final bool, extra []byte) error {
 | |
| 	c := w.c
 | |
| 	length := w.pos - maxFrameHeaderSize + len(extra)
 | |
| 
 | |
| 	// Check for invalid control frames.
 | |
| 	if isControl(w.frameType) &&
 | |
| 		(!final || length > maxControlFramePayloadSize) {
 | |
| 		return w.endMessage(errInvalidControlFrame)
 | |
| 	}
 | |
| 
 | |
| 	b0 := byte(w.frameType)
 | |
| 	if final {
 | |
| 		b0 |= finalBit
 | |
| 	}
 | |
| 	if w.compress {
 | |
| 		b0 |= rsv1Bit
 | |
| 	}
 | |
| 	w.compress = false
 | |
| 
 | |
| 	b1 := byte(0)
 | |
| 	if !c.isServer {
 | |
| 		b1 |= maskBit
 | |
| 	}
 | |
| 
 | |
| 	// Assume that the frame starts at beginning of c.writeBuf.
 | |
| 	framePos := 0
 | |
| 	if c.isServer {
 | |
| 		// Adjust up if mask not included in the header.
 | |
| 		framePos = 4
 | |
| 	}
 | |
| 
 | |
| 	switch {
 | |
| 	case length >= 65536:
 | |
| 		c.writeBuf[framePos] = b0
 | |
| 		c.writeBuf[framePos+1] = b1 | 127
 | |
| 		binary.BigEndian.PutUint64(c.writeBuf[framePos+2:], uint64(length))
 | |
| 	case length > 125:
 | |
| 		framePos += 6
 | |
| 		c.writeBuf[framePos] = b0
 | |
| 		c.writeBuf[framePos+1] = b1 | 126
 | |
| 		binary.BigEndian.PutUint16(c.writeBuf[framePos+2:], uint16(length))
 | |
| 	default:
 | |
| 		framePos += 8
 | |
| 		c.writeBuf[framePos] = b0
 | |
| 		c.writeBuf[framePos+1] = b1 | byte(length)
 | |
| 	}
 | |
| 
 | |
| 	if !c.isServer {
 | |
| 		key := newMaskKey()
 | |
| 		copy(c.writeBuf[maxFrameHeaderSize-4:], key[:])
 | |
| 		maskBytes(key, 0, c.writeBuf[maxFrameHeaderSize:w.pos])
 | |
| 		if len(extra) > 0 {
 | |
| 			return w.endMessage(c.writeFatal(errors.New("websocket: internal error, extra used in client mode")))
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// Write the buffers to the connection with best-effort detection of
 | |
| 	// concurrent writes. See the concurrency section in the package
 | |
| 	// documentation for more info.
 | |
| 
 | |
| 	if c.isWriting {
 | |
| 		panic("concurrent write to websocket connection")
 | |
| 	}
 | |
| 	c.isWriting = true
 | |
| 
 | |
| 	err := c.write(w.frameType, c.writeDeadline, c.writeBuf[framePos:w.pos], extra)
 | |
| 
 | |
| 	if !c.isWriting {
 | |
| 		panic("concurrent write to websocket connection")
 | |
| 	}
 | |
| 	c.isWriting = false
 | |
| 
 | |
| 	if err != nil {
 | |
| 		return w.endMessage(err)
 | |
| 	}
 | |
| 
 | |
| 	if final {
 | |
| 		w.endMessage(errWriteClosed)
 | |
| 		return nil
 | |
| 	}
 | |
| 
 | |
| 	// Setup for next frame.
 | |
| 	w.pos = maxFrameHeaderSize
 | |
| 	w.frameType = continuationFrame
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| func (w *messageWriter) ncopy(max int) (int, error) {
 | |
| 	n := len(w.c.writeBuf) - w.pos
 | |
| 	if n <= 0 {
 | |
| 		if err := w.flushFrame(false, nil); err != nil {
 | |
| 			return 0, err
 | |
| 		}
 | |
| 		n = len(w.c.writeBuf) - w.pos
 | |
| 	}
 | |
| 	if n > max {
 | |
| 		n = max
 | |
| 	}
 | |
| 	return n, nil
 | |
| }
 | |
| 
 | |
| func (w *messageWriter) Write(p []byte) (int, error) {
 | |
| 	if w.err != nil {
 | |
| 		return 0, w.err
 | |
| 	}
 | |
| 
 | |
| 	if len(p) > 2*len(w.c.writeBuf) && w.c.isServer {
 | |
| 		// Don't buffer large messages.
 | |
| 		err := w.flushFrame(false, p)
 | |
| 		if err != nil {
 | |
| 			return 0, err
 | |
| 		}
 | |
| 		return len(p), nil
 | |
| 	}
 | |
| 
 | |
| 	nn := len(p)
 | |
| 	for len(p) > 0 {
 | |
| 		n, err := w.ncopy(len(p))
 | |
| 		if err != nil {
 | |
| 			return 0, err
 | |
| 		}
 | |
| 		copy(w.c.writeBuf[w.pos:], p[:n])
 | |
| 		w.pos += n
 | |
| 		p = p[n:]
 | |
| 	}
 | |
| 	return nn, nil
 | |
| }
 | |
| 
 | |
| func (w *messageWriter) WriteString(p string) (int, error) {
 | |
| 	if w.err != nil {
 | |
| 		return 0, w.err
 | |
| 	}
 | |
| 
 | |
| 	nn := len(p)
 | |
| 	for len(p) > 0 {
 | |
| 		n, err := w.ncopy(len(p))
 | |
| 		if err != nil {
 | |
| 			return 0, err
 | |
| 		}
 | |
| 		copy(w.c.writeBuf[w.pos:], p[:n])
 | |
| 		w.pos += n
 | |
| 		p = p[n:]
 | |
| 	}
 | |
| 	return nn, nil
 | |
| }
 | |
| 
 | |
| func (w *messageWriter) ReadFrom(r io.Reader) (nn int64, err error) {
 | |
| 	if w.err != nil {
 | |
| 		return 0, w.err
 | |
| 	}
 | |
| 	for {
 | |
| 		if w.pos == len(w.c.writeBuf) {
 | |
| 			err = w.flushFrame(false, nil)
 | |
| 			if err != nil {
 | |
| 				break
 | |
| 			}
 | |
| 		}
 | |
| 		var n int
 | |
| 		n, err = r.Read(w.c.writeBuf[w.pos:])
 | |
| 		w.pos += n
 | |
| 		nn += int64(n)
 | |
| 		if err != nil {
 | |
| 			if err == io.EOF {
 | |
| 				err = nil
 | |
| 			}
 | |
| 			break
 | |
| 		}
 | |
| 	}
 | |
| 	return nn, err
 | |
| }
 | |
| 
 | |
| func (w *messageWriter) Close() error {
 | |
| 	if w.err != nil {
 | |
| 		return w.err
 | |
| 	}
 | |
| 	return w.flushFrame(true, nil)
 | |
| }
 | |
| 
 | |
| // WritePreparedMessage writes prepared message into connection.
 | |
| func (c *Conn) WritePreparedMessage(pm *PreparedMessage) error {
 | |
| 	frameType, frameData, err := pm.frame(prepareKey{
 | |
| 		isServer:         c.isServer,
 | |
| 		compress:         c.newCompressionWriter != nil && c.enableWriteCompression && isData(pm.messageType),
 | |
| 		compressionLevel: c.compressionLevel,
 | |
| 	})
 | |
| 	if err != nil {
 | |
| 		return err
 | |
| 	}
 | |
| 	if c.isWriting {
 | |
| 		panic("concurrent write to websocket connection")
 | |
| 	}
 | |
| 	c.isWriting = true
 | |
| 	err = c.write(frameType, c.writeDeadline, frameData, nil)
 | |
| 	if !c.isWriting {
 | |
| 		panic("concurrent write to websocket connection")
 | |
| 	}
 | |
| 	c.isWriting = false
 | |
| 	return err
 | |
| }
 | |
| 
 | |
| // WriteMessage is a helper method for getting a writer using NextWriter,
 | |
| // writing the message and closing the writer.
 | |
| func (c *Conn) WriteMessage(messageType int, data []byte) error {
 | |
| 
 | |
| 	if c.isServer && (c.newCompressionWriter == nil || !c.enableWriteCompression) {
 | |
| 		// Fast path with no allocations and single frame.
 | |
| 
 | |
| 		var mw messageWriter
 | |
| 		if err := c.beginMessage(&mw, messageType); err != nil {
 | |
| 			return err
 | |
| 		}
 | |
| 		n := copy(c.writeBuf[mw.pos:], data)
 | |
| 		mw.pos += n
 | |
| 		data = data[n:]
 | |
| 		return mw.flushFrame(true, data)
 | |
| 	}
 | |
| 
 | |
| 	w, err := c.NextWriter(messageType)
 | |
| 	if err != nil {
 | |
| 		return err
 | |
| 	}
 | |
| 	if _, err = w.Write(data); err != nil {
 | |
| 		return err
 | |
| 	}
 | |
| 	return w.Close()
 | |
| }
 | |
| 
 | |
| // SetWriteDeadline sets the write deadline on the underlying network
 | |
| // connection. After a write has timed out, the websocket state is corrupt and
 | |
| // all future writes will return an error. A zero value for t means writes will
 | |
| // not time out.
 | |
| func (c *Conn) SetWriteDeadline(t time.Time) error {
 | |
| 	c.writeDeadline = t
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| // Read methods
 | |
| 
 | |
| func (c *Conn) advanceFrame() (int, error) {
 | |
| 	// 1. Skip remainder of previous frame.
 | |
| 
 | |
| 	if c.readRemaining > 0 {
 | |
| 		if _, err := io.CopyN(ioutil.Discard, c.br, c.readRemaining); err != nil {
 | |
| 			return noFrame, err
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// 2. Read and parse first two bytes of frame header.
 | |
| 
 | |
| 	p, err := c.read(2)
 | |
| 	if err != nil {
 | |
| 		return noFrame, err
 | |
| 	}
 | |
| 
 | |
| 	final := p[0]&finalBit != 0
 | |
| 	frameType := int(p[0] & 0xf)
 | |
| 	mask := p[1]&maskBit != 0
 | |
| 	c.setReadRemaining(int64(p[1] & 0x7f))
 | |
| 
 | |
| 	c.readDecompress = false
 | |
| 	if c.newDecompressionReader != nil && (p[0]&rsv1Bit) != 0 {
 | |
| 		c.readDecompress = true
 | |
| 		p[0] &^= rsv1Bit
 | |
| 	}
 | |
| 
 | |
| 	if rsv := p[0] & (rsv1Bit | rsv2Bit | rsv3Bit); rsv != 0 {
 | |
| 		return noFrame, c.handleProtocolError("unexpected reserved bits 0x" + strconv.FormatInt(int64(rsv), 16))
 | |
| 	}
 | |
| 
 | |
| 	switch frameType {
 | |
| 	case CloseMessage, PingMessage, PongMessage:
 | |
| 		if c.readRemaining > maxControlFramePayloadSize {
 | |
| 			return noFrame, c.handleProtocolError("control frame length > 125")
 | |
| 		}
 | |
| 		if !final {
 | |
| 			return noFrame, c.handleProtocolError("control frame not final")
 | |
| 		}
 | |
| 	case TextMessage, BinaryMessage:
 | |
| 		if !c.readFinal {
 | |
| 			return noFrame, c.handleProtocolError("message start before final message frame")
 | |
| 		}
 | |
| 		c.readFinal = final
 | |
| 	case continuationFrame:
 | |
| 		if c.readFinal {
 | |
| 			return noFrame, c.handleProtocolError("continuation after final message frame")
 | |
| 		}
 | |
| 		c.readFinal = final
 | |
| 	default:
 | |
| 		return noFrame, c.handleProtocolError("unknown opcode " + strconv.Itoa(frameType))
 | |
| 	}
 | |
| 
 | |
| 	// 3. Read and parse frame length as per
 | |
| 	// https://tools.ietf.org/html/rfc6455#section-5.2
 | |
| 	//
 | |
| 	// The length of the "Payload data", in bytes: if 0-125, that is the payload
 | |
| 	// length.
 | |
| 	// - If 126, the following 2 bytes interpreted as a 16-bit unsigned
 | |
| 	// integer are the payload length.
 | |
| 	// - If 127, the following 8 bytes interpreted as
 | |
| 	// a 64-bit unsigned integer (the most significant bit MUST be 0) are the
 | |
| 	// payload length. Multibyte length quantities are expressed in network byte
 | |
| 	// order.
 | |
| 
 | |
| 	switch c.readRemaining {
 | |
| 	case 126:
 | |
| 		p, err := c.read(2)
 | |
| 		if err != nil {
 | |
| 			return noFrame, err
 | |
| 		}
 | |
| 
 | |
| 		if err := c.setReadRemaining(int64(binary.BigEndian.Uint16(p))); err != nil {
 | |
| 			return noFrame, err
 | |
| 		}
 | |
| 	case 127:
 | |
| 		p, err := c.read(8)
 | |
| 		if err != nil {
 | |
| 			return noFrame, err
 | |
| 		}
 | |
| 
 | |
| 		if err := c.setReadRemaining(int64(binary.BigEndian.Uint64(p))); err != nil {
 | |
| 			return noFrame, err
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// 4. Handle frame masking.
 | |
| 
 | |
| 	if mask != c.isServer {
 | |
| 		return noFrame, c.handleProtocolError("incorrect mask flag")
 | |
| 	}
 | |
| 
 | |
| 	if mask {
 | |
| 		c.readMaskPos = 0
 | |
| 		p, err := c.read(len(c.readMaskKey))
 | |
| 		if err != nil {
 | |
| 			return noFrame, err
 | |
| 		}
 | |
| 		copy(c.readMaskKey[:], p)
 | |
| 	}
 | |
| 
 | |
| 	// 5. For text and binary messages, enforce read limit and return.
 | |
| 
 | |
| 	if frameType == continuationFrame || frameType == TextMessage || frameType == BinaryMessage {
 | |
| 
 | |
| 		c.readLength += c.readRemaining
 | |
| 		// Don't allow readLength to overflow in the presence of a large readRemaining
 | |
| 		// counter.
 | |
| 		if c.readLength < 0 {
 | |
| 			return noFrame, ErrReadLimit
 | |
| 		}
 | |
| 
 | |
| 		if c.readLimit > 0 && c.readLength > c.readLimit {
 | |
| 			c.WriteControl(CloseMessage, FormatCloseMessage(CloseMessageTooBig, ""), time.Now().Add(writeWait))
 | |
| 			return noFrame, ErrReadLimit
 | |
| 		}
 | |
| 
 | |
| 		return frameType, nil
 | |
| 	}
 | |
| 
 | |
| 	// 6. Read control frame payload.
 | |
| 
 | |
| 	var payload []byte
 | |
| 	if c.readRemaining > 0 {
 | |
| 		payload, err = c.read(int(c.readRemaining))
 | |
| 		c.setReadRemaining(0)
 | |
| 		if err != nil {
 | |
| 			return noFrame, err
 | |
| 		}
 | |
| 		if c.isServer {
 | |
| 			maskBytes(c.readMaskKey, 0, payload)
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// 7. Process control frame payload.
 | |
| 
 | |
| 	switch frameType {
 | |
| 	case PongMessage:
 | |
| 		if err := c.handlePong(string(payload)); err != nil {
 | |
| 			return noFrame, err
 | |
| 		}
 | |
| 	case PingMessage:
 | |
| 		if err := c.handlePing(string(payload)); err != nil {
 | |
| 			return noFrame, err
 | |
| 		}
 | |
| 	case CloseMessage:
 | |
| 		closeCode := CloseNoStatusReceived
 | |
| 		closeText := ""
 | |
| 		if len(payload) >= 2 {
 | |
| 			closeCode = int(binary.BigEndian.Uint16(payload))
 | |
| 			if !isValidReceivedCloseCode(closeCode) {
 | |
| 				return noFrame, c.handleProtocolError("invalid close code")
 | |
| 			}
 | |
| 			closeText = string(payload[2:])
 | |
| 			if !utf8.ValidString(closeText) {
 | |
| 				return noFrame, c.handleProtocolError("invalid utf8 payload in close frame")
 | |
| 			}
 | |
| 		}
 | |
| 		if err := c.handleClose(closeCode, closeText); err != nil {
 | |
| 			return noFrame, err
 | |
| 		}
 | |
| 		return noFrame, &CloseError{Code: closeCode, Text: closeText}
 | |
| 	}
 | |
| 
 | |
| 	return frameType, nil
 | |
| }
 | |
| 
 | |
| func (c *Conn) handleProtocolError(message string) error {
 | |
| 	c.WriteControl(CloseMessage, FormatCloseMessage(CloseProtocolError, message), time.Now().Add(writeWait))
 | |
| 	return errors.New("websocket: " + message)
 | |
| }
 | |
| 
 | |
| // NextReader returns the next data message received from the peer. The
 | |
| // returned messageType is either TextMessage or BinaryMessage.
 | |
| //
 | |
| // There can be at most one open reader on a connection. NextReader discards
 | |
| // the previous message if the application has not already consumed it.
 | |
| //
 | |
| // Applications must break out of the application's read loop when this method
 | |
| // returns a non-nil error value. Errors returned from this method are
 | |
| // permanent. Once this method returns a non-nil error, all subsequent calls to
 | |
| // this method return the same error.
 | |
| func (c *Conn) NextReader() (messageType int, r io.Reader, err error) {
 | |
| 	// Close previous reader, only relevant for decompression.
 | |
| 	if c.reader != nil {
 | |
| 		c.reader.Close()
 | |
| 		c.reader = nil
 | |
| 	}
 | |
| 
 | |
| 	c.messageReader = nil
 | |
| 	c.readLength = 0
 | |
| 
 | |
| 	for c.readErr == nil {
 | |
| 		frameType, err := c.advanceFrame()
 | |
| 		if err != nil {
 | |
| 			c.readErr = hideTempErr(err)
 | |
| 			break
 | |
| 		}
 | |
| 
 | |
| 		if frameType == TextMessage || frameType == BinaryMessage {
 | |
| 			c.messageReader = &messageReader{c}
 | |
| 			c.reader = c.messageReader
 | |
| 			if c.readDecompress {
 | |
| 				c.reader = c.newDecompressionReader(c.reader)
 | |
| 			}
 | |
| 			return frameType, c.reader, nil
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// Applications that do handle the error returned from this method spin in
 | |
| 	// tight loop on connection failure. To help application developers detect
 | |
| 	// this error, panic on repeated reads to the failed connection.
 | |
| 	c.readErrCount++
 | |
| 	if c.readErrCount >= 1000 {
 | |
| 		panic("repeated read on failed websocket connection")
 | |
| 	}
 | |
| 
 | |
| 	return noFrame, nil, c.readErr
 | |
| }
 | |
| 
 | |
| type messageReader struct{ c *Conn }
 | |
| 
 | |
| func (r *messageReader) Read(b []byte) (int, error) {
 | |
| 	c := r.c
 | |
| 	if c.messageReader != r {
 | |
| 		return 0, io.EOF
 | |
| 	}
 | |
| 
 | |
| 	for c.readErr == nil {
 | |
| 
 | |
| 		if c.readRemaining > 0 {
 | |
| 			if int64(len(b)) > c.readRemaining {
 | |
| 				b = b[:c.readRemaining]
 | |
| 			}
 | |
| 			n, err := c.br.Read(b)
 | |
| 			c.readErr = hideTempErr(err)
 | |
| 			if c.isServer {
 | |
| 				c.readMaskPos = maskBytes(c.readMaskKey, c.readMaskPos, b[:n])
 | |
| 			}
 | |
| 			rem := c.readRemaining
 | |
| 			rem -= int64(n)
 | |
| 			c.setReadRemaining(rem)
 | |
| 			if c.readRemaining > 0 && c.readErr == io.EOF {
 | |
| 				c.readErr = errUnexpectedEOF
 | |
| 			}
 | |
| 			return n, c.readErr
 | |
| 		}
 | |
| 
 | |
| 		if c.readFinal {
 | |
| 			c.messageReader = nil
 | |
| 			return 0, io.EOF
 | |
| 		}
 | |
| 
 | |
| 		frameType, err := c.advanceFrame()
 | |
| 		switch {
 | |
| 		case err != nil:
 | |
| 			c.readErr = hideTempErr(err)
 | |
| 		case frameType == TextMessage || frameType == BinaryMessage:
 | |
| 			c.readErr = errors.New("websocket: internal error, unexpected text or binary in Reader")
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	err := c.readErr
 | |
| 	if err == io.EOF && c.messageReader == r {
 | |
| 		err = errUnexpectedEOF
 | |
| 	}
 | |
| 	return 0, err
 | |
| }
 | |
| 
 | |
| func (r *messageReader) Close() error {
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| // ReadMessage is a helper method for getting a reader using NextReader and
 | |
| // reading from that reader to a buffer.
 | |
| func (c *Conn) ReadMessage() (messageType int, p []byte, err error) {
 | |
| 	var r io.Reader
 | |
| 	messageType, r, err = c.NextReader()
 | |
| 	if err != nil {
 | |
| 		return messageType, nil, err
 | |
| 	}
 | |
| 	p, err = ioutil.ReadAll(r)
 | |
| 	return messageType, p, err
 | |
| }
 | |
| 
 | |
| // SetReadDeadline sets the read deadline on the underlying network connection.
 | |
| // After a read has timed out, the websocket connection state is corrupt and
 | |
| // all future reads will return an error. A zero value for t means reads will
 | |
| // not time out.
 | |
| func (c *Conn) SetReadDeadline(t time.Time) error {
 | |
| 	return c.conn.SetReadDeadline(t)
 | |
| }
 | |
| 
 | |
| // SetReadLimit sets the maximum size in bytes for a message read from the peer. If a
 | |
| // message exceeds the limit, the connection sends a close message to the peer
 | |
| // and returns ErrReadLimit to the application.
 | |
| func (c *Conn) SetReadLimit(limit int64) {
 | |
| 	c.readLimit = limit
 | |
| }
 | |
| 
 | |
| // CloseHandler returns the current close handler
 | |
| func (c *Conn) CloseHandler() func(code int, text string) error {
 | |
| 	return c.handleClose
 | |
| }
 | |
| 
 | |
| // SetCloseHandler sets the handler for close messages received from the peer.
 | |
| // The code argument to h is the received close code or CloseNoStatusReceived
 | |
| // if the close message is empty. The default close handler sends a close
 | |
| // message back to the peer.
 | |
| //
 | |
| // The handler function is called from the NextReader, ReadMessage and message
 | |
| // reader Read methods. The application must read the connection to process
 | |
| // close messages as described in the section on Control Messages above.
 | |
| //
 | |
| // The connection read methods return a CloseError when a close message is
 | |
| // received. Most applications should handle close messages as part of their
 | |
| // normal error handling. Applications should only set a close handler when the
 | |
| // application must perform some action before sending a close message back to
 | |
| // the peer.
 | |
| func (c *Conn) SetCloseHandler(h func(code int, text string) error) {
 | |
| 	if h == nil {
 | |
| 		h = func(code int, text string) error {
 | |
| 			message := FormatCloseMessage(code, "")
 | |
| 			c.WriteControl(CloseMessage, message, time.Now().Add(writeWait))
 | |
| 			return nil
 | |
| 		}
 | |
| 	}
 | |
| 	c.handleClose = h
 | |
| }
 | |
| 
 | |
| // PingHandler returns the current ping handler
 | |
| func (c *Conn) PingHandler() func(appData string) error {
 | |
| 	return c.handlePing
 | |
| }
 | |
| 
 | |
| // SetPingHandler sets the handler for ping messages received from the peer.
 | |
| // The appData argument to h is the PING message application data. The default
 | |
| // ping handler sends a pong to the peer.
 | |
| //
 | |
| // The handler function is called from the NextReader, ReadMessage and message
 | |
| // reader Read methods. The application must read the connection to process
 | |
| // ping messages as described in the section on Control Messages above.
 | |
| func (c *Conn) SetPingHandler(h func(appData string) error) {
 | |
| 	if h == nil {
 | |
| 		h = func(message string) error {
 | |
| 			err := c.WriteControl(PongMessage, []byte(message), time.Now().Add(writeWait))
 | |
| 			if err == ErrCloseSent {
 | |
| 				return nil
 | |
| 			} else if e, ok := err.(net.Error); ok && e.Temporary() {
 | |
| 				return nil
 | |
| 			}
 | |
| 			return err
 | |
| 		}
 | |
| 	}
 | |
| 	c.handlePing = h
 | |
| }
 | |
| 
 | |
| // PongHandler returns the current pong handler
 | |
| func (c *Conn) PongHandler() func(appData string) error {
 | |
| 	return c.handlePong
 | |
| }
 | |
| 
 | |
| // SetPongHandler sets the handler for pong messages received from the peer.
 | |
| // The appData argument to h is the PONG message application data. The default
 | |
| // pong handler does nothing.
 | |
| //
 | |
| // The handler function is called from the NextReader, ReadMessage and message
 | |
| // reader Read methods. The application must read the connection to process
 | |
| // pong messages as described in the section on Control Messages above.
 | |
| func (c *Conn) SetPongHandler(h func(appData string) error) {
 | |
| 	if h == nil {
 | |
| 		h = func(string) error { return nil }
 | |
| 	}
 | |
| 	c.handlePong = h
 | |
| }
 | |
| 
 | |
| // UnderlyingConn returns the internal net.Conn. This can be used to further
 | |
| // modifications to connection specific flags.
 | |
| func (c *Conn) UnderlyingConn() net.Conn {
 | |
| 	return c.conn
 | |
| }
 | |
| 
 | |
| // EnableWriteCompression enables and disables write compression of
 | |
| // subsequent text and binary messages. This function is a noop if
 | |
| // compression was not negotiated with the peer.
 | |
| func (c *Conn) EnableWriteCompression(enable bool) {
 | |
| 	c.enableWriteCompression = enable
 | |
| }
 | |
| 
 | |
| // SetCompressionLevel sets the flate compression level for subsequent text and
 | |
| // binary messages. This function is a noop if compression was not negotiated
 | |
| // with the peer. See the compress/flate package for a description of
 | |
| // compression levels.
 | |
| func (c *Conn) SetCompressionLevel(level int) error {
 | |
| 	if !isValidCompressionLevel(level) {
 | |
| 		return errors.New("websocket: invalid compression level")
 | |
| 	}
 | |
| 	c.compressionLevel = level
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| // FormatCloseMessage formats closeCode and text as a WebSocket close message.
 | |
| // An empty message is returned for code CloseNoStatusReceived.
 | |
| func FormatCloseMessage(closeCode int, text string) []byte {
 | |
| 	if closeCode == CloseNoStatusReceived {
 | |
| 		// Return empty message because it's illegal to send
 | |
| 		// CloseNoStatusReceived. Return non-nil value in case application
 | |
| 		// checks for nil.
 | |
| 		return []byte{}
 | |
| 	}
 | |
| 	buf := make([]byte, 2+len(text))
 | |
| 	binary.BigEndian.PutUint16(buf, uint16(closeCode))
 | |
| 	copy(buf[2:], text)
 | |
| 	return buf
 | |
| }
 |