✨ Add the computer character
Still a bit buggy, but responds to a few commands
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4 changed files with 58 additions and 15 deletions
42
Characters.inf
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42
Characters.inf
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@ -0,0 +1,42 @@
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! @todo fix talking to computer when lights are off
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! @todo fix computer not being in bunk
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Object computer "Computer"
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with name 'computer' 'ship',
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description "The computer of the ship uses non-sentient artificial intelligence^
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It can perform many tasks and answer questions.",
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found_in [; rtrue; ],
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orders [loc ;
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loc = parent(player);
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SetTo:
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if (noun == lights && second == 'full') {
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give loc light;
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print_ret "Lights at full.";
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}
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if (noun == lights && (second == 'zero' || second == 'off')) {
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give loc ~light;
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print_ret "Lights are off.";
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}
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print_ret "I do not know how to set ", (the) noun, " to ", (address) second;
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Open:
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switch(noun) {
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bunk:
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give noun open;
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print_ret (The) noun, " is open.";
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}
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Close:
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switch(noun) {
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bunk:
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give noun ~open;
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print_ret (The) noun, " is closed.";
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}
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Tell:
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! @todo fill this out for various things to talk about
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print_ret "You want me to tell you about ", (string) second;
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NotUnderstood: print_ret "I do not understand.";
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],
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has animate scenery;
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Object lights "Lights"
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with name 'lights',
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found_in [; rtrue; ],
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has static scenery;
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26
Classes.inf
26
Classes.inf
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@ -1,11 +1,11 @@
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Class Room has light;
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Class Room has light;
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Class Set
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! Class Set
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with before [;
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! with before [;
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Examine: return false;
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! Examine: return false;
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default: print_ret "You can't do that with ", (the) self, ".";
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! default: print_ret "You can't do that with ", (the) self, ".";
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],
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! ],
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has scenery;
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! has scenery;
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Class Decoration
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Class Decoration
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with before [;
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with before [;
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@ -14,10 +14,10 @@ Class Decoration
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],
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],
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has static;
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has static;
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Class Furniture
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! Class Furniture
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class Decoration,
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! class Decoration,
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with before [;
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! with before [;
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Take,Pull,Push,PushDir:
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! Take,Pull,Push,PushDir:
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print_ret (the) self, " is too heavy for that.";
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! print_ret (the) self, " is too heavy for that.";
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],
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! ],
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has supporter;
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! has supporter;
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@ -10,4 +10,4 @@ Room bunk "Your bunk" lower_decks
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with name 'bunk' 'bunks',
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with name 'bunk' 'bunks',
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description "Your bunk is like every other bunk on the lower decks.^
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description "Your bunk is like every other bunk on the lower decks.^
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It's barely big enough to fit you. But it's home.",
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It's barely big enough to fit you. But it's home.",
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has enterable container openable;
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has enterable container static ~open ~light;
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@ -9,10 +9,11 @@ Include "VerbLib";
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Include "Globals.inf";
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Include "Globals.inf";
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Include "Classes.inf";
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Include "Classes.inf";
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Include "Rooms.inf";
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Include "Rooms.inf";
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Include "Characters.inf";
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Include "Items.inf";
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Include "Items.inf";
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[ Initialise ;
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[ Initialise ;
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location = bunk;
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location = lower_decks; ! @todo switch to bunk
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player.description = "You are wearing an operations uniform,
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player.description = "You are wearing an operations uniform,
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with a single pip.";
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with a single pip.";
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];
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];
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