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			735 lines
		
	
	
	
		
			25 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			735 lines
		
	
	
	
		
			25 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2013 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package language
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import (
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	"errors"
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	"strings"
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	"golang.org/x/text/internal/language"
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)
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// A MatchOption configures a Matcher.
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type MatchOption func(*matcher)
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// PreferSameScript will, in the absence of a match, result in the first
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// preferred tag with the same script as a supported tag to match this supported
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// tag. The default is currently true, but this may change in the future.
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func PreferSameScript(preferSame bool) MatchOption {
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	return func(m *matcher) { m.preferSameScript = preferSame }
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}
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// TODO(v1.0.0): consider making Matcher a concrete type, instead of interface.
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// There doesn't seem to be too much need for multiple types.
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// Making it a concrete type allows MatchStrings to be a method, which will
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// improve its discoverability.
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// MatchStrings parses and matches the given strings until one of them matches
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// the language in the Matcher. A string may be an Accept-Language header as
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// handled by ParseAcceptLanguage. The default language is returned if no
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// other language matched.
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func MatchStrings(m Matcher, lang ...string) (tag Tag, index int) {
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	for _, accept := range lang {
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		desired, _, err := ParseAcceptLanguage(accept)
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		if err != nil {
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			continue
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		}
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		if tag, index, conf := m.Match(desired...); conf != No {
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			return tag, index
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		}
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	}
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	tag, index, _ = m.Match()
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	return
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}
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// Matcher is the interface that wraps the Match method.
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//
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// Match returns the best match for any of the given tags, along with
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// a unique index associated with the returned tag and a confidence
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// score.
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type Matcher interface {
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	Match(t ...Tag) (tag Tag, index int, c Confidence)
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}
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// Comprehends reports the confidence score for a speaker of a given language
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// to being able to comprehend the written form of an alternative language.
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func Comprehends(speaker, alternative Tag) Confidence {
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	_, _, c := NewMatcher([]Tag{alternative}).Match(speaker)
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	return c
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}
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// NewMatcher returns a Matcher that matches an ordered list of preferred tags
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// against a list of supported tags based on written intelligibility, closeness
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// of dialect, equivalence of subtags and various other rules. It is initialized
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// with the list of supported tags. The first element is used as the default
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// value in case no match is found.
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//
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// Its Match method matches the first of the given Tags to reach a certain
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// confidence threshold. The tags passed to Match should therefore be specified
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// in order of preference. Extensions are ignored for matching.
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//
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// The index returned by the Match method corresponds to the index of the
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// matched tag in t, but is augmented with the Unicode extension ('u')of the
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// corresponding preferred tag. This allows user locale options to be passed
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// transparently.
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func NewMatcher(t []Tag, options ...MatchOption) Matcher {
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	return newMatcher(t, options)
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}
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func (m *matcher) Match(want ...Tag) (t Tag, index int, c Confidence) {
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	var tt language.Tag
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	match, w, c := m.getBest(want...)
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	if match != nil {
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		tt, index = match.tag, match.index
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	} else {
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		// TODO: this should be an option
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		tt = m.default_.tag
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		if m.preferSameScript {
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		outer:
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			for _, w := range want {
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				script, _ := w.Script()
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				if script.scriptID == 0 {
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					// Don't do anything if there is no script, such as with
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					// private subtags.
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					continue
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				}
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				for i, h := range m.supported {
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					if script.scriptID == h.maxScript {
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						tt, index = h.tag, i
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						break outer
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					}
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				}
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			}
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		}
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		// TODO: select first language tag based on script.
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	}
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	if w.RegionID != tt.RegionID && w.RegionID != 0 {
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		if w.RegionID != 0 && tt.RegionID != 0 && tt.RegionID.Contains(w.RegionID) {
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			tt.RegionID = w.RegionID
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			tt.RemakeString()
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		} else if r := w.RegionID.String(); len(r) == 2 {
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			// TODO: also filter macro and deprecated.
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			tt, _ = tt.SetTypeForKey("rg", strings.ToLower(r)+"zzzz")
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		}
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	}
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	// Copy options from the user-provided tag into the result tag. This is hard
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	// to do after the fact, so we do it here.
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	// TODO: add in alternative variants to -u-va-.
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	// TODO: add preferred region to -u-rg-.
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	if e := w.Extensions(); len(e) > 0 {
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		b := language.Builder{}
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		b.SetTag(tt)
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		for _, e := range e {
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			b.AddExt(e)
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		}
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		tt = b.Make()
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	}
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	return makeTag(tt), index, c
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}
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// ErrMissingLikelyTagsData indicates no information was available
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// to compute likely values of missing tags.
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var ErrMissingLikelyTagsData = errors.New("missing likely tags data")
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// func (t *Tag) setTagsFrom(id Tag) {
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// 	t.LangID = id.LangID
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// 	t.ScriptID = id.ScriptID
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// 	t.RegionID = id.RegionID
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// }
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// Tag Matching
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// CLDR defines an algorithm for finding the best match between two sets of language
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// tags. The basic algorithm defines how to score a possible match and then find
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// the match with the best score
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// (see https://www.unicode.org/reports/tr35/#LanguageMatching).
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// Using scoring has several disadvantages. The scoring obfuscates the importance of
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// the various factors considered, making the algorithm harder to understand. Using
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// scoring also requires the full score to be computed for each pair of tags.
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//
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// We will use a different algorithm which aims to have the following properties:
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// - clarity on the precedence of the various selection factors, and
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// - improved performance by allowing early termination of a comparison.
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//
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// Matching algorithm (overview)
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// Input:
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//   - supported: a set of supported tags
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//   - default:   the default tag to return in case there is no match
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//   - desired:   list of desired tags, ordered by preference, starting with
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//                the most-preferred.
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//
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// Algorithm:
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//   1) Set the best match to the lowest confidence level
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//   2) For each tag in "desired":
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//     a) For each tag in "supported":
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//        1) compute the match between the two tags.
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//        2) if the match is better than the previous best match, replace it
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//           with the new match. (see next section)
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//     b) if the current best match is Exact and pin is true the result will be
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//        frozen to the language found thusfar, although better matches may
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//        still be found for the same language.
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//   3) If the best match so far is below a certain threshold, return "default".
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//
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// Ranking:
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// We use two phases to determine whether one pair of tags are a better match
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// than another pair of tags. First, we determine a rough confidence level. If the
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// levels are different, the one with the highest confidence wins.
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// Second, if the rough confidence levels are identical, we use a set of tie-breaker
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// rules.
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//
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// The confidence level of matching a pair of tags is determined by finding the
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// lowest confidence level of any matches of the corresponding subtags (the
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// result is deemed as good as its weakest link).
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// We define the following levels:
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//   Exact    - An exact match of a subtag, before adding likely subtags.
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//   MaxExact - An exact match of a subtag, after adding likely subtags.
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//              [See Note 2].
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//   High     - High level of mutual intelligibility between different subtag
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//              variants.
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//   Low      - Low level of mutual intelligibility between different subtag
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//              variants.
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//   No       - No mutual intelligibility.
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//
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// The following levels can occur for each type of subtag:
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//   Base:    Exact, MaxExact, High, Low, No
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//   Script:  Exact, MaxExact [see Note 3], Low, No
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//   Region:  Exact, MaxExact, High
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//   Variant: Exact, High
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//   Private: Exact, No
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//
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// Any result with a confidence level of Low or higher is deemed a possible match.
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// Once a desired tag matches any of the supported tags with a level of MaxExact
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// or higher, the next desired tag is not considered (see Step 2.b).
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// Note that CLDR provides languageMatching data that defines close equivalence
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// classes for base languages, scripts and regions.
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//
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// Tie-breaking
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// If we get the same confidence level for two matches, we apply a sequence of
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// tie-breaking rules. The first that succeeds defines the result. The rules are
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// applied in the following order.
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//   1) Original language was defined and was identical.
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//   2) Original region was defined and was identical.
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//   3) Distance between two maximized regions was the smallest.
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//   4) Original script was defined and was identical.
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//   5) Distance from want tag to have tag using the parent relation [see Note 5.]
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// If there is still no winner after these rules are applied, the first match
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// found wins.
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//
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// Notes:
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// [2] In practice, as matching of Exact is done in a separate phase from
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//     matching the other levels, we reuse the Exact level to mean MaxExact in
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//     the second phase. As a consequence, we only need the levels defined by
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//     the Confidence type. The MaxExact confidence level is mapped to High in
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//     the public API.
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// [3] We do not differentiate between maximized script values that were derived
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//     from suppressScript versus most likely tag data. We determined that in
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//     ranking the two, one ranks just after the other. Moreover, the two cannot
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//     occur concurrently. As a consequence, they are identical for practical
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//     purposes.
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// [4] In case of deprecated, macro-equivalents and legacy mappings, we assign
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//     the MaxExact level to allow iw vs he to still be a closer match than
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//     en-AU vs en-US, for example.
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// [5] In CLDR a locale inherits fields that are unspecified for this locale
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//     from its parent. Therefore, if a locale is a parent of another locale,
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//     it is a strong measure for closeness, especially when no other tie
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//     breaker rule applies. One could also argue it is inconsistent, for
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//     example, when pt-AO matches pt (which CLDR equates with pt-BR), even
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//     though its parent is pt-PT according to the inheritance rules.
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//
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// Implementation Details:
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// There are several performance considerations worth pointing out. Most notably,
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// we preprocess as much as possible (within reason) at the time of creation of a
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// matcher. This includes:
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//   - creating a per-language map, which includes data for the raw base language
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//     and its canonicalized variant (if applicable),
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//   - expanding entries for the equivalence classes defined in CLDR's
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//     languageMatch data.
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// The per-language map ensures that typically only a very small number of tags
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// need to be considered. The pre-expansion of canonicalized subtags and
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// equivalence classes reduces the amount of map lookups that need to be done at
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// runtime.
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// matcher keeps a set of supported language tags, indexed by language.
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type matcher struct {
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	default_         *haveTag
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	supported        []*haveTag
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	index            map[language.Language]*matchHeader
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	passSettings     bool
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	preferSameScript bool
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}
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// matchHeader has the lists of tags for exact matches and matches based on
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// maximized and canonicalized tags for a given language.
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type matchHeader struct {
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	haveTags []*haveTag
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	original bool
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}
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// haveTag holds a supported Tag and its maximized script and region. The maximized
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// or canonicalized language is not stored as it is not needed during matching.
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type haveTag struct {
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	tag language.Tag
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	// index of this tag in the original list of supported tags.
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	index int
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	// conf is the maximum confidence that can result from matching this haveTag.
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	// When conf < Exact this means it was inserted after applying a CLDR equivalence rule.
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	conf Confidence
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	// Maximized region and script.
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	maxRegion language.Region
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	maxScript language.Script
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	// altScript may be checked as an alternative match to maxScript. If altScript
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	// matches, the confidence level for this match is Low. Theoretically there
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	// could be multiple alternative scripts. This does not occur in practice.
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	altScript language.Script
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	// nextMax is the index of the next haveTag with the same maximized tags.
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	nextMax uint16
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}
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func makeHaveTag(tag language.Tag, index int) (haveTag, language.Language) {
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	max := tag
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	if tag.LangID != 0 || tag.RegionID != 0 || tag.ScriptID != 0 {
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		max, _ = canonicalize(All, max)
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		max, _ = max.Maximize()
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		max.RemakeString()
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	}
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	return haveTag{tag, index, Exact, max.RegionID, max.ScriptID, altScript(max.LangID, max.ScriptID), 0}, max.LangID
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}
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// altScript returns an alternative script that may match the given script with
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// a low confidence.  At the moment, the langMatch data allows for at most one
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// script to map to another and we rely on this to keep the code simple.
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func altScript(l language.Language, s language.Script) language.Script {
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	for _, alt := range matchScript {
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		// TODO: also match cases where language is not the same.
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		if (language.Language(alt.wantLang) == l || language.Language(alt.haveLang) == l) &&
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			language.Script(alt.haveScript) == s {
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			return language.Script(alt.wantScript)
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		}
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	}
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	return 0
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}
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// addIfNew adds a haveTag to the list of tags only if it is a unique tag.
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// Tags that have the same maximized values are linked by index.
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func (h *matchHeader) addIfNew(n haveTag, exact bool) {
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	h.original = h.original || exact
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	// Don't add new exact matches.
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	for _, v := range h.haveTags {
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		if equalsRest(v.tag, n.tag) {
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			return
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		}
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	}
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	// Allow duplicate maximized tags, but create a linked list to allow quickly
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	// comparing the equivalents and bail out.
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	for i, v := range h.haveTags {
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		if v.maxScript == n.maxScript &&
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			v.maxRegion == n.maxRegion &&
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			v.tag.VariantOrPrivateUseTags() == n.tag.VariantOrPrivateUseTags() {
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			for h.haveTags[i].nextMax != 0 {
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				i = int(h.haveTags[i].nextMax)
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			}
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			h.haveTags[i].nextMax = uint16(len(h.haveTags))
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			break
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		}
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	}
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	h.haveTags = append(h.haveTags, &n)
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}
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// header returns the matchHeader for the given language. It creates one if
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// it doesn't already exist.
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func (m *matcher) header(l language.Language) *matchHeader {
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	if h := m.index[l]; h != nil {
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		return h
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	}
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	h := &matchHeader{}
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	m.index[l] = h
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	return h
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}
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func toConf(d uint8) Confidence {
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	if d <= 10 {
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		return High
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	}
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	if d < 30 {
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		return Low
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	}
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	return No
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}
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// newMatcher builds an index for the given supported tags and returns it as
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// a matcher. It also expands the index by considering various equivalence classes
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// for a given tag.
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func newMatcher(supported []Tag, options []MatchOption) *matcher {
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	m := &matcher{
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		index:            make(map[language.Language]*matchHeader),
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		preferSameScript: true,
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	}
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	for _, o := range options {
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		o(m)
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	}
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	if len(supported) == 0 {
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		m.default_ = &haveTag{}
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		return m
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	}
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	// Add supported languages to the index. Add exact matches first to give
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	// them precedence.
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	for i, tag := range supported {
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		tt := tag.tag()
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		pair, _ := makeHaveTag(tt, i)
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		m.header(tt.LangID).addIfNew(pair, true)
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		m.supported = append(m.supported, &pair)
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	}
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	m.default_ = m.header(supported[0].lang()).haveTags[0]
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	// Keep these in two different loops to support the case that two equivalent
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	// languages are distinguished, such as iw and he.
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	for i, tag := range supported {
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		tt := tag.tag()
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		pair, max := makeHaveTag(tt, i)
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						|
		if max != tt.LangID {
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			m.header(max).addIfNew(pair, true)
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		}
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	}
 | 
						|
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	// update is used to add indexes in the map for equivalent languages.
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	// update will only add entries to original indexes, thus not computing any
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	// transitive relations.
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	update := func(want, have uint16, conf Confidence) {
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		if hh := m.index[language.Language(have)]; hh != nil {
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						|
			if !hh.original {
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				return
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			}
 | 
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			hw := m.header(language.Language(want))
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			for _, ht := range hh.haveTags {
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				v := *ht
 | 
						|
				if conf < v.conf {
 | 
						|
					v.conf = conf
 | 
						|
				}
 | 
						|
				v.nextMax = 0 // this value needs to be recomputed
 | 
						|
				if v.altScript != 0 {
 | 
						|
					v.altScript = altScript(language.Language(want), v.maxScript)
 | 
						|
				}
 | 
						|
				hw.addIfNew(v, conf == Exact && hh.original)
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// Add entries for languages with mutual intelligibility as defined by CLDR's
 | 
						|
	// languageMatch data.
 | 
						|
	for _, ml := range matchLang {
 | 
						|
		update(ml.want, ml.have, toConf(ml.distance))
 | 
						|
		if !ml.oneway {
 | 
						|
			update(ml.have, ml.want, toConf(ml.distance))
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// Add entries for possible canonicalizations. This is an optimization to
 | 
						|
	// ensure that only one map lookup needs to be done at runtime per desired tag.
 | 
						|
	// First we match deprecated equivalents. If they are perfect equivalents
 | 
						|
	// (their canonicalization simply substitutes a different language code, but
 | 
						|
	// nothing else), the match confidence is Exact, otherwise it is High.
 | 
						|
	for i, lm := range language.AliasMap {
 | 
						|
		// If deprecated codes match and there is no fiddling with the script
 | 
						|
		// or region, we consider it an exact match.
 | 
						|
		conf := Exact
 | 
						|
		if language.AliasTypes[i] != language.Macro {
 | 
						|
			if !isExactEquivalent(language.Language(lm.From)) {
 | 
						|
				conf = High
 | 
						|
			}
 | 
						|
			update(lm.To, lm.From, conf)
 | 
						|
		}
 | 
						|
		update(lm.From, lm.To, conf)
 | 
						|
	}
 | 
						|
	return m
 | 
						|
}
 | 
						|
 | 
						|
// getBest gets the best matching tag in m for any of the given tags, taking into
 | 
						|
// account the order of preference of the given tags.
 | 
						|
func (m *matcher) getBest(want ...Tag) (got *haveTag, orig language.Tag, c Confidence) {
 | 
						|
	best := bestMatch{}
 | 
						|
	for i, ww := range want {
 | 
						|
		w := ww.tag()
 | 
						|
		var max language.Tag
 | 
						|
		// Check for exact match first.
 | 
						|
		h := m.index[w.LangID]
 | 
						|
		if w.LangID != 0 {
 | 
						|
			if h == nil {
 | 
						|
				continue
 | 
						|
			}
 | 
						|
			// Base language is defined.
 | 
						|
			max, _ = canonicalize(Legacy|Deprecated|Macro, w)
 | 
						|
			// A region that is added through canonicalization is stronger than
 | 
						|
			// a maximized region: set it in the original (e.g. mo -> ro-MD).
 | 
						|
			if w.RegionID != max.RegionID {
 | 
						|
				w.RegionID = max.RegionID
 | 
						|
			}
 | 
						|
			// TODO: should we do the same for scripts?
 | 
						|
			// See test case: en, sr, nl ; sh ; sr
 | 
						|
			max, _ = max.Maximize()
 | 
						|
		} else {
 | 
						|
			// Base language is not defined.
 | 
						|
			if h != nil {
 | 
						|
				for i := range h.haveTags {
 | 
						|
					have := h.haveTags[i]
 | 
						|
					if equalsRest(have.tag, w) {
 | 
						|
						return have, w, Exact
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
			if w.ScriptID == 0 && w.RegionID == 0 {
 | 
						|
				// We skip all tags matching und for approximate matching, including
 | 
						|
				// private tags.
 | 
						|
				continue
 | 
						|
			}
 | 
						|
			max, _ = w.Maximize()
 | 
						|
			if h = m.index[max.LangID]; h == nil {
 | 
						|
				continue
 | 
						|
			}
 | 
						|
		}
 | 
						|
		pin := true
 | 
						|
		for _, t := range want[i+1:] {
 | 
						|
			if w.LangID == t.lang() {
 | 
						|
				pin = false
 | 
						|
				break
 | 
						|
			}
 | 
						|
		}
 | 
						|
		// Check for match based on maximized tag.
 | 
						|
		for i := range h.haveTags {
 | 
						|
			have := h.haveTags[i]
 | 
						|
			best.update(have, w, max.ScriptID, max.RegionID, pin)
 | 
						|
			if best.conf == Exact {
 | 
						|
				for have.nextMax != 0 {
 | 
						|
					have = h.haveTags[have.nextMax]
 | 
						|
					best.update(have, w, max.ScriptID, max.RegionID, pin)
 | 
						|
				}
 | 
						|
				return best.have, best.want, best.conf
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if best.conf <= No {
 | 
						|
		if len(want) != 0 {
 | 
						|
			return nil, want[0].tag(), No
 | 
						|
		}
 | 
						|
		return nil, language.Tag{}, No
 | 
						|
	}
 | 
						|
	return best.have, best.want, best.conf
 | 
						|
}
 | 
						|
 | 
						|
// bestMatch accumulates the best match so far.
 | 
						|
type bestMatch struct {
 | 
						|
	have            *haveTag
 | 
						|
	want            language.Tag
 | 
						|
	conf            Confidence
 | 
						|
	pinnedRegion    language.Region
 | 
						|
	pinLanguage     bool
 | 
						|
	sameRegionGroup bool
 | 
						|
	// Cached results from applying tie-breaking rules.
 | 
						|
	origLang     bool
 | 
						|
	origReg      bool
 | 
						|
	paradigmReg  bool
 | 
						|
	regGroupDist uint8
 | 
						|
	origScript   bool
 | 
						|
}
 | 
						|
 | 
						|
// update updates the existing best match if the new pair is considered to be a
 | 
						|
// better match. To determine if the given pair is a better match, it first
 | 
						|
// computes the rough confidence level. If this surpasses the current match, it
 | 
						|
// will replace it and update the tie-breaker rule cache. If there is a tie, it
 | 
						|
// proceeds with applying a series of tie-breaker rules. If there is no
 | 
						|
// conclusive winner after applying the tie-breaker rules, it leaves the current
 | 
						|
// match as the preferred match.
 | 
						|
//
 | 
						|
// If pin is true and have and tag are a strong match, it will henceforth only
 | 
						|
// consider matches for this language. This corresponds to the idea that most
 | 
						|
// users have a strong preference for the first defined language. A user can
 | 
						|
// still prefer a second language over a dialect of the preferred language by
 | 
						|
// explicitly specifying dialects, e.g. "en, nl, en-GB". In this case pin should
 | 
						|
// be false.
 | 
						|
func (m *bestMatch) update(have *haveTag, tag language.Tag, maxScript language.Script, maxRegion language.Region, pin bool) {
 | 
						|
	// Bail if the maximum attainable confidence is below that of the current best match.
 | 
						|
	c := have.conf
 | 
						|
	if c < m.conf {
 | 
						|
		return
 | 
						|
	}
 | 
						|
	// Don't change the language once we already have found an exact match.
 | 
						|
	if m.pinLanguage && tag.LangID != m.want.LangID {
 | 
						|
		return
 | 
						|
	}
 | 
						|
	// Pin the region group if we are comparing tags for the same language.
 | 
						|
	if tag.LangID == m.want.LangID && m.sameRegionGroup {
 | 
						|
		_, sameGroup := regionGroupDist(m.pinnedRegion, have.maxRegion, have.maxScript, m.want.LangID)
 | 
						|
		if !sameGroup {
 | 
						|
			return
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if c == Exact && have.maxScript == maxScript {
 | 
						|
		// If there is another language and then another entry of this language,
 | 
						|
		// don't pin anything, otherwise pin the language.
 | 
						|
		m.pinLanguage = pin
 | 
						|
	}
 | 
						|
	if equalsRest(have.tag, tag) {
 | 
						|
	} else if have.maxScript != maxScript {
 | 
						|
		// There is usually very little comprehension between different scripts.
 | 
						|
		// In a few cases there may still be Low comprehension. This possibility
 | 
						|
		// is pre-computed and stored in have.altScript.
 | 
						|
		if Low < m.conf || have.altScript != maxScript {
 | 
						|
			return
 | 
						|
		}
 | 
						|
		c = Low
 | 
						|
	} else if have.maxRegion != maxRegion {
 | 
						|
		if High < c {
 | 
						|
			// There is usually a small difference between languages across regions.
 | 
						|
			c = High
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// We store the results of the computations of the tie-breaker rules along
 | 
						|
	// with the best match. There is no need to do the checks once we determine
 | 
						|
	// we have a winner, but we do still need to do the tie-breaker computations.
 | 
						|
	// We use "beaten" to keep track if we still need to do the checks.
 | 
						|
	beaten := false // true if the new pair defeats the current one.
 | 
						|
	if c != m.conf {
 | 
						|
		if c < m.conf {
 | 
						|
			return
 | 
						|
		}
 | 
						|
		beaten = true
 | 
						|
	}
 | 
						|
 | 
						|
	// Tie-breaker rules:
 | 
						|
	// We prefer if the pre-maximized language was specified and identical.
 | 
						|
	origLang := have.tag.LangID == tag.LangID && tag.LangID != 0
 | 
						|
	if !beaten && m.origLang != origLang {
 | 
						|
		if m.origLang {
 | 
						|
			return
 | 
						|
		}
 | 
						|
		beaten = true
 | 
						|
	}
 | 
						|
 | 
						|
	// We prefer if the pre-maximized region was specified and identical.
 | 
						|
	origReg := have.tag.RegionID == tag.RegionID && tag.RegionID != 0
 | 
						|
	if !beaten && m.origReg != origReg {
 | 
						|
		if m.origReg {
 | 
						|
			return
 | 
						|
		}
 | 
						|
		beaten = true
 | 
						|
	}
 | 
						|
 | 
						|
	regGroupDist, sameGroup := regionGroupDist(have.maxRegion, maxRegion, maxScript, tag.LangID)
 | 
						|
	if !beaten && m.regGroupDist != regGroupDist {
 | 
						|
		if regGroupDist > m.regGroupDist {
 | 
						|
			return
 | 
						|
		}
 | 
						|
		beaten = true
 | 
						|
	}
 | 
						|
 | 
						|
	paradigmReg := isParadigmLocale(tag.LangID, have.maxRegion)
 | 
						|
	if !beaten && m.paradigmReg != paradigmReg {
 | 
						|
		if !paradigmReg {
 | 
						|
			return
 | 
						|
		}
 | 
						|
		beaten = true
 | 
						|
	}
 | 
						|
 | 
						|
	// Next we prefer if the pre-maximized script was specified and identical.
 | 
						|
	origScript := have.tag.ScriptID == tag.ScriptID && tag.ScriptID != 0
 | 
						|
	if !beaten && m.origScript != origScript {
 | 
						|
		if m.origScript {
 | 
						|
			return
 | 
						|
		}
 | 
						|
		beaten = true
 | 
						|
	}
 | 
						|
 | 
						|
	// Update m to the newly found best match.
 | 
						|
	if beaten {
 | 
						|
		m.have = have
 | 
						|
		m.want = tag
 | 
						|
		m.conf = c
 | 
						|
		m.pinnedRegion = maxRegion
 | 
						|
		m.sameRegionGroup = sameGroup
 | 
						|
		m.origLang = origLang
 | 
						|
		m.origReg = origReg
 | 
						|
		m.paradigmReg = paradigmReg
 | 
						|
		m.origScript = origScript
 | 
						|
		m.regGroupDist = regGroupDist
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
func isParadigmLocale(lang language.Language, r language.Region) bool {
 | 
						|
	for _, e := range paradigmLocales {
 | 
						|
		if language.Language(e[0]) == lang && (r == language.Region(e[1]) || r == language.Region(e[2])) {
 | 
						|
			return true
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return false
 | 
						|
}
 | 
						|
 | 
						|
// regionGroupDist computes the distance between two regions based on their
 | 
						|
// CLDR grouping.
 | 
						|
func regionGroupDist(a, b language.Region, script language.Script, lang language.Language) (dist uint8, same bool) {
 | 
						|
	const defaultDistance = 4
 | 
						|
 | 
						|
	aGroup := uint(regionToGroups[a]) << 1
 | 
						|
	bGroup := uint(regionToGroups[b]) << 1
 | 
						|
	for _, ri := range matchRegion {
 | 
						|
		if language.Language(ri.lang) == lang && (ri.script == 0 || language.Script(ri.script) == script) {
 | 
						|
			group := uint(1 << (ri.group &^ 0x80))
 | 
						|
			if 0x80&ri.group == 0 {
 | 
						|
				if aGroup&bGroup&group != 0 { // Both regions are in the group.
 | 
						|
					return ri.distance, ri.distance == defaultDistance
 | 
						|
				}
 | 
						|
			} else {
 | 
						|
				if (aGroup|bGroup)&group == 0 { // Both regions are not in the group.
 | 
						|
					return ri.distance, ri.distance == defaultDistance
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return defaultDistance, true
 | 
						|
}
 | 
						|
 | 
						|
// equalsRest compares everything except the language.
 | 
						|
func equalsRest(a, b language.Tag) bool {
 | 
						|
	// TODO: don't include extensions in this comparison. To do this efficiently,
 | 
						|
	// though, we should handle private tags separately.
 | 
						|
	return a.ScriptID == b.ScriptID && a.RegionID == b.RegionID && a.VariantOrPrivateUseTags() == b.VariantOrPrivateUseTags()
 | 
						|
}
 | 
						|
 | 
						|
// isExactEquivalent returns true if canonicalizing the language will not alter
 | 
						|
// the script or region of a tag.
 | 
						|
func isExactEquivalent(l language.Language) bool {
 | 
						|
	for _, o := range notEquivalent {
 | 
						|
		if o == l {
 | 
						|
			return false
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return true
 | 
						|
}
 | 
						|
 | 
						|
var notEquivalent []language.Language
 | 
						|
 | 
						|
func init() {
 | 
						|
	// Create a list of all languages for which canonicalization may alter the
 | 
						|
	// script or region.
 | 
						|
	for _, lm := range language.AliasMap {
 | 
						|
		tag := language.Tag{LangID: language.Language(lm.From)}
 | 
						|
		if tag, _ = canonicalize(All, tag); tag.ScriptID != 0 || tag.RegionID != 0 {
 | 
						|
			notEquivalent = append(notEquivalent, language.Language(lm.From))
 | 
						|
		}
 | 
						|
	}
 | 
						|
	// Maximize undefined regions of paradigm locales.
 | 
						|
	for i, v := range paradigmLocales {
 | 
						|
		t := language.Tag{LangID: language.Language(v[0])}
 | 
						|
		max, _ := t.Maximize()
 | 
						|
		if v[1] == 0 {
 | 
						|
			paradigmLocales[i][1] = uint16(max.RegionID)
 | 
						|
		}
 | 
						|
		if v[2] == 0 {
 | 
						|
			paradigmLocales[i][2] = uint16(max.RegionID)
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 |