mirror of
				https://github.com/superseriousbusiness/gotosocial.git
				synced 2025-11-03 21:32:24 -06:00 
			
		
		
		
	- github.com/KimMachineGun/automemlimit v0.7.4 - github.com/miekg/dns v1.1.67 - github.com/minio/minio-go/v7 v7.0.95 - github.com/spf13/pflag v1.0.7 - github.com/tdewolff/minify/v2 v2.23.9 - github.com/uptrace/bun v1.2.15 - github.com/uptrace/bun/dialect/pgdialect v1.2.15 - github.com/uptrace/bun/dialect/sqlitedialect v1.2.15 - github.com/uptrace/bun/extra/bunotel v1.2.15 - golang.org/x/image v0.29.0 - golang.org/x/net v0.42.0 Reviewed-on: https://codeberg.org/superseriousbusiness/gotosocial/pulls/4339 Co-authored-by: kim <grufwub@gmail.com> Co-committed-by: kim <grufwub@gmail.com>
		
			
				
	
	
		
			554 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			554 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package regexp
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import (
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	"io"
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	"regexp/syntax"
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	"sync"
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)
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// A queue is a 'sparse array' holding pending threads of execution.
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// See https://research.swtch.com/2008/03/using-uninitialized-memory-for-fun-and.html
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type queue struct {
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	sparse []uint32
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	dense  []entry
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}
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// An entry is an entry on a queue.
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// It holds both the instruction pc and the actual thread.
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// Some queue entries are just place holders so that the machine
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// knows it has considered that pc. Such entries have t == nil.
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type entry struct {
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	pc uint32
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	t  *thread
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}
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// A thread is the state of a single path through the machine:
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// an instruction and a corresponding capture array.
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// See https://swtch.com/~rsc/regexp/regexp2.html
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type thread struct {
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	inst *syntax.Inst
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	cap  []int
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}
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// A machine holds all the state during an NFA simulation for p.
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type machine struct {
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	re       *Regexp      // corresponding Regexp
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	p        *syntax.Prog // compiled program
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	q0, q1   queue        // two queues for runq, nextq
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	pool     []*thread    // pool of available threads
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	matched  bool         // whether a match was found
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	matchcap []int        // capture information for the match
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	inputs inputs
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}
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type inputs struct {
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	// cached inputs, to avoid allocation
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	bytes  inputBytes
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	string inputString
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	reader inputReader
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}
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func (i *inputs) newBytes(b []byte) input {
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	i.bytes.str = b
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	return &i.bytes
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}
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func (i *inputs) newString(s string) input {
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	i.string.str = s
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	return &i.string
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}
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func (i *inputs) newReader(r io.RuneReader) input {
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	i.reader.r = r
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	i.reader.atEOT = false
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	i.reader.pos = 0
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	return &i.reader
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}
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func (i *inputs) clear() {
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	// We need to clear 1 of these.
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	// Avoid the expense of clearing the others (pointer write barrier).
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	if i.bytes.str != nil {
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		i.bytes.str = nil
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	} else if i.reader.r != nil {
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		i.reader.r = nil
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	} else {
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		i.string.str = ""
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	}
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}
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func (i *inputs) init(r io.RuneReader, b []byte, s string) (input, int) {
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	if r != nil {
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		return i.newReader(r), 0
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	}
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	if b != nil {
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		return i.newBytes(b), len(b)
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	}
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	return i.newString(s), len(s)
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}
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func (m *machine) init(ncap int) {
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	for _, t := range m.pool {
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		t.cap = t.cap[:ncap]
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	}
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	m.matchcap = m.matchcap[:ncap]
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}
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// alloc allocates a new thread with the given instruction.
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// It uses the free pool if possible.
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func (m *machine) alloc(i *syntax.Inst) *thread {
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	var t *thread
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	if n := len(m.pool); n > 0 {
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		t = m.pool[n-1]
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		m.pool = m.pool[:n-1]
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	} else {
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		t = new(thread)
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		t.cap = make([]int, len(m.matchcap), cap(m.matchcap))
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	}
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	t.inst = i
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	return t
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}
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// A lazyFlag is a lazily-evaluated syntax.EmptyOp,
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// for checking zero-width flags like ^ $ \A \z \B \b.
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// It records the pair of relevant runes and does not
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// determine the implied flags until absolutely necessary
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// (most of the time, that means never).
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type lazyFlag uint64
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func newLazyFlag(r1, r2 rune) lazyFlag {
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	return lazyFlag(uint64(r1)<<32 | uint64(uint32(r2)))
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}
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func (f lazyFlag) match(op syntax.EmptyOp) bool {
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	if op == 0 {
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		return true
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	}
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	r1 := rune(f >> 32)
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	if op&syntax.EmptyBeginLine != 0 {
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		if r1 != '\n' && r1 >= 0 {
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			return false
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		}
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		op &^= syntax.EmptyBeginLine
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	}
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	if op&syntax.EmptyBeginText != 0 {
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		if r1 >= 0 {
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			return false
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		}
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		op &^= syntax.EmptyBeginText
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	}
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	if op == 0 {
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		return true
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	}
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	r2 := rune(f)
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	if op&syntax.EmptyEndLine != 0 {
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		if r2 != '\n' && r2 >= 0 {
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			return false
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		}
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		op &^= syntax.EmptyEndLine
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	}
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	if op&syntax.EmptyEndText != 0 {
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		if r2 >= 0 {
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			return false
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		}
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		op &^= syntax.EmptyEndText
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	}
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	if op == 0 {
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		return true
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	}
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	if syntax.IsWordChar(r1) != syntax.IsWordChar(r2) {
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		op &^= syntax.EmptyWordBoundary
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	} else {
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		op &^= syntax.EmptyNoWordBoundary
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	}
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	return op == 0
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}
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// match runs the machine over the input starting at pos.
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// It reports whether a match was found.
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// If so, m.matchcap holds the submatch information.
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func (m *machine) match(i input, pos int) bool {
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	startCond := m.re.cond
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	if startCond == ^syntax.EmptyOp(0) { // impossible
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		return false
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	}
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	m.matched = false
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	for i := range m.matchcap {
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		m.matchcap[i] = -1
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	}
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	runq, nextq := &m.q0, &m.q1
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	r, r1 := endOfText, endOfText
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	width, width1 := 0, 0
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	r, width = i.step(pos)
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	if r != endOfText {
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		r1, width1 = i.step(pos + width)
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	}
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	var flag lazyFlag
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	if pos == 0 {
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		flag = newLazyFlag(-1, r)
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	} else {
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		flag = i.context(pos)
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	}
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	for {
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		if len(runq.dense) == 0 {
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			if startCond&syntax.EmptyBeginText != 0 && pos != 0 {
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				// Anchored match, past beginning of text.
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				break
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			}
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			if m.matched {
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				// Have match; finished exploring alternatives.
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				break
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			}
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			if len(m.re.prefix) > 0 && r1 != m.re.prefixRune && i.canCheckPrefix() {
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				// Match requires literal prefix; fast search for it.
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				advance := i.index(m.re, pos)
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				if advance < 0 {
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					break
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				}
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				pos += advance
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				r, width = i.step(pos)
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				r1, width1 = i.step(pos + width)
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			}
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		}
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		if !m.matched {
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			if len(m.matchcap) > 0 {
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				m.matchcap[0] = pos
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			}
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			m.add(runq, uint32(m.p.Start), pos, m.matchcap, &flag, nil)
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		}
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		flag = newLazyFlag(r, r1)
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		m.step(runq, nextq, pos, pos+width, r, &flag)
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		if width == 0 {
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			break
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		}
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		if len(m.matchcap) == 0 && m.matched {
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			// Found a match and not paying attention
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			// to where it is, so any match will do.
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			break
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		}
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		pos += width
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		r, width = r1, width1
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		if r != endOfText {
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			r1, width1 = i.step(pos + width)
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		}
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		runq, nextq = nextq, runq
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	}
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	m.clear(nextq)
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	return m.matched
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}
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// clear frees all threads on the thread queue.
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func (m *machine) clear(q *queue) {
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	for _, d := range q.dense {
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		if d.t != nil {
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			m.pool = append(m.pool, d.t)
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		}
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	}
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	q.dense = q.dense[:0]
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}
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// step executes one step of the machine, running each of the threads
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// on runq and appending new threads to nextq.
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// The step processes the rune c (which may be endOfText),
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// which starts at position pos and ends at nextPos.
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// nextCond gives the setting for the empty-width flags after c.
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func (m *machine) step(runq, nextq *queue, pos, nextPos int, c rune, nextCond *lazyFlag) {
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	longest := m.re.longest
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	for j := 0; j < len(runq.dense); j++ {
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		d := &runq.dense[j]
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		t := d.t
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		if t == nil {
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			continue
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		}
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		if longest && m.matched && len(t.cap) > 0 && m.matchcap[0] < t.cap[0] {
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			m.pool = append(m.pool, t)
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			continue
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		}
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		i := t.inst
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		add := false
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		switch i.Op {
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		default:
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			panic("bad inst")
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		case syntax.InstMatch:
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			if len(t.cap) > 0 && (!longest || !m.matched || m.matchcap[1] < pos) {
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				t.cap[1] = pos
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				copy(m.matchcap, t.cap)
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			}
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			if !longest {
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				// First-match mode: cut off all lower-priority threads.
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				for _, d := range runq.dense[j+1:] {
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					if d.t != nil {
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						m.pool = append(m.pool, d.t)
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					}
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				}
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				runq.dense = runq.dense[:0]
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			}
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			m.matched = true
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		case syntax.InstRune:
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			add = i.MatchRune(c)
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		case syntax.InstRune1:
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			add = c == i.Rune[0]
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		case syntax.InstRuneAny:
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			add = true
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		case syntax.InstRuneAnyNotNL:
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			add = c != '\n'
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		}
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		if add {
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			t = m.add(nextq, i.Out, nextPos, t.cap, nextCond, t)
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		}
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		if t != nil {
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			m.pool = append(m.pool, t)
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		}
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	}
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	runq.dense = runq.dense[:0]
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}
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// add adds an entry to q for pc, unless the q already has such an entry.
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// It also recursively adds an entry for all instructions reachable from pc by following
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// empty-width conditions satisfied by cond.  pos gives the current position
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// in the input.
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func (m *machine) add(q *queue, pc uint32, pos int, cap []int, cond *lazyFlag, t *thread) *thread {
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Again:
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	if pc == 0 {
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		return t
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	}
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	if j := q.sparse[pc]; j < uint32(len(q.dense)) && q.dense[j].pc == pc {
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		return t
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	}
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	j := len(q.dense)
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	q.dense = q.dense[:j+1]
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	d := &q.dense[j]
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	d.t = nil
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	d.pc = pc
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	q.sparse[pc] = uint32(j)
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	i := &m.p.Inst[pc]
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	switch i.Op {
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	default:
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		panic("unhandled")
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	case syntax.InstFail:
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		// nothing
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	case syntax.InstAlt, syntax.InstAltMatch:
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		t = m.add(q, i.Out, pos, cap, cond, t)
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		pc = i.Arg
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		goto Again
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	case syntax.InstEmptyWidth:
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		if cond.match(syntax.EmptyOp(i.Arg)) {
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			pc = i.Out
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			goto Again
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		}
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	case syntax.InstNop:
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		pc = i.Out
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		goto Again
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	case syntax.InstCapture:
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		if int(i.Arg) < len(cap) {
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			opos := cap[i.Arg]
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			cap[i.Arg] = pos
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			m.add(q, i.Out, pos, cap, cond, nil)
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			cap[i.Arg] = opos
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		} else {
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			pc = i.Out
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			goto Again
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		}
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	case syntax.InstMatch, syntax.InstRune, syntax.InstRune1, syntax.InstRuneAny, syntax.InstRuneAnyNotNL:
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		if t == nil {
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			t = m.alloc(i)
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		} else {
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			t.inst = i
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		}
 | 
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		if len(cap) > 0 && &t.cap[0] != &cap[0] {
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			copy(t.cap, cap)
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		}
 | 
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		d.t = t
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		t = nil
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	}
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	return t
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}
 | 
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 | 
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type onePassMachine struct {
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	inputs   inputs
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	matchcap []int
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}
 | 
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 | 
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var onePassPool sync.Pool
 | 
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 | 
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func newOnePassMachine() *onePassMachine {
 | 
						|
	m, ok := onePassPool.Get().(*onePassMachine)
 | 
						|
	if !ok {
 | 
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		m = new(onePassMachine)
 | 
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	}
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	return m
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}
 | 
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 | 
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func freeOnePassMachine(m *onePassMachine) {
 | 
						|
	m.inputs.clear()
 | 
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	onePassPool.Put(m)
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}
 | 
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 | 
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// doOnePass implements r.doExecute using the one-pass execution engine.
 | 
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func (re *Regexp) doOnePass(ir io.RuneReader, ib []byte, is string, pos, ncap int, dstCap []int) []int {
 | 
						|
	startCond := re.cond
 | 
						|
	if startCond == ^syntax.EmptyOp(0) { // impossible
 | 
						|
		return nil
 | 
						|
	}
 | 
						|
 | 
						|
	m := newOnePassMachine()
 | 
						|
	if cap(m.matchcap) < ncap {
 | 
						|
		m.matchcap = make([]int, ncap)
 | 
						|
	} else {
 | 
						|
		m.matchcap = m.matchcap[:ncap]
 | 
						|
	}
 | 
						|
 | 
						|
	matched := false
 | 
						|
	for i := range m.matchcap {
 | 
						|
		m.matchcap[i] = -1
 | 
						|
	}
 | 
						|
 | 
						|
	i, _ := m.inputs.init(ir, ib, is)
 | 
						|
 | 
						|
	r, r1 := endOfText, endOfText
 | 
						|
	width, width1 := 0, 0
 | 
						|
	r, width = i.step(pos)
 | 
						|
	if r != endOfText {
 | 
						|
		r1, width1 = i.step(pos + width)
 | 
						|
	}
 | 
						|
	var flag lazyFlag
 | 
						|
	if pos == 0 {
 | 
						|
		flag = newLazyFlag(-1, r)
 | 
						|
	} else {
 | 
						|
		flag = i.context(pos)
 | 
						|
	}
 | 
						|
	pc := re.onepass.Start
 | 
						|
	inst := &re.onepass.Inst[pc]
 | 
						|
	// If there is a simple literal prefix, skip over it.
 | 
						|
	if pos == 0 && flag.match(syntax.EmptyOp(inst.Arg)) &&
 | 
						|
		len(re.prefix) > 0 && i.canCheckPrefix() {
 | 
						|
		// Match requires literal prefix; fast search for it.
 | 
						|
		if !i.hasPrefix(re) {
 | 
						|
			goto Return
 | 
						|
		}
 | 
						|
		pos += len(re.prefix)
 | 
						|
		r, width = i.step(pos)
 | 
						|
		r1, width1 = i.step(pos + width)
 | 
						|
		flag = i.context(pos)
 | 
						|
		pc = int(re.prefixEnd)
 | 
						|
	}
 | 
						|
	for {
 | 
						|
		inst = &re.onepass.Inst[pc]
 | 
						|
		pc = int(inst.Out)
 | 
						|
		switch inst.Op {
 | 
						|
		default:
 | 
						|
			panic("bad inst")
 | 
						|
		case syntax.InstMatch:
 | 
						|
			matched = true
 | 
						|
			if len(m.matchcap) > 0 {
 | 
						|
				m.matchcap[0] = 0
 | 
						|
				m.matchcap[1] = pos
 | 
						|
			}
 | 
						|
			goto Return
 | 
						|
		case syntax.InstRune:
 | 
						|
			if !inst.MatchRune(r) {
 | 
						|
				goto Return
 | 
						|
			}
 | 
						|
		case syntax.InstRune1:
 | 
						|
			if r != inst.Rune[0] {
 | 
						|
				goto Return
 | 
						|
			}
 | 
						|
		case syntax.InstRuneAny:
 | 
						|
			// Nothing
 | 
						|
		case syntax.InstRuneAnyNotNL:
 | 
						|
			if r == '\n' {
 | 
						|
				goto Return
 | 
						|
			}
 | 
						|
		// peek at the input rune to see which branch of the Alt to take
 | 
						|
		case syntax.InstAlt, syntax.InstAltMatch:
 | 
						|
			pc = int(onePassNext(inst, r))
 | 
						|
			continue
 | 
						|
		case syntax.InstFail:
 | 
						|
			goto Return
 | 
						|
		case syntax.InstNop:
 | 
						|
			continue
 | 
						|
		case syntax.InstEmptyWidth:
 | 
						|
			if !flag.match(syntax.EmptyOp(inst.Arg)) {
 | 
						|
				goto Return
 | 
						|
			}
 | 
						|
			continue
 | 
						|
		case syntax.InstCapture:
 | 
						|
			if int(inst.Arg) < len(m.matchcap) {
 | 
						|
				m.matchcap[inst.Arg] = pos
 | 
						|
			}
 | 
						|
			continue
 | 
						|
		}
 | 
						|
		if width == 0 {
 | 
						|
			break
 | 
						|
		}
 | 
						|
		flag = newLazyFlag(r, r1)
 | 
						|
		pos += width
 | 
						|
		r, width = r1, width1
 | 
						|
		if r != endOfText {
 | 
						|
			r1, width1 = i.step(pos + width)
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
Return:
 | 
						|
	if !matched {
 | 
						|
		freeOnePassMachine(m)
 | 
						|
		return nil
 | 
						|
	}
 | 
						|
 | 
						|
	dstCap = append(dstCap, m.matchcap...)
 | 
						|
	freeOnePassMachine(m)
 | 
						|
	return dstCap
 | 
						|
}
 | 
						|
 | 
						|
// doMatch reports whether either r, b or s match the regexp.
 | 
						|
func (re *Regexp) doMatch(r io.RuneReader, b []byte, s string) bool {
 | 
						|
	return re.doExecute(r, b, s, 0, 0, nil) != nil
 | 
						|
}
 | 
						|
 | 
						|
// doExecute finds the leftmost match in the input, appends the position
 | 
						|
// of its subexpressions to dstCap and returns dstCap.
 | 
						|
//
 | 
						|
// nil is returned if no matches are found and non-nil if matches are found.
 | 
						|
func (re *Regexp) doExecute(r io.RuneReader, b []byte, s string, pos int, ncap int, dstCap []int) []int {
 | 
						|
	if dstCap == nil {
 | 
						|
		// Make sure 'return dstCap' is non-nil.
 | 
						|
		dstCap = arrayNoInts[:0:0]
 | 
						|
	}
 | 
						|
 | 
						|
	if r == nil && len(b)+len(s) < re.minInputLen {
 | 
						|
		return nil
 | 
						|
	}
 | 
						|
 | 
						|
	if re.onepass != nil {
 | 
						|
		return re.doOnePass(r, b, s, pos, ncap, dstCap)
 | 
						|
	}
 | 
						|
	if r == nil && len(b)+len(s) < re.maxBitStateLen {
 | 
						|
		return re.backtrack(b, s, pos, ncap, dstCap)
 | 
						|
	}
 | 
						|
 | 
						|
	m := re.get()
 | 
						|
	i, _ := m.inputs.init(r, b, s)
 | 
						|
 | 
						|
	m.init(ncap)
 | 
						|
	if !m.match(i, pos) {
 | 
						|
		re.put(m)
 | 
						|
		return nil
 | 
						|
	}
 | 
						|
 | 
						|
	dstCap = append(dstCap, m.matchcap...)
 | 
						|
	re.put(m)
 | 
						|
	return dstCap
 | 
						|
}
 | 
						|
 | 
						|
// arrayNoInts is returned by doExecute match if nil dstCap is passed
 | 
						|
// to it with ncap=0.
 | 
						|
var arrayNoInts [0]int
 |