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ICONS: Cleanup
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@ -9,14 +9,14 @@ Or just plain old shortcuts.
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## Contributing
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## Contributing
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Check the [Table of Contents](TOC.md) to see what icons we're missing. This covers every possible ScummVM game, so prioritize mainstream titles over every edition and tech demo.
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Check the [Table of Contents](TOC.md) to see what icons we're missing. This covers every stable ScummVM game, so prioritize mainstream titles over minor fan games and tech demos.
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Just send us a pull request with new icons, or open an issue if Git's not your thing (you can attach files to issues via drag'n'drop). Be sure to update the TOC when you do.
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Just send us a [pull request](https://github.com/scummvm/scummvm-icons/pulls) with new icons, or put them in an [issue](https://github.com/scummvm/scummvm-icons/issues) if Git's not your thing (you can attach files to issues via drag'n'drop). Be sure to update the TOC when you do.
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Icons should follow this format:
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Icons should follow this format:
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- PNG format with alpha transparency.
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- PNG format with alpha transparency.
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- 512x512 size.
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- 512x512 size.
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- `<engine>_<game>.png` filename.
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- `<engine>-<game>.png` filename.
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Variants of the same game can have the same icon. For engines with lots of games (eg. Wintermute, Glk) it might be better to have a generic `<engine>.png` icon to cover all the games.
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Variants of the same game can have the same icon. For engines with lots of games (eg. Wintermute, Glk) it might be better to have a generic `<engine>.png` icon to cover all the games.
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