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	* start fixing up tests * fix up tests + automate with drone * fiddle with linting * messing about with drone.yml * some more fiddling * hmmm * add cache * add vendor directory * verbose * ci updates * update some little things * update sig
		
			
				
	
	
		
			44 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2017 Manu Martinez-Almeida.  All rights reserved.
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// Use of this source code is governed by a MIT style
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// license that can be found in the LICENSE file.
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//go:build !nomsgpack
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// +build !nomsgpack
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package render
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import (
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	"net/http"
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	"github.com/ugorji/go/codec"
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)
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// Check interface implemented here to support go build tag nomsgpack.
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// See: https://github.com/gin-gonic/gin/pull/1852/
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var (
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	_ Render = MsgPack{}
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)
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// MsgPack contains the given interface object.
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type MsgPack struct {
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	Data interface{}
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}
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var msgpackContentType = []string{"application/msgpack; charset=utf-8"}
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// WriteContentType (MsgPack) writes MsgPack ContentType.
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func (r MsgPack) WriteContentType(w http.ResponseWriter) {
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	writeContentType(w, msgpackContentType)
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}
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// Render (MsgPack) encodes the given interface object and writes data with custom ContentType.
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func (r MsgPack) Render(w http.ResponseWriter) error {
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	return WriteMsgPack(w, r.Data)
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}
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// WriteMsgPack writes MsgPack ContentType and encodes the given interface object.
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func WriteMsgPack(w http.ResponseWriter, obj interface{}) error {
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	writeContentType(w, msgpackContentType)
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	var mh codec.MsgpackHandle
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	return codec.NewEncoder(w, &mh).Encode(obj)
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}
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