mirror of
				https://github.com/superseriousbusiness/gotosocial.git
				synced 2025-10-31 12:52:25 -05:00 
			
		
		
		
	* define timeline consts * remove double stream of status * change test stream creation up a bit * stream messages more selectively * add test for streaming new status creation via clientAPI * tidy code + comments a bit * tidy up tests * make sure new status isn't streamed to public
		
			
				
	
	
		
			68 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| package stream
 | |
| 
 | |
| import "sync"
 | |
| 
 | |
| const (
 | |
| 	// EventTypeNotification -- a user should be shown a notification
 | |
| 	EventTypeNotification string = "notification"
 | |
| 	// EventTypeUpdate -- a user should be shown an update in their timeline
 | |
| 	EventTypeUpdate string = "update"
 | |
| 	// EventTypeDelete -- something should be deleted from a user
 | |
| 	EventTypeDelete string = "delete"
 | |
| )
 | |
| 
 | |
| const (
 | |
| 	// TimelineLocal -- public statuses from the LOCAL timeline.
 | |
| 	TimelineLocal string = "public:local"
 | |
| 	// TimelinePublic -- public statuses, including federated ones.
 | |
| 	TimelinePublic string = "public"
 | |
| 	// TimelineHome -- statuses for a user's Home timeline.
 | |
| 	TimelineHome string = "user"
 | |
| 	// TimelineNotifications -- notification events.
 | |
| 	TimelineNotifications string = "user:notification"
 | |
| 	// TimelineDirect -- statuses sent to a user directly.
 | |
| 	TimelineDirect string = "direct"
 | |
| )
 | |
| 
 | |
| // AllStatusTimelines contains all Timelines that a status could conceivably be delivered to -- useful for doing deletes.
 | |
| var AllStatusTimelines = []string{
 | |
| 	TimelineLocal,
 | |
| 	TimelinePublic,
 | |
| 	TimelineHome,
 | |
| 	TimelineDirect,
 | |
| }
 | |
| 
 | |
| // StreamsForAccount is a wrapper for the multiple streams that one account can have running at the same time.
 | |
| // TODO: put a limit on this
 | |
| type StreamsForAccount struct {
 | |
| 	// The currently held streams for this account
 | |
| 	Streams []*Stream
 | |
| 	// Mutex to lock/unlock when modifying the slice of streams.
 | |
| 	sync.Mutex
 | |
| }
 | |
| 
 | |
| // Stream represents one open stream for a client.
 | |
| type Stream struct {
 | |
| 	// ID of this stream, generated during creation.
 | |
| 	ID string
 | |
| 	// Timeline of this stream: user/public/etc
 | |
| 	Timeline string
 | |
| 	// Channel of messages for the client to read from
 | |
| 	Messages chan *Message
 | |
| 	// Channel to close when the client drops away
 | |
| 	Hangup chan interface{}
 | |
| 	// Only put messages in the stream when Connected
 | |
| 	Connected bool
 | |
| 	// Mutex to lock/unlock when inserting messages, hanging up, changing the connected state etc.
 | |
| 	sync.Mutex
 | |
| }
 | |
| 
 | |
| // Message represents one streamed message.
 | |
| type Message struct {
 | |
| 	// All the stream types this message should be delivered to.
 | |
| 	Stream []string `json:"stream"`
 | |
| 	// The event type of the message (update/delete/notification etc)
 | |
| 	Event string `json:"event"`
 | |
| 	// The actual payload of the message. In case of an update or notification, this will be a JSON string.
 | |
| 	Payload string `json:"payload"`
 | |
| }
 |