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	Bumps [github.com/gin-contrib/gzip](https://github.com/gin-contrib/gzip) from 1.0.0 to 1.0.1. - [Release notes](https://github.com/gin-contrib/gzip/releases) - [Changelog](https://github.com/gin-contrib/gzip/blob/master/.goreleaser.yaml) - [Commits](https://github.com/gin-contrib/gzip/compare/v1.0.0...v1.0.1) --- updated-dependencies: - dependency-name: github.com/gin-contrib/gzip dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
		
			
				
	
	
		
			58 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			58 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| /*
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|  * Copyright 2024 CloudWeGo Authors
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|  *
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|  * Licensed under the Apache License, Version 2.0 (the "License");
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|  * you may not use this file except in compliance with the License.
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|  * You may obtain a copy of the License at
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|  *
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|  *     http://www.apache.org/licenses/LICENSE-2.0
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|  *
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|  * Unless required by applicable law or agreed to in writing, software
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|  * distributed under the License is distributed on an "AS IS" BASIS,
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|  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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|  * See the License for the specific language governing permissions and
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|  * limitations under the License.
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|  */
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| 
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| //go:generate make
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| package base64x
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| 
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| import (
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|     `unsafe`
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| 
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|     `github.com/bytedance/sonic/loader`
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| )
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| 
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| //go:nosplit
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| func b64encode(out *[]byte, src *[]byte, mode int) {
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|     __b64encode(noEscape(unsafe.Pointer(out)), noEscape(unsafe.Pointer(src)), mode)
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| }
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| 
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| //go:nosplit
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| func b64decode(out *[]byte, src unsafe.Pointer, len int, mode int) (ret int) {
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|     return __b64decode(noEscape(unsafe.Pointer(out)), noEscape(unsafe.Pointer(src)), len, mode)
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| }
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| 
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| // asm2asm templates
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| var (
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|     __b64encode func(out unsafe.Pointer, src unsafe.Pointer, mod int)
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|     __b64decode func(out unsafe.Pointer, src unsafe.Pointer, len int, mod int) (ret int)
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| )
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| 
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| // directly jump PCs
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| var (
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|     _subr__b64encode uintptr
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|     _subr__b64decode uintptr
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| )
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| 
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| var stubs = []loader.GoC{
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|     {"_b64encode", &_subr__b64encode, &__b64encode},
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|     {"_b64decode", &_subr__b64decode, &__b64decode},
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| }
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| 
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| func init() {
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|     if hasAVX2() {
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|         archFlags = _MODE_AVX2
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|     }
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|     loader.WrapGoC(text__native_entry__, funcs, stubs, "base64x", "base64x/native.c")
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| }
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